Aeternam Conquest: Judgment [Fantasy/Romance/Survival]

Ideas and games that are not yet publicly in production. This forum also contains the pre-2012 archives of the Works in Progress forum.
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Hijiri
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Posts: 1491
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition
Projects: Aeternam Conquest: Judgment, Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Deviantart: ExecutorHijiri
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
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Re: Aeternam Conquest: Dual-Chain Rhapsody [Urban-Fantasy/Ro

#31 Post by Hijiri » Thu Jun 13, 2013 1:12 am

For those that are curious:
No, this isn't dead. If you want to see some of the concept drawings I've done for some of the characters as well as some background info, you can check out this tag.
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"Perfection goal that always changes. Can pursue, cannot obtain."

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merdeamour
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Re: Aeternam Conquest: Dual-Chain Rhapsody [Urban-Fantasy/Ro

#32 Post by merdeamour » Thu Jun 13, 2013 1:58 am

Hijiri wrote:For those that are curious:
No, this isn't dead. If you want to see some of the concept drawings I've done for some of the characters as well as some background info, you can check out this tag.
I checked your link out and it said... 'No posts found' D: Or maybe it's just Tumblr turning on me..?
What would life be if we had no courage to attempt anything?
-Vincent van Gogh
I manage a blog, Another Otome Diary where I give my two cents on otomes I've played. Check it out, or let me know if you want a game of yours reviewed!

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Hijiri
Eileen-Class Veteran
Posts: 1491
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition
Projects: Aeternam Conquest: Judgment, Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Deviantart: ExecutorHijiri
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Aeternam Conquest: Dual-Chain Rhapsody [Urban-Fantasy/Ro

#33 Post by Hijiri » Thu Jun 13, 2013 12:53 pm

merdeamour wrote:
Hijiri wrote:For those that are curious:
No, this isn't dead. If you want to see some of the concept drawings I've done for some of the characters as well as some background info, you can check out this tag.
I checked your link out and it said... 'No posts found' D: Or maybe it's just Tumblr turning on me..?
Hmmm, try this link?
Last edited by Hijiri on Thu Oct 17, 2013 8:36 pm, edited 1 time in total.
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"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1491
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition
Projects: Aeternam Conquest: Judgment, Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Deviantart: ExecutorHijiri
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Aeternam Conquest: Judgment [Fantasy/Romance/Survival]

#34 Post by Hijiri » Thu Oct 17, 2013 8:36 pm

First post cleaned up a bit and corrected some of the older lore. Also, new logo.
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"Perfection goal that always changes. Can pursue, cannot obtain."

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Hijiri
Eileen-Class Veteran
Posts: 1491
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition
Projects: Aeternam Conquest: Judgment, Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Deviantart: ExecutorHijiri
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Aeternam Conquest: Judgment [Fantasy/Romance/Survival]

#35 Post by Hijiri » Thu Jun 12, 2014 11:16 pm

Updated the first page again. More cleanup.
Also, some information about the world of this can be read here: http://mesigames.vnovel.com/?page_id=282
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"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1491
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition
Projects: Aeternam Conquest: Judgment, Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Deviantart: ExecutorHijiri
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Aeternam Conquest: Judgment [Fantasy/Romance/Survival]

#36 Post by Hijiri » Fri Oct 03, 2014 1:09 am

You know, there's something sad about cutting out a ton of characters, but at the same time I'm making this project manageable.
Speaking of which, since Death Rule: lost code is complete, this project now comes to the forefront! Expect updates soon.
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"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1491
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition
Projects: Aeternam Conquest: Judgment, Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Deviantart: ExecutorHijiri
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Aeternam Conquest: Judgment [Fantasy/Romance/Survival]

#37 Post by Hijiri » Tue Oct 31, 2017 12:54 am

With the completion of Overdrive, I can now focus on this project more. A lot has change since I first began on this, and as such I'm slowly updating the first post.
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"Perfection goal that always changes. Can pursue, cannot obtain."

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