
The Death of Mrs. Macey is about an old woman's dying days in her hospital bed and her efforts to leave a lasting impression on the people she interacts with.
Story
The player assumes the role of Mrs. Martine Macey, an seventy-five year old woman succumbing to lung cancer. While there are various endings to the game, there is no way to keep Mrs. Macey from death. What really matters is what she does to influence the other characters' feelings towards her and towards each other, all of which is based on the player's choices.
Characters
Martine Macey: 75; An elderly woman in the final stages lung cancer; has a daughter, two grandsons, and a great-granddaughter; widow of five years; retired nurse; tends towards being harsh and bitter when confronted with difficult situations; spends her time lucid watching Clark Gable movies
Roxanne Thomas: 51; daughter of Martine Macey; divorced from Micheal Thomas; daycare manager;
This game will be completed without character portraits and possibly without music. This is pretty much just a vehicle for the story, characters, and choices to shine. Also, this may or may not be used as part of my senior creative writing portfolio/presentation...
Should this game be released to the general public, it will be free no matter how much work I've put into it or how much money I have to spend creating it.
Progress
Story and script: 35~40% complete (Basics completed with choices and branching drafted)
Actual programming: Infinitesimally small amount complete
Backgrounds: 70~80% complete (Thank goodness for free use image sites!)
A Humble Plea
Any help that you can give me concerning anything about this project would be greatly appreciated, particularly of the programming or graphics variety!
Questions, comments, or concerns can be left in this thread or private messaged directly to this account.



