Terminal [Real-Time Visual Novel][Update: Recruitment!]
Posted: Thu Oct 04, 2012 11:56 am
The Tech Demo is out. Download it here! Also, an update version of The World of Terminal can be downloaded here.
Edit - February 13th: Greeny and myapple have claimed the spots for Timer Coder and Sprite Artist respectably. The spots for Background Artist and CG Artist are still available! Come claim one of the remaining spots in the recruitment thread while it's still available!
Latest Edit - February 19th: New fan art by Happysmily, Tag-, and v3-kei. Thanks!
Liam is done with high school and ready to get on with his summer. The possibilities are spread wide open and things couldn't be better... Except that he's living with a terminal illness and he doesn't even know it. Gameplay involves a hidden timer which counts down. When the timer runs out, it is Game Over. The timer has various starting points and varies with every playthrough. As players progress, they will unlock features which they can use to their advantage in order to deal with the hidden timer as well as other extras scattered throughout the game. This game will be released for free upon completion.
Characters: (Click the pictures for a full size image!) The following pictures are all concept art and are subject to change. A number of characters with varying personalities will be present within the story, including 2 obtainable girls:
- Liam: Afflicted with a terminal illness; the focal character of this story. Despite having a terminal illness, his fate is not set in stone...
- Kiersten: The main character's little sister. Although she does not have a terminal illness, she is sickly and weak, constantly bedridden; due to this, she has been pulled from public school and is now home schooled.
- Skylar: The main character's best friend. They have been friends since as long as he can remember; a generally cool, carefree, and high sprited sort of guy.
- Bruce Bashewood: This guy gave Liam plenty of trouble for the duration of high school, but even though school's out, he doesn't seem intent on stopping. But you can't always judge a book by its cover...
- Avril: Liam's friend since middle school. Now that they have both graduated from high school, maybe their relationship can progress... [Obtainable]
- Dr. Carter: The doctor who tells Liam he has a terminal illness; depend on the player's path, his involvement will vary.
- Nurse Linda: She helps the doctor take care of Liam on a specific path. [Obtainable]
Plot:
Liam has finally graduated from high school. Now a world full of responsibility and endless opprotunities awaits him, but he'll have to deal with the challenges life throws at him first. Like his sister, who's conditions seems to get only worse every passing day. And the bills; combined with the cost of Kiersten's medication, who knows how much longer they'll last? And then of course, there's Bruce Bashwood. It was bad enough to have had to deal with him during school, but now he seems to be everywhere, ready to try and turn things upside-down. But not everything's bad; There's Skylar, ready to embrace the freedom of school and have fun all summer long and of course, Avril, who is basically free all summer long and is looking up to a bit of free time with Liam. With so many things to do in so little time, there's no telling how this summer could turn out. Probably best treat every moment like it's your last.
Features: A number of features to enhance gameplay.
*A real-time countdown to simulate not knowing when you might die (as with a terminal illness) and add to the immersion of the story. The timer will be hidden during gameplay, however, as progress is made through the game and paths are completed, new in-game items will help give you an edge over the timer; an in-game item (availible early through unlock) will allow player to switch the game's timer to a (visible) counter system that would show how many in-game choice/path splits a player has to make before they will reach Game Over, as an alternative to the timer
*A tutorial to explain the mechanics of the game's timer
*Fast scrolling text - Text scrolling skip (with second click) disabled to prevent spamming to skip text (Will be adjusted in order to best suit readers of all different speeds and will be replaced, if need be; if all else fails, text scolling skip will be re-enabled)
*Auto advance option - Can be adjusted within the Options menu
*Enhanced "Skip Mode" option - Allows players the choice of skipping ahead to the nearest choice on a previously completed path at the cost of a small, randomly generated time reduction (Like it? Don't like it? Feel free to share your opinion!)
*Hint system - This becomes avalible after the tutorial at the beginning of the story. It allows players to view the time length (stated as "short", "medium", "long") remaining on a specific path (shown next to/with decisions); This may be turned on or off at the discretion of the player
*Unlockable Character Bios - Character bios can be unlock throughout the game. Character bios are added only when the player has encounter that particular character. Additonal information may be unlocked over time as specific events come to pass...
