What I want to do is change the ['dismiss'] variable of the keymap to null while a series of transitions play so the reader cant skip the scene. after the scene is over, I want to re-enable the default ['dismiss'] so that the user can continue reading the VN vivavideomaker.
What I have so far in my script is:
Code: Select all
$ enter_off()
##################
# Animated Intro #
##################
scene bg_sky_winter_sunny with dissolve300s
$ enter_on()
python early:
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# turns enter off
# Also tried # config.keymap['dismiss'] = [] # Same result as below.
def enter_off():
config.keymap['dismiss'].remove('mouseup_1')
config.keymap['dismiss'].remove('K_RETURN')
config.keymap['dismiss'].remove('K_SPACE')
config.keymap['dismiss'].remove('K_KP_ENTER')
config.keymap['dismiss'].remove('joy_dismiss')
return
# turns enter on
def enter_on():
config.keymap['dismiss'].append('mouseup_1')
config.keymap['dismiss'].append('K_RETURN')
config.keymap['dismiss'].append('K_SPACE')
config.keymap['dismiss'].append('K_KP_ENTER')
config.keymap['dismiss'].append('joy_dismiss')
return
# copy of the default keymap in renpy-6.16.5-sdk\renpy\common\00keymap.rpy
def full_kb():
Now, the problem I'm getting is when I use the first block of code for the intro, the dismiss variable is set to null as expected, but after the intro ends and the scene changes, enter_on() does not work as expected, and either does not update the engine to include the values in dismiss or does not add the values to dismiss. I've looked basically everywhere I could think, but due to the lack of propper documentation, I cant really figure out how to get this to work.