[BL/Horror] Water's Edge (demo released 12/24)

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Joey
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Re: [BL/Horror] Water's Edge (demo released 12/24)

#76 Post by Joey » Mon Dec 26, 2011 11:10 am

@Ginger:
Thanks so much for playing! We hope you'll stick around till we finish the actual game!

@natsumachi:
I hadn't noticed the transition thing until you pointed it out >>; Do you remember which scenes seemed odd without a transition? I'll definitely put them in for the release. Regarding the backgrounds, I actually did use a night-time scene because the cloudy scene provided by the website I went to didn't have the lights on. But yes we will edit the windows, etc. to make it look less blue in the final product. X)

@Stargirl18:
We don't know when we'll be able to complete it, exactly... But we will try to work on it as much as we can when not caught up in real life and hope to release it sometime next year.

@MiSi:
Feedback from another BL game dev? We'll wait as long as we have to xD Take your time playing!

@Lumen_Astrum:
We were intentionally vague in the prologue because we do have plans for something else to develop mid-game... ;) As for the flood part, you have a point, but the "asking them to stay indoors" thing is also part of a bigger plot... :X
We've gotten some feedback about the narration thing already, so I think we might change it so that it's clearer to the players. \o/

As for the pausing text... sorry but it's a personal preference of ours :X We want the flow of the text to imitate speech... If you're irritated, try setting the cps to a high setting (but not max speed because it looks... weird) and... suppressing your speed-reading urges /o\ But anyway if you miss any dialogue by clicking too much there's always rollback enabled. Again, we're sorry!
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natsumachi
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Re: [BL/Horror] Water's Edge (demo released 12/24)

#77 Post by natsumachi » Mon Dec 26, 2011 7:06 pm

Joey wrote: @natsumachi:
I hadn't noticed the transition thing until you pointed it out >>; Do you remember which scenes seemed odd without a transition? I'll definitely put them in for the release.
Um, I think the first one is where Nagisa is in bed, and then kind of suddenly the text says about a week has passed. I think that would be fine if it was text-only medium, but with visual medium there needs to be a bit clearer indication of time passing. Also in one classroom scene I think the time skips from the start of school to after school without any visual change?

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Lumen_Astrum
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Re: [BL/Horror] Water's Edge (demo released 12/24)

#78 Post by Lumen_Astrum » Mon Dec 26, 2011 7:19 pm

Joey wrote:
We were intentionally vague in the prologue because we do have plans for something else to develop mid-game... ;) As for the flood part, you have a point, but the "asking them to stay indoors" thing is also part of a bigger plot... :X
We've gotten some feedback about the narration thing already, so I think we might change it so that it's clearer to the players. \o/

As for the pausing text... sorry but it's a personal preference of ours :X We want the flow of the text to imitate speech... If you're irritated, try setting the cps to a high setting (but not max speed because it looks... weird) and... suppressing your speed-reading urges /o\ But anyway if you miss any dialogue by clicking too much there's always rollback enabled. Again, we're sorry!
I see, well, it would be okay, if the "weird" events in the flood part are explained later on :3 To be honest it's rather okay, building up mystery in the first part is a nice thing =) You made me curious.
Well, I've also seen a couple of VNs use the parenthesis thing (like Phoenix Wright and Planet Stronghold). Practically, this method's only used if there's barely any narration. I really do hope you change it, I practically didn't notice the narration switch to speech XD

And meh, nevermind the pauses, I'm not irritated with it, I'm just weirded out with it. //hides The won't-continue-until-you-click type of pause is a personal preference of mine, seeing as many VNs has it, and I'm really a fast reader. It gives yours a rather unique touch. I'll try "suppressing my speed-reading urges" then. XDDD

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Re: [BL/Horror] Water's Edge (demo released 12/24)

#79 Post by try10 » Mon Dec 26, 2011 8:50 pm

OMG!!! :D


I have just finished the DEMo and I have to say that it was AMAZING!!! :D
SO many things that I want to know about Nagisa's past!!! :)You did a great job with this demo and I wish you good luck in finishing it all.
I can't wait!!!:)

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Re: [BL/Horror] Water's Edge (demo released 12/24)

#80 Post by MiSi » Tue Dec 27, 2011 9:24 am

I played the demo and... IT'S GREAT!!!
Although I would find it helpful if there was a little text indicator who tells you to click, since you used much self-advancing text ;)
But the atmosphere you created is so haunting! As well as the writing style is brilliant (I wish, I knew that many English words... :roll: :mrgreen: ).
Keep up the work like that, it made me wanting to play it any further :D

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Niki
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Re: [BL/Horror] Water's Edge (demo released 12/24)

#81 Post by Niki » Wed Dec 28, 2011 12:54 pm

@natsumachi: Thanks for the tip! We'll take note of that C:

@Lumen_Astrum: It's set -- we've decided to change the narration thing so it'd be clearer to the players.

Thanks to everyone who pointed it out! We as devs were so used to seeing it that it didn't seem odd to us orz It's definitely going to be changed!

@try10: Glad we piqued your interest >w<

@MiSi: Now that you mention it, a click to continue indicator might be helpful! Thanks for the suggestion, as well as the compliments ;w;

By the way, we managed to get a good friend of ours to help us out with music, so Water's Edge will have an original opening theme and a different ending theme for each ending! >w< I'm really excited, hehe.
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Re: [BL/Horror] Water's Edge (demo released 12/24)

#82 Post by Dakishimete » Wed Dec 28, 2011 3:10 pm

Okay, so I have to praise your writing first. Usually when I play bl/otome games I pay little attention to the plot except romance, mostly because author themself does this too. But I absolutely love the setting of your game and I can actually feel anxious.
I'll wait for the finished game mostly because of the story, because I felt nothing for your character yet, probably because I haven't met Ryuuki yet.

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Re: [BL/Horror] Water's Edge (demo released 12/24)

#83 Post by 15385bic » Wed Dec 28, 2011 9:33 pm

I finally got to play Q_Q!
I have to say - i like how its written, it really shows the emotion of the main character who i only remember as A (i suck with names >3>)
was like "NOOOOOOO" when the demo finished coz i wanted to know more

ps - i think i may be a bit of a masochist or something coz I LOVE A's face when he closes his eyes in pain XD

looking forward to more progress ;)

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Re: [BL/Horror] Water's Edge (demo released 12/24)

#84 Post by Niki » Thu Dec 29, 2011 7:35 am

@Dakishimete: Thanks for the support! By the way, Ryuuki can be met by
going to the second-year classrooms before class starts. It's a short appearance though.
@15385bic: Thank you >w< We'll keep this page updated!

We've been sort of taking a break from the game, we apologize! ;; It's holiday season orz
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Re: [BL/Horror] Water's Edge (demo released 12/24)

#85 Post by Rem-chan » Sun Aug 12, 2012 6:37 pm

Ahh I just finished playing the demo <3 It's really good!! Love the sound effects <3

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Re: [BL/Horror] Water's Edge (demo released 12/24)

#86 Post by WickedRaccoon » Tue Sep 18, 2012 6:03 pm

hey guys,is this game still in progress?if yes,when do you think it will be released?

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