[I believe this is the proper place for this topic to go… if not please just let me know and I will quickly move it or simply delete it until I have a better understanding of the forum ]
With that being said…
Right after her seventeenth birthday, Ire [whose real name is Belle but don't let her know you know that ] sets a ruby ablaze with only her touch. This sign of her developing ability is about to take her away from the comfort of her family and into the harsh reality of training. Leaving behind the smithy of her father and stepping into a completely different world, it is not long before things get interesting. Not a day after having her first classes, a strange boy crash lands into the garden which the academy's buildings surround. The Headmaster confines him to the garden, blocking all windows and doors so that no one can so much as see what he looks like; all except the Headmaster who makes occasional visits and never answers questions. 'Boy", as the intruder became known, is as mysterious as the Headmaster's actions. This is where our story begins.
You play as Ire as she tries her best to get through the academy and what entails.
Adair: Loyal, Strong, Clumsy (when off of the battlefield)
Prince to the kingdom of Torria. Not many people see him at court because he is always on the battlefield and prefers it that way. It's not a love of war that keeps him at the front lines but rather a loathing for court practices that drives him away. As known for his talents in war as he is they are now of little merit with the end of the battles nearing. Soon Adair will be driven to choose a wife to be the future queen, but will the warrior find enough grace off of the battlefield to find love?
- The Mercenary - Kaster: Protective, Curious, Independent
A mercenary Ire meets in the woods. His warm personality can't completely mask the occasional trickle of cynical advice and he does threaten to kill you a few times, but there's just something about the childlike curiously that doesn't let you believe him. Really he only sticks around because he finds something interesting about you, but just what is it?
- The Ghost - Kai: Cold, Sarcastic, Honest
One day on a test held out in the nearby forest Ire stumbles upon a wooden pendant with a weird design. The second she picks it up, Kai is there. He's a ghost (well, he does call it a curse instead but he sure looks like a ghost…) with a past he's not willing to tell; especially not to a commoner like Ire. Problem is he is kind of stuck with Ire as she is the only one who can see him now. With a grudge towards the current line rulers of the kingdom, what does this cursed man plan on doing?
- The Best Friend - Mitch: Funny, Energetic, Ditzy
Ire's best friend in the academy; one of the few from a different kingdom being allowed into the academy. Mitch is tall and lanky and has a tail that he can change into whatever animal tail he so desires. Mitch and Ire both started out as loners at the academy with no friends; ironically this is what brought the two together. Since then Mitch's friendly attitude has gained him many other friends where as Ire's icy demeanor keeps all others at bay. Nevertheless, Mitch makes it his daily duty to bug the smiles out of Ire as many times a day as he can.
[Please let me know what you think This will be my first try at developing an otome game and I plan on doing everything by myself.]
Some questions you might answer for me; if it so pleases you :
(1) I know it's not much to go off of, but what interests you about the story?
(2) Does the title catch your interest?
(3) Who is your favorite guy? [Again, I know there's not much there for description but I am working on their designs ]
(4) Any suggestions/questions for the newbie?
(5) I'm still developing a style for the art. What is your opinion about the look? [final designs will be digital pieces; mostly I'm asking for critique if the characters look appearing in structure ]
Thank you all for reading all of that! I can't wait to really get this started
- 1/6 concept character pieces up.
- 2/6 concept character pieces up.
- 3/6 concept character pieces up.