Re: Raidaa no Asahi [Looking for a background artist]
Posted: Fri Feb 01, 2008 11:05 pm
OMG I can't wait to play it. I'm really good with shooters. D:
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Agreed! I found that pretty clever ^_^Interesting the way that getting hit removes your special-attack charge, so it's safer to switch to a character who's not got much charge for the danmaku sections. I'm looking forward to playing this!
secret! ^_^I just hope there'll be more enemies exploding in the non-boss battles : will there be multiple enemies actually?
Ahh... But it doesn't end there. ^_^ Asaga's special attack charges very quickly but is the weakest of them all while Chigara's special attack takes forever to charge but is the most powerful. It's actually quite a mind game. In a delta or dual strike, you always want to use Asaga's special attack first and use Chigara's special attack last to make the best use of the x3 damage modifier on the last attack. But to have Ikkari and Asaga's special attack fully charged with Chigara's special attack charge empty just about eliminates any hope for getting a delta lock because it takes a really long time to charge Chigara's special attack - long enough for the enemy to hit her atleast once before she does so.It's great to see the things you've mentioned here, like charging up special attacks and performing dual and delta attacks, in action.
Interesting the way that getting hit removes your special-attack charge, so it's safer to switch to a character who's not got much charge for the danmaku sections. I'm looking forward to playing this!
Don't worry, there'll be alot of different difficulty modes for everyone to play! ^_^The video looks really good~ I'm terrible at top-down shooters, but I like watching people play them. XD The characters also look really cute. I'm looking forward to playing (and likely dying in) this game. ^.^
Ah well I sent the draft already tell me if there are things that are wrongSamu-kun wrote:Wow, already? You told me it'd take longer. That's great. PM me when you're finished. ^_^
Personally, I really enjoy political stories when the politics actually make sense. So really, this would depend on how that part of the story would end up...Samu-kun wrote: I'm just wondering how many people in the community will be put off by politics. I'm not sure whether more people will be bored by large amounts of fan service or by large amounts of politics. ._.;
Lies! There have been plenty of 2d-shooters with mecha. Some of them real classics of the genre! I think I've played two in the last week alone, in fact, where the player controls a mecha, and it works fine. The game I intend to make after NaNo, in fact, is in the same boat.Samu-kun wrote: And if I do actually get real mechas modeled, it would mean that I would have to essentially reprogram the entire game play engine from scratch, since uhh... It wouldn't really make sense to have mechas in a SHMUP.
Whee, looking forward to it!Samu-kun wrote:Hello... This will probably be the last major update before the first volume of Raidaa no Asahi is released in a few weeks.
I'd be happy with bothSamu-kun wrote:I'm just wondering how many people in the community will be put off by politics. I'm not sure whether more people will be bored by large amounts of fan service or by large amounts of politics. ._.;