Utsukushii Planet - 2nd french demo released
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Watercolorheart
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How is it everyone else has gotten this game to run?
I finally replaced the font "Vera.ttf" with another one from one of my games which plays fine, and I'm still getting the traceback complaining about the "u/uffe3" character being undefined. WTF?
It's not running at all with me ... (again, I am using Windows XP Security Edition, but all other Ren'Py games work fine on it.)
I finally replaced the font "Vera.ttf" with another one from one of my games which plays fine, and I'm still getting the traceback complaining about the "u/uffe3" character being undefined. WTF?
It's not running at all with me ... (again, I am using Windows XP Security Edition, but all other Ren'Py games work fine on it.)
- PyTom
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Well, it worked for me.
As a last ditch fix attempt, along with moving Vera.ttf into the game directory, you may be able to add:
To a file (say, fix.rpy) in the game directory.
That being said, I'm almost certain that the underlying problem is a font on your system is corrupt.
As a last ditch fix attempt, along with moving Vera.ttf into the game directory, you may be able to add:
Code: Select all
init 1000:
$ style.default.font = "vera.ttf"
That being said, I'm almost certain that the underlying problem is a font on your system is corrupt.
Supporting creators since 2004
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At some point I thought it was coming from the log function but I didn't activate it in this demo ô_o...
Plus it would seem the unicode character you're crashing on is :
http://www.fileformat.info/info/unicode ... /index.htm
"fullwidth macron"... I've never used this ^^;... The only special character used was a non-breaking space (alt code 160).
Plus it would seem the unicode character you're crashing on is :
http://www.fileformat.info/info/unicode ... /index.htm
"fullwidth macron"... I've never used this ^^;... The only special character used was a non-breaking space (alt code 160).
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Watercolorheart
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But that font works fine with my own private Limitation demo! Why would it be corrupt (the same file for Utsukushii and Limitation now) for one and not the other?PyTom wrote:Well, it worked for me.
As a last ditch fix attempt, along with moving Vera.ttf into the game directory, you may be able to add:
To a file (say, fix.rpy) in the game directory.Code: Select all
init 1000: $ style.default.font = "vera.ttf"
That being said, I'm almost certain that the underlying problem is a font on your system is corrupt.
- PyTom
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1) Sorry, but write "Vera.ttf" rather than "vera.ttf".
2) For whatvers reason, UP is trying to read the file from the system directory. The code I gave makes it read from the local directory, which would seem to be what is wanted.
2) For whatvers reason, UP is trying to read the file from the system directory. The code I gave makes it read from the local directory, which would seem to be what is wanted.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
"Silly and fun things are important." - Elon Musk
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Note : I do have this code in my files :PyTom wrote:2) For whatvers reason, UP is trying to read the file from the system directory. The code I gave makes it read from the local directory, which would seem to be what is wanted.
Code: Select all
init:
python:
style.default.font = "Verdana.ttf"Furthermore, how is your code forcing the game to read the local directory? ô_o *curious*
- PyTom
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Okay, looks like I was misremebering how Ren'Py does fonts. Actually, forgetting that I changed it a while back... this is code I haven't touched in a while. (Since last August, if my tools are telling me the right thing.)
Basically, what it does is the following:
1. If a font is in the local directory, it loads it.
2. Otherwise, if the font filename is found in the system fonts directory, it loads it.
3. Otherwise, it looks for a font with the given name in the system fonts directory.
What's going on is that a font in the system font directory uses a bad character in its name or information somewhere, which is crashing Ren'Py.
Fixes are to copy Verdana.ttf into the game directory, or to make the change I indicated and copy Vera.ttf into the game directory.
In general, I recommend shipping fonts with Ren'Py games, to prevent corruption issues like this from occuring. Unfortunately, this leads to many games using Bitstream Vera, the best series of freely-distributable fonts out there. At least Vera isn't horribly ugly.
Basically, what it does is the following:
1. If a font is in the local directory, it loads it.
2. Otherwise, if the font filename is found in the system fonts directory, it loads it.
3. Otherwise, it looks for a font with the given name in the system fonts directory.
What's going on is that a font in the system font directory uses a bad character in its name or information somewhere, which is crashing Ren'Py.
Fixes are to copy Verdana.ttf into the game directory, or to make the change I indicated and copy Vera.ttf into the game directory.
In general, I recommend shipping fonts with Ren'Py games, to prevent corruption issues like this from occuring. Unfortunately, this leads to many games using Bitstream Vera, the best series of freely-distributable fonts out there. At least Vera isn't horribly ugly.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
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- PyTom
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The behavior when it can't find the font entirely is undefined. (Pygame has its own logic for this case, but it may not work, and I don't want to guarantee anything.)
Supporting creators since 2004
(When was the last time you backed up your game?)
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- PyTom
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All those letters look alike to me. 
Supporting creators since 2004
(When was the last time you backed up your game?)
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Meh... they're very similar, but not the same. ^_^
[typographic-geek mode] For example, the diagonals of Vera's lowercase k meet the vertical at a point, while Verdana has the lower diagonal merging squarely with the upper diagonal, which in turn merges with the vertical. And in letters where a curve meets a vertical, like the lowercase h, Vera's curve is almost circular, while Verdana's turns into a straight line. Verdana's lowercase j has a serif; Vera's does not. Vera's lowercase y has a curved tail; Verdana's is straight. [/typographic-geek mode]
Personally, I'm using Ben Weiner's font Puritan for Ashes to the Wind, since I feel it has a little more character than Vera and Verdana, but is still very legible. (Coincidentally, it has a smaller filesize, too. ^_^)
[typographic-geek mode] For example, the diagonals of Vera's lowercase k meet the vertical at a point, while Verdana has the lower diagonal merging squarely with the upper diagonal, which in turn merges with the vertical. And in letters where a curve meets a vertical, like the lowercase h, Vera's curve is almost circular, while Verdana's turns into a straight line. Verdana's lowercase j has a serif; Vera's does not. Vera's lowercase y has a curved tail; Verdana's is straight. [/typographic-geek mode]
Personally, I'm using Ben Weiner's font Puritan for Ashes to the Wind, since I feel it has a little more character than Vera and Verdana, but is still very legible. (Coincidentally, it has a smaller filesize, too. ^_^)
I spent the day trying a few effects and doing this :

(background source : http://www.sxc.hu/photo/70689)
This is a little montage with Katania =^.^=
Well... obviously I haven't really worked on the story, nya ^^;...

(background source : http://www.sxc.hu/photo/70689)
This is a little montage with Katania =^.^=
Well... obviously I haven't really worked on the story, nya ^^;...
Last edited by monele on Mon May 08, 2006 5:04 pm, edited 1 time in total.
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I just managed to try this a few minutes and I have to say that this is rather remarkable, monele. The effect used just fit in to put life in various scenes.

I somehow cannot click on "(Wait next to the ship.)" in Urbania. Is it limited in this demo or something?
Judging by the size of the demo, the whole will be a biggie for sure. Good luck, monele! Who is online
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