[VN WIP] Snowbound

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[VN WIP] Snowbound

#1 Post by psy_wombats » Sun Nov 20, 2011 8:11 pm

Hey, so this is the project that I was recruiting for earlier. Current staff is me (psy_wombats) on programming and writing, PentagonBuddy on art. So without further ado...


Title: Snowbound
(well, working title anyway...)


Genre: Robinsonade? Survivalist fiction? Something like that?
(not a GxB or BxG or whatever, though maybe some romance along the way)


Info:
Platform: desktop, iOS, Android
Scope: ~60,000 word playthrough, 4 hours
Endings: ~16 endings across 4 arcs, one arc implemented


Premise:

Welcome to Bournewell Bay, a remote town on Cape Cod, Massachusetts. This is the St. Magnus School. Once an exclusive, upper-class institution, it was converted and rechartered into a math and sciences school for students grades 7-12. The school is a renowned college preparatory institution, and its valedictorian usually has the choice of any university in the country. For this reason, older students are often suspicious, malicious, and downright cut-throat in their race to the top of the class.

The day is Friday, November 10th. Though the school was meant to be used as a shelter against the approaching Hurricane Ophelia, a blizzard is quickly developing outside. When the power goes out and whiteout conditions pick up outside, the students who stayed late at St. Magnus are trapped with minimal supplies and no escape. With tensions already high, scarcity brings out the worst in the competitive students, and the school turns into a powderkeg.

The story follows two members of the archery team. Rebecca Bell is an average student in a school of exceptions with a fascination for the thoughts of others. Eric Larsen is a senior previously caught up in a three way battle for valedictorian, but now that he's fallen out of the running, his goals are in question. Both must contend with the cold, dark, and hunger that comes with the school's isolation, but also save the society of students from complete collapse.


Characters:
(just a few, full list is viewable here)

Rebecca Bell
Image
Rebecca is driven by a need to understand the thought processes of others. She's a good listener, but her personality and demeanor often switch depending on who she's conversing with. She's the type to keep a constant internal monologue and carefully maintain an outer and inner self. Rebecca keeps a variety of friends, some of them good students and others more shady, all with their own perception of her and her own relationship with them, so she's well-known but possesses no circle of friends. She's most open with Maximilian, whom she's known since D-year, but still very cautious with acquaintances. If asked to describe her, all who know her would give a different answer.

Eric Larsen
Image
Moderately intelligent and gifted with concentration and willpower, Eric was a top contender for the spot of valedictorian until his junior year. For unclear reasons, he failed a physics exam that completely dropped him out of the race. As he never fully chose an objective for himself, and lacking any other clear goal, his determined mindset decidedly faltered. He abandoned his bid for captainship of the debate team and recently began to branch into easier, non-competitive classes. Without the workload of a top student, he found the time to revive the archery club. As not many know of his recent fall from grace, most seniors are still cold with him, viewing him as a threat. He's begun to reconsider his choices at the St. Magnus School.

Maximilian Wolf
Image
Max is a black humorist at heart. He takes most serious events in stride, but his nature always keeps him thinking two steps ahead. He isn't one to sulk, but he never ignores reailty. Most see him as unfriendly, though it's more likely that his sarcasm just drives people away. He's close friends with Rebecca but not too many competitive students.

Caitlyn Baquiran
Image
Cait is unapologetic and intentionally abrasive. She prefers the company of meeker and younger students and dislikes anyone more intelligent than herself. Despite a lack of foresight, she possesses some cunning when the situation presents itself. Although she can appear self-serving, Caitlyn does seem to have some sort of inscrutable internal ethics code. She also carries a butterfly knife for when things don't go her way

Felix Salazar
Image
Felix is highly intelligent in the sense that he is a "larger picture" person. His determination places him in contention for valedictorian along with Eric and Marisa. Although he usually makes sacrifices for the greater good, he sometimes forces his opinions on others if he deems it important to the group. In this respect, he's rather tyrannical and not well-liked among his subordinates on the debate team. Despite his lack of personal warmth, he means the best. His friends are almost all on the debate team, of which he recently became captain. He claims to play life like a game of chess, his passion.


