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Re: Magical Boutique II [MB1 spoilers!]

Posted: Fri Nov 02, 2007 12:40 pm
by Otaku Dash
You sure don't make things easy on me do you monele? :P

Fram looks so adorable and cute in that that feels like it just screams "I wanna be snuggled!!" XD :D

But... my emily... I still have emily... OH GOD WHAT DO DO!!! T_T *sobs* XD

Re: Magical Boutique II [MB1 spoilers!]

Posted: Fri Nov 02, 2007 12:49 pm
by DaFool
What were you aiming for btw?
The bass is too complicated. I think for something anime-OP-ish, something simple BA-BOOM BA-BOOM might work.

I was just practicing the extreme tune changes within a short time span that is necessary for OP-style music.

I'll have to listen to my Sky Girls OP again, it has the type of simple happy bass which should fit better.

Re: Magical Boutique II [MB1 spoilers!]

Posted: Fri Nov 02, 2007 9:09 pm
by musical74
Let's see....continue carrying on relationship with Cute Emily but date Fram on the side because she's so adorable and deserves to be dated too...but....what happens if one catches me with the other? Ummmm...

Those are great pictures monele...I'm jealous (heck, I'm lucky if I can do stick figures well!) One question on the music......how much MB (that's megabytes, not Magical Boutique :P ) will adding music bring up the total to? i.e. will it go from 7 to 10 MB or will it go from 7 to 25 MB? Just wondering....

Re: Magical Boutique II [MB1 spoilers!]

Posted: Sat Nov 03, 2007 6:55 am
by monele
It depends how long and compressed the tunes are but I guess it might be +5 to +10mb? It also depends on how many we'll have in the end too ^^;... Let's just say we don't really know at this point. Too early to tell :).

Re: Magical Boutique II [MB1 spoilers!]

Posted: Sat Nov 03, 2007 11:11 am
by DaFool
how much MB (that's megabytes, not Magical Boutique ) will adding music bring up the total to?
Being a fellow dial-up user, be assured that I do my utmost to minimize footprint all throughout the design process. Since MB music is a bit more lively (compared, to say, NT's music), I use a minimum 96kbps rate which is an absolute minimum already for ok quality. Also, we also will undergo a process of elimination so that each tune will be reused a lot so we can also cut down to a minimum.

Regarding art, last I heard it seems monele will be able to handle everything with drawings and filtered photos, so it doesn't seem like much either.

I don't think we'll be hitting 20 mb... I think the final game will be around 16~18mb more or less. (Of course, it's just barely begun...)