Project Dream Chasers (need music/musician/s)

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Vatina
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Re: Project Dream Chasers 100% done (hiring new musician/s)

#31 Post by Vatina » Mon Feb 04, 2008 5:04 pm

I tried your beta, but for some reason it wouldn't work for me. I'm supposed to open it with renpy, right?
I got this message:
I'm sorry, but an exception occured while executing your Ren'Py
script.

SyntaxError: non-default argument follows default argument

While compiling python block starting at line 8 of D:\WINDOWS\Desktop\renpy-6.3.2\demo/game/menu.rpy.

-- Full Traceback ------------------------------------------------------------

File "C:\Documents and Settings\Lonnie Brandt\My Documents\Andet\OEL vn\renpy-6.5.0\renpy\bootstrap.py", line 210, in bootstrap
File "C:\Documents and Settings\Lonnie Brandt\My Documents\Andet\OEL vn\renpy-6.5.0\renpy\main.py", line 190, in main
File "C:\Documents and Settings\Lonnie Brandt\My Documents\Andet\OEL vn\renpy-6.5.0\renpy\script.py", line 448, in load_script
File "C:\Documents and Settings\Lonnie Brandt\My Documents\Andet\OEL vn\renpy-6.5.0\renpy\script.py", line 162, in __init__
File "C:\Documents and Settings\Lonnie Brandt\My Documents\Andet\OEL vn\renpy-6.5.0\renpy\script.py", line 344, in load_file
File "C:\Documents and Settings\Lonnie Brandt\My Documents\Andet\OEL vn\renpy-6.5.0\renpy\script.py", line 397, in update_bytecode
File "C:\Documents and Settings\Lonnie Brandt\My Documents\Andet\OEL vn\renpy-6.5.0\renpy\python.py", line 207, in py_compile_exec_bytecode
File "C:\Documents and Settings\Lonnie Brandt\My Documents\Andet\OEL vn\renpy-6.5.0\renpy\python.py", line 189, in py_compile
File "compiler\transformer.pyo", line 52, in parse
File "compiler\transformer.pyo", line 129, in parsesuite
File "compiler\transformer.pyo", line 125, in transform
File "compiler\transformer.pyo", line 158, in compile_node
File "compiler\transformer.pyo", line 189, in file_input
File "compiler\transformer.pyo", line 1080, in com_append_stmt
File "compiler\transformer.pyo", line 306, in stmt
File "compiler\transformer.pyo", line 1073, in com_stmt
File "compiler\transformer.pyo", line 306, in stmt
File "compiler\transformer.pyo", line 1073, in com_stmt
File "compiler\transformer.pyo", line 253, in funcdef
File "compiler\transformer.pyo", line 843, in com_arglist
SyntaxError: non-default argument follows default argument

While compiling python block starting at line 8 of D:\WINDOWS\Desktop\renpy-6.3.2\demo/game/menu.rpy.

Ren'Py Version: Ren'Py 6.5.0e
Is it because I should use an older renpy version perhaps? (renpy-6.3.2?)

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Re: Project Dream Chasers 100% done (hiring new musician/s)

#32 Post by denzil » Tue Feb 05, 2008 3:13 pm

Vatina wrote:I tried your beta, but for some reason it wouldn't work for me. I'm supposed to open it with renpy, right?
Yes, it's supposed to be opened with RenPy. Probably some RenPy change since when I last worked on it. Fixed file attached, just replace the original one with it.
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menu.rpy
(7.56 KiB) Downloaded 63 times
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Re: Project Dream Chasers 100% done (hiring new musician/s)

#33 Post by lordcloudx » Thu Feb 07, 2008 12:54 pm

Ahem! While we're look at a tentative early February "soft release," I'd like to make a special version or update patch at a later date with music and voice acting.

Thus, Project Dream Chasers is now looking for four male and one female voice actors/actresses to voice this game in English.

Please reply here or pm me if interested. If you'd like to try the game, there's a beta version available for download on this thread.
How do you make your games? I see. Thank you for the prompt replies, but it is my considered opinion that you're doing it wrong inefficiently because I am a perfushenal professional. Do it my way this way and we can all ascend VN Nirvana together while allowing me to stroke my ego you will improve much faster. Also, please don't forget to thank me for this constructive critique or I will cry and bore you to death respond appropriately with a tl;dr rant discourse of epic adequately lengthy proportions. - Sarcasm Veiled in Euphemism: Secrets of Forum Civility by lordcloudx (Coming soon to an online ebook near you.)

