Alice Black Academy: A Horror-Mystery Visual Novel
Posted: Sun Nov 30, 2014 1:01 am
Alice Black is a multi-route visual novel, first envisioned by me three years ago as an RPGMaker story. Now it's evolved into a full-fledged Horror-Mystery Visual Novel for the Ren'py engine! Note: This is NOT a romance visual novel. The focus of this visual novel is the mysteries surrounding the Academy. Romance endings may be available, but they will not further the story and will not unlock the True Ending.Sudden suicides occurring every six years.
Mysterious figures seen in the woods.
Ancient catacombs hidden beneath the school.
Just what is the Academy hiding?
Only you can find the truth.
Characters
Name: Katherine
Age: 17
Gender: Female
Likes: Mystery Novels, Books
Dislikes: Sports, Running
Clothing: The School's uniform with the official, emblem-adorned vest.
Appearance: Katherine has strawberry blonde, similar to the hairstyle of the Kyoukai no Kanata female protagonist.
Name: Michelle
Age: 17
Gender: Female
Likes: Music, Guitars, Sports
Dislikes: Teachers, Parents
Clothing: The school's uniform, but instead of the vest she wears an unzipped, gray hoodie with the sleeves pushed up to her elbows.
Appearance: Her hair is black and done up in twintails. Always seen wearing a bandage on her cheek.
Name: Erica
Age: 19
Gender: Female
Likes: Writing, Journalism
Dislikes: Loud Music, Criminals
Clothing: A pant-suit version of the school's uniform and a dress-suit jacket emblazoned with the school's official emblem.
Appearance: Her brown hair is long and straight, accented with a pink hairband. She wears glasses.
Routes
There are four different routes.
1. The Michelle Route.
Become best friends with Michelle while exploring the mysteries of the school!
Has a bigger focus on fantasy-horror and psychological elements.
2. The Erica Route.
Become best friends with Erica while exploring the mysterious, cyclical suicides!
Has a bigger focus on typical mystery elements.
3. The Truth Route.
You've gone beyond fantasy and mystery.
What awaits you when you find the truth?
4. The Alone Route.
What awaits you beyond the veil?
Ignore the truth and seek mysteries untold.
Gameplay Features
1. A plethora of choices that lead to different routes. All of your choices matter.
2. Many bad ends, many exclusive to exploration sequences.
3. Old-school, text-based adventure style exploration sequences!
4. The option to skip exploration sequences and continue with the story.
Things I'm currently doing
1. Writing the opening scenes
2. Planning the UI
3. Planning the routes
Things I can't do well and may need help on
1. Programming in Ren'py (still learning)
2. Art (Sprites, Backgrounds, CGs, etc)
3. My writing can be rather repetitive (probably need proofreaders/editors to help me.)
4. Assets (Music, Sound Effects, etc)
Mockups
GUI Mockup (Proof of Concept. It is not going to be an MSPaint Abomination in the actual game)

Exploration Mode Navigator Mockup
During the course of the game, there will be exploration segments. When the player is exploring, a cellphone image with the screen like this will appear. It will either take the place of the player character's sprite on the bottom left corner of the screen, be in the center of the screen, or show up on the left side of the screen in some form.

Flowchart Previews (Pixelated Screencap so No Spoilers here)
Chapter1 and the first Exploration Event:

