Aeternam Conquest: Judgment [Fantasy/Romance/Survival]

Ideas and games that are not yet publicly in production. This forum also contains the pre-2012 archives of the Works in Progress forum.
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Hijiri
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Re: Dual-Chain Rhapsody[Fantasy/War/Romance/S'life] Update

#16 Post by Hijiri »

First post has been updated, and added the Human Side concepts. Currently working on getting the Battle-Side ones
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Hijiri
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Re: Dual-Chain Rhapsody[Fantasy/War/Romance/S'life]

#17 Post by Hijiri »

First Battle-Side concept is up.
EDIT:
New textbox-
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"Perfection goal that always changes. Can pursue, cannot obtain."

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Hijiri
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Re: Dual-Chain Rhapsody[Fantasy/War/Romance/S'life]

#18 Post by Hijiri »

-BANISHED TO THE UNDERWORLD-
Last edited by Hijiri on Tue Nov 06, 2012 7:52 pm, edited 1 time in total.
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Hijiri
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Re: Dual-Chain Rhapsody[Dark-Fantasy/War/Romance]

#19 Post by Hijiri »

Bump with a little something:
Image

Also, all Battle Side stats and characters have been added.
Victor Cain confirmed for broken tier
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"Perfection goal that always changes. Can pursue, cannot obtain."

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Hijiri
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Re: Dual-Chain Rhapsody[Dark-Fantasy/War/Romance][Update]

#20 Post by Hijiri »

Bump.
Currently, the entire common path has been laid out, and Im flinging ideas for two of the three paths. Also, if anyone is good at doing magic circles, please contact me.
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Hijiri
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Re: Dual-Chain Rhapsody[Dark-Fantasy/War/Romance][Update]

#21 Post by Hijiri »

We got a new logo thanks to ShojiAmasawa, who did an awesome job. Also, I'm currently debating whether or not to post some more writings on here. Opinions?
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Hijiri
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Re: Dual-Chain Rhapsody[Dark-Fantasy/War/Romance][Update]

#22 Post by Hijiri »

A bit of graphic stuff:
Image

Also with this note- The route map/skeletal draft for the "Ashes to Ashes" route (This is the MxM path) is about 50% done while the common path is complete.
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Re: Dual-Chain Rhapsody[Dark-Fantasy/War/Romance][Update]

#23 Post by Omnificent »

If there's one thing I've always wanted to see more of from the OELVN scene, it's ambitious plot-focused fantasy VNs with tons of fight scenes and stat-spazzing. Thus far this seems to be fitting the bill.

I'm willing to volunteer my services for proofreading or whatever else you might need that's within my skillset.
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Re: Dual-Chain Rhapsody[Dark-Fantasy/War/Romance][Update]

#24 Post by WickedRaccoon »

hey hijiri,i noticed something here that confused me.some of the gauntlet names of the battle side characters,the greek ones,they make no sense at all.how did you come up with them?did you translated them from english to greek?i'm not trying to be mean,but since i'm greek,it's like two words standing next to each other.kind of like "book fork".hope i'm understandable ^^;;

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Re: Dual-Chain Rhapsody[Dark-Fantasy/War/Romance][Update]

#25 Post by Hijiri »

WickedRaccoon wrote:hey hijiri,i noticed something here that confused me.some of the gauntlet names of the battle side characters,the greek ones,they make no sense at all.how did you come up with them?did you translated them from english to greek?i'm not trying to be mean,but since i'm greek,it's like two words standing next to each other.kind of like "book fork".hope i'm understandable ^^;;
I used a lame translator for them, both as a homage to the mistranslation of the magical weapons in fortissimo//akkord:Bsusvier (An inspiration for this game) and because I have no access to people who can actually translate them properly. "Orz
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Re: Dual-Chain Rhapsody[Dark-Fantasy/War/Romance][Update]

#26 Post by WickedRaccoon »

yup,been there,done that.translators suck.not the same as being told from a person.well,if you like,i can translate in greek if you still have the english ones ^^

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Hijiri
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Re: Dual-Chain Rhapsody[Dark-Fantasy/War/Romance][Update]

#27 Post by Hijiri »

WickedRaccoon wrote:yup,been there,done that.translators suck.not the same as being told from a person.well,if you like,i can translate in greek if you still have the english ones ^^
PM sent
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Re: Dual-Chain Rhapsody[Dark-Fantasy/War/Romance][Update]

#28 Post by WickedRaccoon »

PM received,viewed,typed and delivered.haha ^^

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Hijiri
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Re: Aeternam Conquest: Dual-Chain Rhapsody [Urban-Fantasy/Ro

#29 Post by Hijiri »

Updated the first post. Also stopping by to say that the first act is close to completion. The story is currently divided into three acts:
Act I- Origin (Prologue and Common path)
Act II: Dual-Chain Rhapsody (Rudiger and Lorenza's paths)
Act III: Revelations (Final path and End)

Note that this is the order in which the storylines would have to be completed in order to unlock the next one. Ex: The true path goes Act I -->Act III, skipping II. But all of Act II has to be completed (Or at least the Good End for both paths have to bee seen) to be able to unlock Act III.
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"Perfection goal that always changes. Can pursue, cannot obtain."

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Hijiri
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Re: Aeternam Conquest: Dual-Chain Rhapsody [Urban-Fantasy/Ro

#30 Post by Hijiri »

Image

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The menus for the game.
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"Perfection goal that always changes. Can pursue, cannot obtain."

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