MAKKINA - City of Machines [BxG] Dating sim of Mechas

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zankizuna
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Re: Mecha Dating sim!! No humans!!?

#16 Post by zankizuna » Tue Aug 09, 2016 7:19 pm

The MC has got to be a robot too, so he/she can relate to all the others. I want the protagonist to be a former-human though. When he/she was human, it could be said that they used to be a mechanic.

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Re: Mecha Dating sim!! No humans!!?

#17 Post by zankizuna » Tue Aug 09, 2016 7:24 pm

Just realized that I still need backgrounds for this project. I need to study futuristic places or hire an artist. (Got no money to spend though.)

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Re: Mecha Dating sim!! No humans!!

#18 Post by zankizuna » Fri Nov 18, 2016 12:35 am

Finding time to do this >.< but I really wanna do it

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Re: Mecha Dating sim!! No humans!!

#19 Post by zankizuna » Mon Dec 12, 2016 5:38 am

Introducing MAKKA, the female robot!
She's a nurse of sorts. Gonna be one of the first mechas to encounter the protagonist
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Photo on 2016-12-09 at 19.31.jpg

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Re: Mecha Dating sim!! No humans!!

#20 Post by Zelan » Mon Dec 12, 2016 5:25 pm

Oh, I like her! She's cool. c:

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Re: Mecha Dating sim!! No humans!!

#21 Post by FriendlySenpai » Mon Dec 12, 2016 6:41 pm

I'm totally all over this idea like white on rice, but I kind of have a question.
"since It's so tiresome to draw people, thinking of more new unique faces..."
Wouldn't it be even more tiresome to have to create totally unique mechas? I mean... Just looking at the other designs you posted makes it pretty clear that a lot of creativity is required.

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Re: Mecha Dating sim!! No humans!!

#22 Post by zankizuna » Tue Dec 13, 2016 6:07 am

FriendlySenpai wrote: Wouldn't it be even more tiresome to have to create totally unique mechas? I mean... Just looking at the other designs you posted makes it pretty clear that a lot of creativity is required.
Well yeah this needs a lot of creativity.
But I think it's easier to make unique designs in mecha because their faces can be of any shape...
There aren't really many guidelines or rules to how mechas should look. Unlike people :P

And yeah, "if you're really into it, you can do it!"
my best pal said that.

All it takes is to be a fan of what you're doing.
Zelan wrote:Oh, I like her! She's cool. c:
Thanks, man! I love her too... <3

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Re: Mecha Dating sim!! No humans!!

#23 Post by zankizuna » Tue Dec 13, 2016 6:59 am

Introducing... Alouette!
She's a rapier-user, and a very brave and tough mecha girl!
She duels in regular mecha competitions, and is quite the gladiator.

Photo on 2016-12-13 at 18.50.jpg

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Re: Mecha Dating sim!! No humans!!

#24 Post by Zelan » Tue Dec 13, 2016 6:21 pm

Oh, man... I thought you couldn't top yourself after MAKKA. Boy was I wrong. ^_^

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Re: Mecha Dating sim!! No humans!!

#25 Post by zankizuna » Thu Dec 15, 2016 5:06 am

small update:
I have sort of decided for this VN Idea to be entitled "MAKKINA".

just scanned the first two mecha designs..
MAKKA and ALOUETTE
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Makka and Alouette gray.png

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Re: Mecha Dating sim!! No humans!!

#26 Post by JayBlue » Thu Dec 15, 2016 6:13 am

I gotta say this is a pretty cool idea.
zankizuna wrote: just scanned the first two mecha designs..
MAKKA and ALOUETTE
Your Mecha designs are really good. I gotta ask, what colors are you gonna make them?
If an Owl hoots in a forest, does it make a sound?

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Re: Mecha Dating sim!! No humans!!

#27 Post by zankizuna » Fri Dec 16, 2016 5:32 am

as for now, because of my busy exam days, I've only colored Alouette..
Haven't thought of the other character's colors yet... but I want them to have some really metal look..
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ALOUETTEcolordraft.png

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Re: Mecha Dating sim!! No humans!!

#28 Post by JayBlue » Fri Dec 16, 2016 6:31 pm

I like it. The red and pink look good.

Aside from shading, the best way to give them a metal look is to use a color like blue (an example, you can use any color), as the primary color and then use either light blue or dark blue as the seconary color. (Kinda of like how you did with Alouette, but with red and pink.)Or if you use a light blue as you primary color, you can use regular blue as your secondary color or you could use white as the secondary color

Ultimately it comes back to shading and effects to make them look metalic. Maybe you can use lens flare effects on the armor?
If an Owl hoots in a forest, does it make a sound?

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Re: Mecha Dating sim!! No humans!!

#29 Post by zankizuna » Sat Dec 17, 2016 8:37 am

I must confess being a big fan of Megaman Zero...
I think I want to copy their coloring style...
301988-mmz4_fenrir_lunaedge.jpg
Meanwhile, my work looks far off. But I think I like how Alouette looks with red lineart.
ALOUETTEcolorlinered.png

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Re: Mecha Dating sim!! No humans!!

#30 Post by zankizuna » Tue Dec 20, 2016 1:31 pm

Soooo, I have formulated a plot anew.

In the Distant Future, there existed a city of machines, called Makkina City.
In that city, lived no humans, and nobody knew what humans are/were.
The machines that lived in the city were intelligent, and were able to regulate the city to stable condition.
Every year, a new machine descends to the city from the orbital elevator, situated beside Makkina city.
The orbital elevator was unable to take anything back to space, so it only transported machines to the earth. It also supplied the city with great, virtually unlimited amounts of solar energy.
The machines of Makkina city have long expected for that certain time of the year, for the last machine to descend.
So it has descended.
The last machine from the elevator, the "Z" or "Zeta unit".
They expected the Zeta unit to be the most advanced unit, due to its date of release...
But it appeared to be the least advanced, and there seemed to be nothing special about it...
except that...
They didn't know...
The Zeta unit has the mind of a human, complete with memories, the brain of an allegedly extinct and forgotten species!
It is now Zeta's mission to rediscover humanity to the rest of Makkina city, and uncover all the mysteries, while of course, befriending all the cutting-edge machines with special purposes and abilities, and potentially loving them.

Aaaand the player will play as Zeta (probably just male for now.)
so... BxG!
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Jakob Elevator.jpg

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