collective - a psychological thriller/mystery/rpg

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Victoria Jennings
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Re: collective - a psychological thriller [BxG, BxB]

#31 Post by Victoria Jennings » Tue Aug 21, 2012 4:04 pm

Posted some sketches to the dA! 0:

I'm planning on uploading all sketches on dA, then one sprite of Maya, Grant, and Milo each on this thread. Fungii's working hard, so I'm sure there'll be another update soon! C:

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eileen
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Re: collective - a psychological thriller [BxG, BxB]

#32 Post by eileen » Tue Aug 21, 2012 4:35 pm

Mysterious Rumiko Maki has been reveal! Good days! Now, I have reference now for my game. 8) Keep up the good work!

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Victoria Jennings
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Re: collective - a psychological thriller [BxG, BxB]

#33 Post by Victoria Jennings » Wed Sep 12, 2012 5:28 pm

This project is not dead! I uploaded a few screen caps so you guys could get a feel for the GUI. There will be at least one sprite set done by the end of the month, and hopefully, the final two sketches (I wouldn't look forward to them if I were you).

I'll be mainly focusing on Adversity Comp for the rest of the month, but by the time I'm finished with my shorter game, I will be back on collective. I'm already feeling a little excited for it, which is good, because I got kinda... burnt out within the first month. Trust me, though, I won't give up on this!

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Re: collective - a psychological thriller [BxG, BxB]

#34 Post by AshenhartKrie » Wed Sep 12, 2012 7:51 pm

OMG MY NAME ^_^ (Maya lol)
Anyway, looks and sounds good. ^_^ I'll check it out when I'm done totally not becuase it has my name in it

tired. grumpy. queer
*uses he/him pronouns*

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izukwon
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Re: collective - a psychological thriller [BxG, BxB]

#35 Post by izukwon » Thu Sep 13, 2012 8:30 am

is this still going? I wanna play it, it looks good :D

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Victoria Jennings
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Re: collective - a psychological thriller [BxG, BxB]

#36 Post by Victoria Jennings » Thu Sep 13, 2012 5:04 pm

izukwon wrote:is this still going? I wanna play it, it looks good :D
It is definitely still going, and thank you! <3

We're making slow progress for a variety of reasons, but we're getting there.

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Re: collective - a psychological thriller [BxG, BxB]

#37 Post by Fungii » Sat Sep 29, 2012 3:27 pm

Loving the menu and GUI so far.

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Itwasneveradream
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Re: collective - a psychadorable thriller-rpg

#38 Post by Itwasneveradream » Wed Jun 05, 2013 8:28 pm

This looks absolutely amazing!
I love thriller/psychological things :3
And the art is adorable.

I saw in another post you mentioned that this might be commercial, if so, what do you think the price would be?

Also, amazing GUI! So clean~

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Victoria Jennings
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Re: collective - a psychadorable thriller-rpg

#39 Post by Victoria Jennings » Fri Jun 07, 2013 7:37 am

Itwasneveradream wrote:This looks absolutely amazing!
I love thriller/psychological things :3
Aw, thanks! I really hope people will enjoy it. It's my first game, so I'm a little concerned it will fall short of expectations. It'd be nice to have an experienced developer working with us.
Itwasneveradream wrote:And the art is adorable.
We have Fungii to thank for that! She's a great artist indeed, and we're lucky to have her on board.
Itwasneveradream wrote:I saw in another post you mentioned that this might be commercial, if so, what do you think the price would be?
I'm not quite sure yet. It depends on how much money we spend on production, as well as how much content we actually put in the game. I want the price to be fair, so I'll probably put out a survey for beta-testers and editors asking how much they think it's worth. It'll be much easier to come up with a price range once we have someone who is well-versed in business/marketing on our team.

If I had to guess, in my completely uninformed opinion, it will probably be no more than $20. Probably less, actually.

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