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Re: Starlight

Posted: Sun Nov 25, 2007 5:32 pm
by rocket
Acting: 80%

I am *so* there!

Re: Starlight

Posted: Mon Nov 26, 2007 1:53 am
by rocket
rocket wrote:Acting: 80%

I am *so* there!
Correction.

I am there.

Script: 100%
Acting: 100%
Code: 99% (1 audio bug)

Sound Effects, Music, Foley, Scoring: 100%
Characters 100%
CG Events + Backgrounds: 100%
Event Drawings: 80%
Event Inking: 0%
Event Color: 0%

Re: Starlight

Posted: Mon Nov 26, 2007 2:39 am
by dizzcity
Congratulations! :D Now all you have is events to do (and that audio bug to fix) and you're good to go! Gambatte!

-Dizzy-

Re: Starlight

Posted: Mon Nov 26, 2007 5:09 am
by monele
*dizzied and citied*... I mean *excited* :D

Re: Starlight

Posted: Mon Nov 26, 2007 9:06 am
by Deji
can't wait, can't wait, can't wait =D!!!~

Re: Starlight

Posted: Mon Nov 26, 2007 2:33 pm
by Hime
This project seems really cute... I'm glad to see it's near its completion. Good luck with the last steps ^^

Re: Starlight

Posted: Wed Dec 05, 2007 7:36 am
by chronoluminaire
Whew! I arrive back after a NaNoWriMo-fuelled month-long absence, to find you're done except for the events! Go for it! (chants "gambare, gambare!")
I've played the alpha version of this game, and it was really, really cool. I'm so looking forward to experiencing the full thing, with full-colour art, and everyone else getting to enjoy it too!

Re: Starlight

Posted: Wed Dec 05, 2007 2:56 pm
by rocket
chronoluminaire wrote:Go for it! (chants "gambare, gambare!")
^_^

Well this weekend is the target for release!
Just one last push...

Re: Starlight

Posted: Sun Dec 09, 2007 8:37 pm
by rocket
YA-TAI!

Somehow... I'm done.

Doesn't include everything I'd hoped for when I started, but is it a complete visual novel, made entirely by me!

Before turning to the next project (hopefully Starlight ep1 proper) I do have a small list of things I'd like to complete:
- Add a working image gallery. 50% done. (This feature got dropped in my push to release mostly because I didn't want to release a gallery that didn't pan across the many larger than screen size images).
- Change the Main Menu depending on the number of endings completed (I think this should be easy with a dynamic displayable).
- Upgrade to Renpy 6.4 (mostly so I can have the mouse cursor dissapear).
- Add a small intro for novice players on how to play VNs into the game engine.
- Add a small about the Starlight project into the game engine. (Yes these last two are intended to remove the need for a README file)

Thanks again everybody for the encouragement! Please give me feedback! (^_^)

As for Starlight as a whole:
Episode 0 - 100%
Episode 1 - 1% (All scenes sketched out, Story bible partly updated with new characters and locations, 3D set refit just barely started)
(^_-)

Re: Starlight

Posted: Mon Dec 10, 2007 12:14 am
by DaFool
Congratulations! This was the kind of story / project I had hoped to reach fruition.

Now I can play with a fresh experience... and give you feedback on the other forum.

Re: Starlight

Posted: Thu Dec 27, 2007 6:07 pm
by rocket
Most typos, bugs and compression has been fixed.

Just need to do the licensing and hopefully get a working gallery and tutorial in... may bump that for 1.2 if my family stuff keeps up at this rate! ^_^;;

Release target date for 1.1 is New Years!

Re: Starlight

Posted: Sun Feb 24, 2008 4:19 pm
by rocket
rocket wrote:Most typos, bugs and compression has been fixed.

Just need to do the licensing and hopefully get a working gallery and tutorial in... may bump that for 1.2 if my family stuff keeps up at this rate! ^_^;;

Release target date for 1.1 is New Years!
I'm such a liar...

But I do have a version now that almost has all the fixes, 30% smaller size, a tutorial and art work for the Captain's quarters in!

I'm ditching the gallery in hopes to get 1.1 done by next weekend.

After this release that'll be it for Episode 0 until I do the Special Edition release (retrofit for all the new designs and widescreen) after Ep1 is complete.