Excerpt
These things take up too much space, so for now it's available here.


Progress:
Script: 1/4 routes (150k words) so that's the full scope of the demo
Art: Concept art for everyone! ...but not much else. Updates as more art is produced.
Engine: Basic skeleton done, it just doesn't look very pretty
Sound: Nothing yet. Recruiting soon?


Miscellaneous:

So this is my first foray into the world of "visual" novels, the only other similar project being The LCPANES Terminal. I've been working on this for a good amount of time and PentagonBuddy's just been added to the staff. We're hoping to get a demo out shortly after the new year if we can both keep up the current pace.

As the game's targetting mobile platforms as well, it's being developed in javascript for now, though that may be subject to change.

As for the VN itself, it might seem more related to interactive fiction than a typical Japanese visual novel, but after playing through a couple commerical JP VNs, the format seems very open and could provide for some very interesting narratives, so I decided to do something a little different. The story draws elements from Lord of the Flies among other things, and hopefully it's intersting enough to warrant the time~. In any case, I'll be posting updates as more art comes in and we make progress...! Oh, and the game has a blog as well.

Well, that's about it. If there are any questions/concerns, fire away...!
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Re: [VN WIP] Snowbound

#2 Post by 9:19 » Sun Nov 20, 2011 8:25 pm

Ooh, I do love the art. The premise isn't really my genre of choice, but I'm sold on it this time. Good luck with the game. I'm looking forward to the demo release!

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Re: [VN WIP] Snowbound

#3 Post by Cinerious » Sun Nov 20, 2011 8:28 pm

Good heavens, LCPANES Terminal. That game was brilliant. It didn't bore me, it was chilling and it made me think XD The premise is interesting, it reminds me of LCPANES once more -- I'm stalking this one! :D

PS. For some reason, Felix Salazar reminds me of the younger Ezio Auditore...XD
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Re: [VN WIP] Snowbound

#4 Post by Aleema » Sun Nov 20, 2011 10:09 pm

Mmmm, yeah. I loves me some Robinsonade. I'm definitely following this with a passion. Also: art is win.

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Re: [VN WIP] Snowbound

#5 Post by Sapphi » Sun Nov 20, 2011 11:21 pm

Ah! Lord of the Flies is one of my favorite books. The theme in general is fascinating to me.
I'll eagerly await this. By the way, Caitlyn's expression already terrifies me. She really looks like the type to carry a knife... *shivers*
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Re: [VN WIP] Snowbound

#6 Post by Auro-Cyanide » Sun Nov 20, 2011 11:44 pm

Oooo, this has my attention. I like the concept, and I guess my main concern would be how isolated they would be for stuff to get really dangerous. Getting stuck on a deserted isalnd is one thing, being stuck in a school is another, so I'm curious to see how it plays out.

And I like their noses! I mean, I love all the art, but their noses look awesome. I think Max Wolf would be a favourite of mine, his personality seems very interesting to me.

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Re: [VN WIP] Snowbound

#7 Post by psy_wombats » Mon Nov 21, 2011 11:24 am

Auro-Cyanide wrote:I guess my main concern would be how isolated they would be for stuff to get really dangerous. Getting stuck on a deserted isalnd is one thing, being stuck in a school is another, so I'm curious to see how it plays out.
Ah, the idea is that the blizzard never really ends... So the isolation is effectively indefinite.
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Re: [VN WIP] Snowbound

#8 Post by Taleweaver » Mon Nov 21, 2011 11:37 am

Hmm, initial setup reminds me a little of The Lurking Horror, though without the Lovecraftian touch. Maybe something between that and Battle Royale? That would be neat :)
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Re: [VN WIP] Snowbound

#9 Post by psy_wombats » Thu Dec 01, 2011 11:20 am

I figured I'd update with a bit of information...