*Multiple endings - Endings can be earned by acomplishing specific actions before reaching the end of their timer
*CG Theater Mode - Allows you to enjoy the CGs found within the game all in one place
*Memoir Mode - A chronical of Liam (and other characters') experiences in high school; Unlocked throughout the game by passing specific events/doing specific actions
*Unlockable items - These items will help players to better explore the game by being able to manage or guage their remaining time with more ease. Only one of these may be active at a time. [Activated through purchase from Pharmacy Menu or by completing a specific path within the game (TBD; Have an opinion? Feel free to share it!)] Have an idea for an in-game item? Feel free to share it!
*Paths - The game wih feature many different paths with varying topics and charatcers. Each path will tell a completely different story from the others.
Downloadables:
Terminal [Tech Demo]:
*Features an ending that requires the timer to run out (if you are having trouble getting this ending, simply start the game and advance the text so that the music is playing and wait a little while; it shouldn't take too long from there)
*Please note that while the timer is present in this demo, the text skipping has been maintained for the purpose of this demo
*After looking at all 6 endings, be sure to revisit the campaign at least one more time...
Click here to download.
The World of Terminal: A collection of short stories revolving around Liam and his friends in their final days of high school. Features 10 stories staring some of the cast of Terminal, all together in PDF format. Feel free to provide feedback. Click here to download.
Staff: The awesome staff working on this project! Interested in helping? Shoot me a PM! Edit: The recruitment thread is now open!
Writer: Iarumas
Artists: myapple (Sprite Artist), [In Need; Spot Available] (CG Artist), [In Need; Spot Available] (Background Artist), Yen-Dragon (Concept Artist)
Musician: konaa
Programmers: Greeny (Timer Coder), jw2pfd (Original Timer Coder), Hijiri (Sprite/Transition Programmer, GUI/Logo Programmer, and Designer), Reyire (Senior Programmer)
Fan Art: (Click the pictures for a full size image!) Also, if you would like to draw art of the characters and have it featured here and in the game, send me a PM with a link! Thank you to the current contributors (in order of pictures): SilverHyena, 100puro, Soulfool, nero279, 9:19, sorani, Happysmily, Tag-, and v3-kei! More pictures coming soon!
More updates coming soon!
Story Updates!
*Storyline details
*In-game items announced
Tons of art!
*Promotional art
*More Fan Art
New staff members?!
*The recruitment thread is now open!
Demo!
*Available now in the Downloads section of the post
Edit - February 13th: Greeny and myapple have claimed the spots for Timer Coder and Sprite Artist respectably. The spots for Background Artist and CG Artist are still available! Come claim one of the remaining spots in the recruitment thread while it's still available!
Latest Edit - February 19th: New fan art by Happysmily, Tag-, and v3-kei. Thanks!
Liam is done with high school and ready to get on with his summer. The possibilities are spread wide open and things couldn't be better... Except that he's living with a terminal illness and he doesn't even know it. Gameplay involves a hidden timer which counts down. When the timer runs out, it is Game Over. The timer has various starting points and varies with every playthrough. As players progress, they will unlock features which they can use to their advantage in order to deal with the hidden timer as well as other extras scattered throughout the game. This game will be released for free upon completion.
Characters: (Click the pictures for a full size image!) The following pictures are all concept art and are subject to change. A number of characters with varying personalities will be present within the story, including 2 obtainable girls:
- Liam: Afflicted with a terminal illness; the focal character of this story. Despite having a terminal illness, his fate is not set in stone...
- Kiersten: The main character's little sister. Although she does not have a terminal illness, she is sickly and weak, constantly bedridden; due to this, she has been pulled from public school and is now home schooled.
- Skylar: The main character's best friend. They have been friends since as long as he can remember; a generally cool, carefree, and high sprited sort of guy.
- Bruce Bashewood: This guy gave Liam plenty of trouble for the duration of high school, but even though school's out, he doesn't seem intent on stopping. But you can't always judge a book by its cover...
- Avril: Liam's friend since middle school. Now that they have both graduated from high school, maybe their relationship can progress... [Obtainable]
- Dr. Carter: The doctor who tells Liam he has a terminal illness; depend on the player's path, his involvement will vary.
