You, the heroine and modelled after Eevee, get to pursue other characters that are designed to have some features of the Eeveelutions. Not exactly furries, but the colour schemes are there and they'll most likely have powers mirroring their original counterparts. The game will be set within the original regions, and though no existing characters will be used, Pokémon staples such as Poké Balls, towns, and mythos will be present.
You've escaped Cinnabar Mansion, a cruel place that imprisons both Pokémon and people alike. Its researchers conduct experiments on them, and one of their primary goals is to bring the two closer together -- in essence, creating a new species that will have the intellect of people and the power of Pokémon. You are the result of one of such experiments, but with the help of other prisoners, have broken free from the Mansion's clutches and are now on the run. You meet others who were also subjected to its research, and together you roam the Kanto region in hopes of finding a peaceful respite... For those pursuing you are not just scientists, but also the fearful Mewtwo, who can hear your every thought and heartbeat...
Main Character Sheet [in-progress]
Left to right: Eevee, Vaporeon, Jolteon, Flareon [in-progress]
This game will only cover first-generation evolutions for now, until I'm certain the project will go smoothly. Of course, this will be strictly fan-made and free. I would like to cover Espeon, Umbreon, Leafeon, Glaceon, and Sylveon, but I'm not sure how to go about it. Should I encompass them all in one game, or have a game for each generation? Should I mix generations? Is it possible to patch games once new generations come out?
Keep in mind that creating fangames is risky. There is always a chance that the person / company who owns it will send you a cease and desist notice. It might happen even if your game is respectful of the original property (accurate characterization, no NSFW content).
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It depends on your experience in game making and what you think your capable of. If this is your first game it may be best to start with the first generation to keep it short and achievable. Too many characters and routes may become overwhelming and will lengthen the game making process. Maybe the first game could be about the first generation with a foreshadowing ending which introduces the second game if you decide to continue. Then the second game could have a mix of first and some other generations. As you'll be more experienced an already have sprites for the first generation. So yeah I think theres a better chance of completing a series of smaller games compared to one big game.EVLT wrote: This game will only cover first-generation evolutions for now, until I'm certain the project will go smoothly. Of course, this will be strictly fan-made and free. I would like to cover Espeon, Umbreon, Leafeon, Glaceon, and Sylveon, but I'm not sure how to go about it. Should I encompass them all in one game, or have a game for each generation? Should I mix generations? Is it possible to patch games once new generations come out?
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Is this still happening though? I think the last update was jun-july-ish?
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i was telling a friend of mine i wanted to see ur art in a VN when i saw u on the recruitmentt thread~
it is apparently possible to patch games (i'm not sure how but my partner talked about it b4)
it would be cool to see all the guys at once but prob easier to just do a generation at a time
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