When I saw this thread, all I could think about is Lufia II.Mirage wrote:My favorite RPG with puzzle is Lufia 2. There are puzzles in most dungeon, ranging from simple to a really complex one.
Easy puzzles such as pushing pillars to a button and it will reveal a door.
More difficult one such as rearranging similar color blocks to make all of them disappear in order to open a door.
Destroy every single grass with fire arrows before they grow (they grow is sequences, you have to remember them exactly.)
I really like the variety of puzzles they have. It can be really fun and challenging. I suppose if you want to make people less frustrated, you can make the mandatory puzzles easy (for people who just want to see the story), and optional puzzles difficult (for people who like challenges and unlock extras)
That game really made me love puzzles, they were just so fun! (and hard, but fun.)
I love games that incorporate like, trick box puzzles. Where you have to find the right color combination or put together a sliding puzzle. I always think those are super challenging but really get your mind going in the middle of gameplay. Another puzzle I'm thinking of right now is one from... gosh, Onimusha? There's a scene where you have to get out of a water trap or something...then again, that puzzle probably wigged me out because it was on a time limit. Time limits =