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Posted: Thu Feb 01, 2007 6:09 pm
by mokenju1
Well, now I've corrected some problems, but the new icon is not visible for some reason

. Maybe the colors are too pale?
About the songs, it would be great if somebody could tell me what songs do you think are the least important for the game (or the least related to the game) in order to delete them.
And about the color theme, it seems I can't change it properly myself so if DaFool wants to help me with this I would be very grateful

.
Umm... I know I'm forgetting something... what else needs to be fixed?

Posted: Thu Feb 01, 2007 10:37 pm
by Mihel
mokenju1 wrote: Umm... I know I'm forgetting something... what else needs to be fixed?

The fact that you've only released the Windows .EXE as opposed to the files everyone else can play
And this coming right after Dan Kim proves that it's the Blade Engine powering Kanami... I'm not sure my poor little iBook can take the insult...
Posted: Fri Feb 02, 2007 4:51 am
by mokenju1
Ok. Icon problem solved

.
The original format of the songs is mp3.
Restaurante.mp3 5.86MB kei4.mp3 7.79MB
kei2.mp3 5.49MB Start.mp3 5.68MB
Kei.mp3 7.17MB Game music1.mp3 3.60MB
Habitacion1.mp3 1.38MB
Sorry Mihel, but I'm very dense sometimes and I forgot NSIS only works for Windows. I'll attach a zip file instead.
Posted: Fri Feb 02, 2007 7:29 am
by monele
The "Kei" ones are rather huge. How long are they ? (and if you know their bitrate quality, tell us)
Posted: Fri Feb 02, 2007 7:46 am
by mokenju1
Hi monele,
Their Bitrate is 320. About the Kei songs, the only one really huge is kei4.mp3 (17 minutes). It's a beautiful song but maybe it's too large for the game

. Kei.mp3 is not so long (around the 3 minutes).
Posted: Fri Feb 02, 2007 8:29 am
by DaFool
There's a problem with the most recent zip file. Most files cannot be extracted with Winzip. What program did you use to compress it?
Too bad the previous versions have been deleted.
-------------------------
About the themes, I've never tried them before, but I tried just dropping either the summer_sky or watermelon_pie.rpy files into the game folder and it doesn't work. How should this be done?
Posted: Fri Feb 02, 2007 9:51 am
by Alessio
mokenju1 wrote:Their Bitrate is 320.
Ugh, that's way over the top. Although, comparing size and running time, I'd guess it's much less than that - are you really sure? Anyway, mikey will stone me to death now, but I'd say 64 kbps is enough for a VN. ^_^;;;
Posted: Fri Feb 02, 2007 9:59 am
by mokenju1
Umm... I've a mp3 converter so I'll try to adjust the songs to that bitrate. (320 is the bitrate the converter I'm using marks, but I don't know if it's ok)
And I used winzip to compress the other file. I tested it in my pc and all seemed ok

. I'll try again.
EDIT: I attach the new zip file. I hope this time it works

.
Posted: Fri Feb 02, 2007 10:11 am
by DaFool
Actually rather than consume bandwidth uploading stuff to the forums, why not just point the original source for the music?
And I won't really have an opinion with regards to freeware music, since it was not composed specifically for the game. All I ask is that you don't use too many of them ^_^, and that they start and stop at appropriate times.
The color schemes work well with the Ren'Py demo, however despite removing all references to roundrect in the HL script, I still get this error:
ValueError: too many values to unpack
Help from someone?
Posted: Fri Feb 02, 2007 10:13 am
by PyTom
I need the full traceback, not just the little bit at the end.
Posted: Fri Feb 02, 2007 11:38 am
by DaFool
This is the old game without the music nor grammer check, but should be same error.
Posted: Fri Feb 02, 2007 11:44 am
by PyTom
5.5.0 is ancient, so that could be your problem right there.
Posted: Fri Feb 02, 2007 11:48 am
by mokenju1
PyTom wrote:5.5.0 is ancient, so that could be your problem right there.
Yes, that was still in the older version. I didn't use renpy 5.5.6 till I added the music ( the mp3 songs were craking all the time in the 5.5.0 version so I downloaded the last version and it solved the problem).
Edit: I'm trying to get a traceback.txt but I'm adding the new theme to the script and the game still runs normally ( but without using the new theme).
Posted: Fri Feb 02, 2007 11:53 am
by DaFool
PyTom: Doh!
mokenju: sadly, no
Anyone else able to extract the file?
Can you just zip the /game/ folder, that way its simpler and we'll be testing on the latest platform.
Posted: Fri Feb 02, 2007 12:16 pm
by mokenju1

. That's so frustating!.
OK. Uploading only the "game" .