- Nurse Linda: She helps the doctor take care of Liam on a specific path. [Obtainable]
Plot:
Liam has finally graduated from high school. Now a world full of responsibility and endless opprotunities awaits him, but he'll have to deal with the challenges life throws at him first. Like his sister, who's conditions seems to get only worse every passing day. And the bills; combined with the cost of Kiersten's medication, who knows how much longer they'll last? And then of course, there's Bruce Bashwood. It was bad enough to have had to deal with him during school, but now he seems to be everywhere, ready to try and turn things upside-down. But not everything's bad; There's Skylar, ready to embrace the freedom of school and have fun all summer long and of course, Avril, who is basically free all summer long and is looking up to a bit of free time with Liam. With so many things to do in so little time, there's no telling how this summer could turn out. Probably best treat every moment like it's your last.
Features: A number of features to enhance gameplay.
*A real-time countdown to simulate not knowing when you might die (as with a terminal illness) and add to the immersion of the story. The timer will be hidden during gameplay, however, as progress is made through the game and paths are completed, new in-game items will help give you an edge over the timer; an in-game item (availible early through unlock) will allow player to switch the game's timer to a (visible) counter system that would show how many in-game choice/path splits a player has to make before they will reach Game Over, as an alternative to the timer
*A tutorial to explain the mechanics of the game's timer
*Fast scrolling text - Text scrolling skip (with second click) disabled to prevent spamming to skip text (Will be adjusted in order to best suit readers of all different speeds and will be replaced, if need be; if all else fails, text scolling skip will be re-enabled)
*Auto advance option - Can be adjusted within the Options menu
*Enhanced "Skip Mode" option - Allows players the choice of skipping ahead to the nearest choice on a previously completed path at the cost of a small, randomly generated time reduction (Like it? Don't like it? Feel free to share your opinion!)
*Hint system - This becomes avalible after the tutorial at the beginning of the story. It allows players to view the time length (stated as "short", "medium", "long") remaining on a specific path (shown next to/with decisions); This may be turned on or off at the discretion of the player
*Unlockable Character Bios - Character bios can be unlock throughout the game. Character bios are added only when the player has encounter that particular character. Additonal information may be unlocked over time as specific events come to pass...
*Multiple endings - Endings can be earned by acomplishing specific actions before reaching the end of their timer
*CG Theater Mode - Allows you to enjoy the CGs found within the game all in one place
*Memoir Mode - A chronical of Liam (and other characters') experiences in high school; Unlocked throughout the game by passing specific events/doing specific actions
*Unlockable items - These items will help players to better explore the game by being able to manage or guage their remaining time with more ease. Only one of these may be active at a time. [Activated through purchase from Pharmacy Menu or by completing a specific path within the game (TBD; Have an opinion? Feel free to share it!)] Have an idea for an in-game item? Feel free to share it!
*Paths - The game wih feature many different paths with varying topics and charatcers. Each path will tell a completely different story from the others.
Downloadables:
Terminal [Tech Demo]:
*Features an ending that requires the timer to run out (if you are having trouble getting this ending, simply start the game and advance the text so that the music is playing and wait a little while; it shouldn't take too long from there)
*Please note that while the timer is present in this demo, the text skipping has been maintained for the purpose of this demo
*After looking at all 6 endings, be sure to revisit the campaign at least one more time...
Click here to download.
The World of Terminal: A collection of short stories revolving around Liam and his friends in their final days of high school. Features 10 stories staring some of the cast of Terminal, all together in PDF format. Feel free to provide feedback. Click here to download.
Staff: The awesome staff working on this project! Interested in helping? Shoot me a PM! Edit: The recruitment thread is now open!
Writer: Iarumas
Artists: myapple (Sprite Artist), [In Need; Spot Available] (CG Artist), [In Need; Spot Available] (Background Artist), Yen-Dragon (Concept Artist)
Musician: konaa
Programmers: Greeny (Timer Coder), jw2pfd (Original Timer Coder), Hijiri (Sprite/Transition Programmer, GUI/Logo Programmer, and Designer), Reyire (Senior Programmer)
Fan Art: (Click the pictures for a full size image!) Also, if you would like to draw art of the characters and have it featured here and in the game, send me a PM with a link! Thank you to the current contributors (in order of pictures): SilverHyena, 100puro, Soulfool, nero279, 9:19, sorani, Happysmily, Tag-, and v3-kei! More pictures coming soon!
More updates coming soon!
Story Updates!
*Storyline details
*In-game items announced
Tons of art!
*Promotional art
*More Fan Art
New staff members?!
*The recruitment thread is now open!
Demo!
*Available now in the Downloads section of the post