First, PentagonBuddy's finalized the uniform design, and it's hard to resist showing this off:
Image

The engine's coming along. It's nothing fancy at the moment and I won't post screenshots because it's mspaint UI at this point and no one wants to see that. But the core read/choose functionality is there and at this point the rest is polish. Just... it needs a ton of polish.

Most importantly, probably, is the setting choice. I've been working with an editor and the location of the school is probably going to change, and this blizzicane thing will die. More than one person here noted that the premise seemed a little unrealistic, and it's been noticed elsewhere as well. Removing the whole unnatural mystery element of the storm will help this story stick together as it was never a theme in the first place, and instead just a device to create the isolation. It'll require a healthy-sized rewrite, but it should be worth it.
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Re: [VN WIP] Snowbound

#10 Post by Auro-Cyanide » Thu Dec 01, 2011 9:52 pm

psy_wombats wrote:Most importantly, probably, is the setting choice. I've been working with an editor and the location of the school is probably going to change, and this blizzicane thing will die. More than one person here noted that the premise seemed a little unrealistic, and it's been noticed elsewhere as well. Removing the whole unnatural mystery element of the storm will help this story stick together as it was never a theme in the first place, and instead just a device to create the isolation. It'll require a healthy-sized rewrite, but it should be worth it.

Oh, interesting! I thought that the blizzard would only really work if you were talking about a historical setting where natural disastors did lead to full isolation before helicopters and the internet. Now a days you have people sending videos from Antartica in a snow storm without problems -.- Technology can take the mystery out of things sometimes. Though I probably would have accepted it anyway because the rest of the story and the characters really interest me :D But I look forward to what you come up with!

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Re: [VN WIP] Snowbound

#11 Post by LVUER » Thu Dec 01, 2011 10:34 pm

Auro-Cyanide wrote:Oh, interesting! I thought that the blizzard would only really work if you were talking about a historical setting where natural disastors did lead to full isolation before helicopters and the internet. Now a days you have people sending videos from Antartica in a snow storm without problems -.- Technology can take the mystery out of things sometimes. Though I probably would have accepted it anyway because the rest of the story and the characters really interest me :D But I look forward to what you come up with!
That with high-grade tech stuff right? Something that I doubt everyone would have access to. Even today, being underground still could block your mobile phone signal completely.

Internet also hasn't reach all corner of Earth, there's still so many place that doesn't have a wireless internet access, let alone a dedicated cable connection (yeah, no broadband for you).

Also, in a blizzard, I doubt people would actually want to ride a helicopter. Especially in mountainous area.
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Re: [VN WIP] Snowbound

#12 Post by Auro-Cyanide » Thu Dec 01, 2011 10:50 pm

LVUER wrote:
Auro-Cyanide wrote:Oh, interesting! I thought that the blizzard would only really work if you were talking about a historical setting where natural disastors did lead to full isolation before helicopters and the internet. Now a days you have people sending videos from Antartica in a snow storm without problems -.- Technology can take the mystery out of things sometimes. Though I probably would have accepted it anyway because the rest of the story and the characters really interest me :D But I look forward to what you come up with!
That with high-grade tech stuff right? Something that I doubt everyone would have access to. Even today, being underground still could block your mobile phone signal completely.

Internet also hasn't reach all corner of Earth, there's still so many place that doesn't have a wireless internet access, let alone a dedicated cable connection (yeah, no broadband for you).

Also, in a blizzard, I doubt people would actually want to ride a helicopter. Especially in mountainous area.
Oh, I know people can still be isolated. I was talking about more for long periods of time, in the modern world, there has to be a catch. A school which would be a known location isn't going to be left isolated for any great length of time unless something bad happened or there was a reason those resources were not available (wide spread chaos, poor country, etc) None of these immediately came to mind since we are talking about a very privillaged school, and where money would be involved. I don't think it couldn't be done, but it might be a bit difficult and may not some across as naturally as some other reasons, like being standard somewhere in transit.

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