Soul and Heart: Replay [Mystery & Dystopia] - DEMO 0.5

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Blane Doyle
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Re: Soul and Heart: Replay [S&H REMAKE][Mystery|Dystopia|KN]

#46 Post by Blane Doyle » Sun Dec 16, 2012 4:37 am

Oooh, I like this style! Looks very nice and unique.

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Lumen_Astrum
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Re: Soul and Heart: Replay [S&H REMAKE][Mystery|Dystopia|KN]

#47 Post by Lumen_Astrum » Sat Dec 22, 2012 3:01 pm

Merry Christmas everyone! As my "gift"... I've made a demo!

It's only version 0.5, but I'll polish it later.
http://lemmasoft.renai.us/forums/viewto ... 45&t=18610

Tell me what you think =)

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Re: Soul and Heart: Replay [Mystery|Dystopia|KN] - DEMO 0.5

#48 Post by WickedRaccoon » Sun Dec 23, 2012 1:13 pm

8D holy flying donkeys!!!a demo!!!! *fangirl mode* you ma'am,are simply amazing! just downloaded it and will give feedback when i play it!!

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Blane Doyle
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Re: Soul and Heart: Replay [Mystery|Dystopia|KN] - DEMO 0.5

#49 Post by Blane Doyle » Mon Dec 24, 2012 10:09 am

Been busy with holiday prep but after Christmas is over one of the first things I will be doing is downloading that demo and playing it!

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Lumen_Astrum
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Re: Soul and Heart: Replay [Mystery|Dystopia|KN] - DEMO 0.5

#50 Post by Lumen_Astrum » Thu Dec 27, 2012 6:43 am

Thank you for your support, guys!

I've updated the first page with a couple of edits and omissions. Credits go to Auro-Cyanide for the new pretty logo =)

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Lumen_Astrum
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Re: Soul and Heart: Replay [Mystery|Dystopia|KN] - DEMO 0.5

#51 Post by Lumen_Astrum » Wed Jan 02, 2013 7:07 am

Adding some more post-demo scenes! After some plot hole fixing, I had to change some in-demo facts, so I might upload a new version of the demo soon enough. And as well as to delete some post-demo scenes I wrote earlier (so unfortunately I have to ditch some CGs; all the CG sketches will be included in-game like in TF, though). Cetus' backstory is the most complicated, so I would surely exceed my original 20k word mark. It took me two weeks to clear all the plot holes.
Sgt. Calypso's backstory will be squeezed in, too, since it's connected to Dana's. You know, on that dream sequence in the demo.
Current Lint check report:

Code: Select all

Statistics:

The game contains 1,613 screens of dialogue.
These screens contain a total of 19,763 words,
for an average of 12.3 words per screen.
The game contains 2 menus.
Art-wise, since we're getting new scenes in the KN, that means there would be extra more CGs included. I might get a new batch of CG sketches tomorrow from OhMhaiGosh (or not since she's with me and Kirro for Crescendo of Time, too), and as usual I'll show a non-spoilery one ouo

I haven't gone past the demo progress in terms of placeholders, but I've already finished a couple of CGs. Only waiting for the people I asked help from.

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Re: Soul and Heart: Replay [Mystery|Dystopia|KN] - DEMO 0.5

#52 Post by Blane Doyle » Wed Jan 02, 2013 10:44 pm

... I just downloaded the demo and now I am wondering if I should wait for the new version or just play this one...

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Lumen_Astrum
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Re: Soul and Heart: Replay [Mystery|Dystopia|KN] - DEMO 0.5

#53 Post by Lumen_Astrum » Thu Jan 03, 2013 6:51 am

There's not much change. Actually that "change" is just a couple of sentences, lol. I guess it won't be bad to play the old one, since it's not really that obvious. =)

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Blane Doyle
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Re: Soul and Heart: Replay [Mystery|Dystopia|KN] - DEMO 0.5

#54 Post by Blane Doyle » Thu Jan 03, 2013 10:20 pm

HMMN.... well, if the change is that small I might as well just play the one I have right now, huh?

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Lumen_Astrum
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Re: Soul and Heart: Replay [Mystery|Dystopia|KN] - DEMO 0.5

#55 Post by Lumen_Astrum » Tue Jan 08, 2013 7:53 am

Image

Our cool new main menu image, done by no-bunnies (dA). I like it; it's badass P:
The next demo will surely include this and a new splashscreen :D

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Re: Soul and Heart: Replay [Mystery|Dystopia|KN] - DEMO 0.5

#56 Post by Blane Doyle » Wed Jan 09, 2013 7:17 pm

*screech* I did not expect to see that and holy that SCARED me for a second. The expressions are a little horrifying... Like Sirius is going to come out and eat my soul...

I finished the last demo and left you some (hopefully delectable and helpful) feedback in the demo thread!

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Lumen_Astrum
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Re: Soul and Heart: Replay [Mystery|Dystopia|KN] - DEMO 0.5

#57 Post by Lumen_Astrum » Mon Jan 21, 2013 6:47 am

I read it, and thank you so much for your opinion! :)

Unfortunately I would be finishing the script for this week, so no progress in the art department aside from a couple of CG works that are lineart-ed and color-blocked. I'd start on dealing with them next week, but for now... :)

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Re: Soul and Heart: Replay [Mystery|Dystopia|KN] - DEMO 0.5

#58 Post by 13thSyndicate » Sat Jan 26, 2013 7:02 am

Oh, wow! An active project, and on something I saw, but ultimately passed over despite cool-factor the first time I lurked this forum.

Definitely not going to pass this one over now. It looks AMAZING.

I'm rooting for you!

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Lumen_Astrum
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Re: Soul and Heart: Replay [Mystery|Dystopia|KN] - DEMO 0.5

#59 Post by Lumen_Astrum » Sun Jan 27, 2013 8:10 am

Thank you so much! I'm glad about it :'D

On progress terms, my own PC died while I was procrastinating and playing LoL (and when I finally got my first kill). Gladly, the latest copy of the script (and everything else S&H related) is at SugarSync, but since my bro's PC (the PC I am now atm) has no Java, WELL...

Yeah, so while I am trying to figure out what the heck happened, no progress.

Oh, and I'll update the first post in a bit.

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Blane Doyle
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Re: Soul and Heart: Replay [Mystery|Dystopia|KN] - DEMO 0.5

#60 Post by Blane Doyle » Sun Jan 27, 2013 8:29 am

Oh no, do you have ANY idea what might have happened to your PC? I hope you can get it up and running soon and without much hassle, I know how awful, expensive, and annoying it can be to need a completely new one or have to work around everything to get it to work again...

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