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Re: Project Dream Chasers (need voice actors)

#34 Post by Lee_Hitsugaya » Thu Feb 07, 2008 6:33 pm

Im a bit of an aspiring actor/voice actor. I'd be happy to send you a clip of me doing a scene from Bleach and other series if ya want. ^^
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Re: Project Dream Chasers (need voice actors)

#35 Post by lordcloudx » Fri Feb 08, 2008 12:11 am

Well... if you could try saying a few lines from Rygel for this VN. The download should be only few posts back

or you can use this for reference
How do you make your games? I see. Thank you for the prompt replies, but it is my considered opinion that you're doing it wrong inefficiently because I am a perfushenal professional. Do it my way this way and we can all ascend VN Nirvana together while allowing me to stroke my ego you will improve much faster. Also, please don't forget to thank me for this constructive critique or I will cry and bore you to death respond appropriately with a tl;dr rant discourse of epic adequately lengthy proportions. - Sarcasm Veiled in Euphemism: Secrets of Forum Civility by lordcloudx (Coming soon to an online ebook near you.)

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Re: Project Dream Chasers (need voice actors)

#36 Post by Lee_Hitsugaya » Fri Feb 08, 2008 1:37 pm

No problem, I'll have start recording when I get home. I guess I'll try the first paragraph or so. ^^; I've read the stuff and wow your an awesome writer ^^. I just hope my voice can do your work justice. Also, is it ok if I edit my voice a little? Just to get rid of any crackling that may occour. I use audacity so it's pretty easy.
in a perfect world those who can do it teach others how to do it. but were not in a perfect world. So were primarily stuck with teachers who don't kno jack.

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Re: Project Dream Chasers (need voice actors)

#37 Post by Kiyumi~chan » Fri Feb 08, 2008 2:35 pm

My friend was telling me about what you were doing and I was like,"OMG no way, thats like what I want to do!" Then he tould me that you were looking for a voice actress and I flipped out, Im here lookin to help you out and get started in the feild that I love, so tell me what 'ta do and im on it, what do you need me to read? :wink: :)

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Re: Project Dream Chasers (need voice actors)

#38 Post by Sakurazaki » Fri Feb 08, 2008 7:24 pm

Sent a pm to you with voice clips.
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Re: Project Dream Chasers (need voice actors)

#39 Post by lordcloudx » Sun Feb 10, 2008 5:04 am

Voice Actors/Actresses

Risa = Sakurazaki
Silva = me! :twisted:
Kira = denzil
Rygel = none yet... how bout PyTom? :twisted:
How do you make your games? I see. Thank you for the prompt replies, but it is my considered opinion that you're doing it wrong inefficiently because I am a perfushenal professional. Do it my way this way and we can all ascend VN Nirvana together while allowing me to stroke my ego you will improve much faster. Also, please don't forget to thank me for this constructive critique or I will cry and bore you to death respond appropriately with a tl;dr rant discourse of epic adequately lengthy proportions. - Sarcasm Veiled in Euphemism: Secrets of Forum Civility by lordcloudx (Coming soon to an online ebook near you.)

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Re: Project Dream Chasers (need voice actors)

#40 Post by PyTom » Sun Feb 10, 2008 6:59 am

I don't do voice acting (except maybe a cameo if someone asks really nicely).
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Re: Project Dream Chasers (need voice actors)

#41 Post by Sakurazaki » Sun Feb 10, 2008 2:48 pm

Thanks for casting me. I will do my best as Risa.
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Re: Project Dream Chasers (need voice actors)

#42 Post by MoonlightBomber » Sun Feb 10, 2008 11:17 pm

I'll pitch in.
Korina Sanchez: Ex-sensei Mel, we've met again.
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Re: Project Dream Chasers (need voice actors)

#43 Post by lordcloudx » Mon Feb 11, 2008 12:24 am

moonlight bomber: Rygel's part for u if that's ok. Join us on the channel and we can discuss in moar detail.
How do you make your games? I see. Thank you for the prompt replies, but it is my considered opinion that you're doing it wrong inefficiently because I am a perfushenal professional. Do it my way this way and we can all ascend VN Nirvana together while allowing me to stroke my ego you will improve much faster. Also, please don't forget to thank me for this constructive critique or I will cry and bore you to death respond appropriately with a tl;dr rant discourse of epic adequately lengthy proportions. - Sarcasm Veiled in Euphemism: Secrets of Forum Civility by lordcloudx (Coming soon to an online ebook near you.)

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Re: Project Dream Chasers (need voice actors)

#44 Post by Senshiofsilence » Mon Feb 11, 2008 4:14 pm

XD nice job Sakurazaki :P And I'm really interested in the plot. So I'll keep an eye on this when it comes out.
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Re: Project Dream Chasers (need voice actors)

#45 Post by lordcloudx » Tue Feb 12, 2008 2:22 am

How do you make your games? I see. Thank you for the prompt replies, but it is my considered opinion that you're doing it wrong inefficiently because I am a perfushenal professional. Do it my way this way and we can all ascend VN Nirvana together while allowing me to stroke my ego you will improve much faster. Also, please don't forget to thank me for this constructive critique or I will cry and bore you to death respond appropriately with a tl;dr rant discourse of epic adequately lengthy proportions. - Sarcasm Veiled in Euphemism: Secrets of Forum Civility by lordcloudx (Coming soon to an online ebook near you.)

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