Also, be cautious of 'advice' from someone who a) Hasn't played the demo and b) Has never sold a game.
It's perfectly possible to make money on your first game for sale, provided your game for sale is good and you either manage to market well or luck out and fall into the hands of someone else who can market.
Building up a community with free games and then trying to sell one sometimes works, but it also can produce a bunch of disgruntled fans complaining that your OTHER games were free, why is THIS one costing money? Not to mention that unless you know how to market or are lucky, simply releasing a free game won't build up a community anyway.
It is sadly unlikely that you'll make much money selling through DLsite as most games on the English side sell only a few copies. Still, it's a possible avenue that's not difficult to set up and will get you at least a little attention and a taste of the business. Direct sales will net you better money if you take the time to push them.
Metadream ComPlex - finally finished and polished
- mysterialize
- Veteran
- Posts: 210
- Joined: Sun Dec 27, 2009 6:42 am
- Projects: The World is Made of Paper
- Location: Pittsburgh, PA
- Contact:
Re: Metadream ComPlex - finally finished and polished
That's all fine. I was just throwing in my two cents with the matter. Since it looks like you're going with the commercial route, then I wish you luck an hope you're successful. It's not like I don't think you'll be any good at marketing it.
I can't help but wonder what you're suggesting here though. I was just tossing in an opinion.Also, be cautious of 'advice' from someone who a) Hasn't played the demo and b) Has never sold a game.
Who is online
Users browsing this forum: No registered users