The Cute, light and fluffy project!

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Showsni
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Re: The Cute, light and fluffy project!

#31 Post by Showsni » Wed Jan 07, 2009 8:47 pm

I'd assume multiple endings are okay if you don't just leave them all dangling, but make them join up to some ending scene. If not, then it would be harder for whoever's compiling the games to make them all link back to some main menu.

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Re: The Cute, light and fluffy project!

#32 Post by Megaman Z » Wed Jan 07, 2009 8:56 pm

I tend to make a big distinction between a linear VN and a Kinetic Novel.

a linear VN has a few choices that only subtly change events and don't result in a [drastically] different ending.

a kinetic novel has no choices at all.
~Kitsune Zeta

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Re: The Cute, light and fluffy project!

#33 Post by Elli » Wed Jan 07, 2009 9:10 pm

I'd actually be interested in using those sprites, Angelic Carrot, if you wouldn't mind posting them. (I've realized my game idea is...too long/lacks the fluffeh ness for this project, so I have a different one I'd like to include):
Little Flowers
Genre: Drama
Description: Hoping to catch the "girl in the forest" Yana finds her one night, and the two go on a journey through the mysterious forest...What awaits Yana at the end? A surprise, the girl tells her...But what could it be?

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Re: The Cute, light and fluffy project!

#34 Post by AngelicCarrot » Wed Jan 07, 2009 9:45 pm

Oh, sure ^^ I'll need to E-mail you the folders though~

Hmm, well the thing I had in mind was a three ending game that is very basic: Ending with one girl, Ending with other girl, ending with no girl. And either you make the big decision at the end and have some extra scenes with your ending (Cept the no girl ending) or it's decided by choices. I'd really like the first one though xD;
Life, Liberty and RAINBOWS OF HAPPINESS

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Re: The Cute, light and fluffy project!

#35 Post by Crossfrown » Thu Jan 08, 2009 1:53 am

Image

...Sorry if I'm intruding, but this bothers me. I love tsundere archetypes. That is, a selfish, angry, violent and overall unpleasant person who is actually a sweetheart. So moé~*

Uhm, if you don't mind, I thought of something interesting...something that focuses more on the character than the distinctive trait she has.

Dark Candy
A fanged girl steals your candy for no apparent reason other than she had a sudden craving for something. Quickly revealed to be her craving for blood, which she cannot identify because she has no idea she's a vampire (she's not very bright). Ends up getting sick from slurping raw supermarket meat in desperation, and allows you to take care of her. Being a tsundere, she stays with you stubbornly long after she recovers. Focuses more on her sheltered-life-induced idiocy than her actual vampirism.

I think I'll use the girl above, actually.

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Re: The Cute, light and fluffy project!

#36 Post by monele » Thu Jan 08, 2009 7:23 am

Crossfrown : I approve heartily. If only because your drawing is hilariously cute :D

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Re: The Cute, light and fluffy project!

#37 Post by Megaman Z » Thu Jan 08, 2009 12:05 pm

Definitely looks like I'll be liking what comes out of this group project. <^-^>
~Kitsune Zeta

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Re: The Cute, light and fluffy project!

#38 Post by Megaman Z » Wed Jan 14, 2009 8:12 pm

*pokes this thread with a stick*

I think I've settled on a reasonable deadline for those not planning on entering the NaNoRenO: April 2nd (not April 1st - won't be able to tell the jokes from the real stuff! >.<). those planning on entering the NaNoRenO would probably deserve extra time to compensate for it.


also, is anyone really falling behind their schedules? <o.o>
~Kitsune Zeta

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Re: The Cute, light and fluffy project!

#39 Post by Vatina » Thu Jan 15, 2009 12:56 pm

I think I'll be able to make it for April.

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Re: The Cute, light and fluffy project!

#40 Post by sake-bento » Thu Jan 15, 2009 2:13 pm

That should be just fine for this team.

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Re: The Cute, light and fluffy project!

#41 Post by Dave the Twisted » Thu Jan 15, 2009 7:44 pm

I'm up to my neck in midterms as well as leaving for Florida in February, so I might be getting a bit behind. However I'm not saying I'll miss any deadlines yet. (Except maybe the ones for my midterm projects, but that's another story...)
For my next project I'm going to need a working toilet, a pair of pliers, a jar of cheez-whiz spread, 100 q-tips, a TV remote, a gearshift lever and a whole lot of duct tape. This is gonna be awesome.

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Re: The Cute, light and fluffy project!

#42 Post by akemicchi » Sat Jan 17, 2009 6:27 am

I'm up to my neck in midterms as well as leaving for Florida in February, so I might be getting a bit behind. However I'm not saying I'll miss any deadlines yet. (Except maybe the ones for my midterm projects, but that's another story...)
Ahaha, same here! |-D Midterms are in two weeks, then we have Finals at the end of March. I hope to finish it between February and the ides of March, though! As a consequence of midterms and exams coming up these next few weeks, I haven't been working much with my contribution... I mean, I'm making progress, but now I'm suddenly more interested in working on my original game. XD;; Ahahaha...

Hm. Is it okay that my story isn't that light? It's cute. Definitely. For sure. But it's not very light. XD; It's a little depressing, what with an apathetic person narrating the story. (Wow, it sure would suck to finish it only to find out I'm disqualified from the collections because of that. x'D Lol.)

... Oh well! I'll just worry about themes and that sort of stuff when I'm finished with the overall script! :D

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Re: The Cute, light and fluffy project!

#43 Post by Dave the Twisted » Mon Jan 26, 2009 7:48 pm

Hey, anyone still alive?

To keep people interested, I'd like everyone to give a progress report if possible (if not, that's fine) and maybe some pitches for a new story. Also note that unless Megaman has something to say (which he probably doesn't), you're not limited to one story if you feel like you want to make more.

My story thus far, 5 Minutes, is as follows:
-A solid idea of how I want to finish.
-A reasonable idea of how to get there.
-All sprites, backgrounds and music done. I'm going freebooter. (Thank you Deji, BCS and Susumu Hirasawa-sama, respectively.)
-No event scenes, probably won't use any. (If anyone cares to volunteer, I'd be more than happy to see what you've got.)
-Scripting approx. 20-25% done.

Here are some of my sprites, made using the Celeste model by Deji.
Attachments
Isabel-normal.PNG
Isabel-wink.PNG
Isabel-snark.PNG
For my next project I'm going to need a working toilet, a pair of pliers, a jar of cheez-whiz spread, 100 q-tips, a TV remote, a gearshift lever and a whole lot of duct tape. This is gonna be awesome.

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Re: The Cute, light and fluffy project!

#44 Post by sake-bento » Mon Jan 26, 2009 8:01 pm

Status update: The first draft of the script is complete and with the artist. I'm not sure how far along the artist is, but I've seen some preliminary character designs and part of a background so I know he's moving along at a decent pace. Music is at 0% right now. If I have time, I'll write a couple tracks. If not, we'll find some free songs to use.

We're definitely still alive.
Last edited by sake-bento on Mon Jan 26, 2009 8:18 pm, edited 1 time in total.

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Re: The Cute, light and fluffy project!

#45 Post by Dave the Twisted » Mon Jan 26, 2009 8:16 pm

We're definitely still alive
Ah good. I should hope so. My last two projects fell through because I lost motivation. I thought working with a group would keep me more or less on task.
For my next project I'm going to need a working toilet, a pair of pliers, a jar of cheez-whiz spread, 100 q-tips, a TV remote, a gearshift lever and a whole lot of duct tape. This is gonna be awesome.

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