So what I want to ask out of you is, what kind of game do YOU want. As in, have you seen something done in the exact way you want it? A type of character you really want to see? I don't know what direction to go in at all. All I know is!
I will draw moe. Cute girls. Pretty girls. Possibly elegant older girls.
I do not like manly things. Mechs, muscles, etc, not appearing in something I make.
I tend to prefer Mysteries, Romance, Character-driven Comedy, Happy Happy, or Crazy Violent types.
Oh and by the way if I do get around to doing this, I will be the artist. Probably the writer too unless there's anyone out there with a nice idea who'd like to team up. I'm lazy so art samples can come later.
Once I get some concrete ideas I'm thinking of drawing some designs out and having polls of what character you'd like to see most. ; D
Well...as for games (or just ideas) I'd really like to see:
-I want to see a game with really gorgeous character designs. Like elegant ballgowns that are super detailed. Maybe Renaissance?
-I want to see a game about a sports team in general. Like a girl's tennis/soccer/basketball team where you try to snag the players as girlfriends.
-I want a game with lots of humor, since they seem to be lacking around here
That's just what I can think of. Of course, my number one preference would be more GxB with plenty of hot guys, but we can't always get what we want. XD
Any case, I like the idea of elegant old settings. But with that idea I'd either want to make a dramatic game where the characters are in the present and have some strange past that would lead to having those older renaissance designs. Or what I prefer, maybe a cheerful plot with some drama about a acting club that performs plays? It could be mostly based around wanting to make some big play with really pretty designs. It would allow room for lots of costume design too. XD
This is exactly what I need to start thinking, yay!
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I wish more people thought like you.Rasuberi wrote:Of course if I did make a girl the main character, there'd have to be lesbian endings.
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If all else fails, make a dump file. I open up a blank text document, and talk to myself in it -- everything that comes to mind, no matter how strange or silly -- and when I run out of steam, I usually have something I can work with.
Ooo, I like that idea! It has a lot of potential! You could easily do a play within the game, as a sort of story-within-a-story. And have how the characters remember/ad lib the lines dictate how the play comes out and how certain things in the main story work out. Or have two virtually separate storylines, intertwined in that one is the play and the other is the reality.Rasuberi wrote:Any case, I like the idea of elegant old settings. But with that idea I'd either want to make a dramatic game where the characters are in the present and have some strange past that would lead to having those older renaissance designs. Or what I prefer, maybe a cheerful plot with some drama about a acting club that performs plays? It could be mostly based around wanting to make some big play with really pretty designs. It would allow room for lots of costume design too. XD
You could do a lot of neat stuff with that! You could even do the modern stuff as DSE style, and the play CYOA style, so there's a nice contrast. Or do 'quests' as the main character goes in search of things like paint for the backdrops and props ('cuz you know, she's just a prop girl/understudy until the main lead comes down with the flu). Anyway, sounds like fun.
I LOVE this idea! :3papillon wrote:simple plot idea - a masked ball, in which one of the gameplay elements will be correctly guessing which costume the character of your interest is wearing... it's a good excuse to dress up!
And pretty boys are always appreciated. ^^!
Now if I did do this game, should the protagonist be female or male? I am leaning towards female since those are more uncommon (unless it's a renai game for girls). I also want different routes for different characters. I'm thinking I want a main cast of at least 5-6 people, with 2 main routes. One route that's femalexfemale and another that's femalexmale. Ahaha.
But exactly what kind of bisexual female character could hold this type of game. ; \
A school play sounds like an awesome idea as well. You can have a story within a story which would be really cool and appealing.
I'd prefer a female bisexual heroine, since that hasn't been done before. Originality gets many plus points in my opinion. Maybe you could have a main cast of 6, three male love interests and three female love interests. Maybe a set of them could be brother and sister!! Ooo! As for the heroine, maybe a strong-willed girl who could both be romantic and be romanticized?
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And my wife would utterly love and glomp you for a renaissance-type ball
More recently I designed the board game Steam Works (published in 2015), available from a local gaming store near you!
By the way, your whole theatrical play idea reminds me of Hitohira, one of my favorite slice-of-life (but under-rated) animes this season. And yes, it stars a female protagonist... but in your case you definitely don't want her to be a crybaby like in Hitohira's case.
And route wise, I have no idea how that will go until I start making my characters and actually writing out things. For now I'm just going to go one or two characters at a time, and once I feel like I've done enough, I'll just need my supporting characters and whatnot.
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