"[mis]tales of ZETA" series official thread

Ideas and games that are not yet publicly in production. This forum also contains the pre-2012 archives of the Works in Progress forum.
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Megaman Z
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#46 Post by Megaman Z » Mon Apr 18, 2005 5:57 pm

*Listening to Southern Hospitality sped up 50% in Audacity and KEEPING UP WITH THE LYRICS*
ActiveX... might have to look into that...

(just outta curiousity, would you be the unnamed guest above?)

I'll be able to work on the game at school again... after that, time to find a floppy drive (wired in or otherwise!)
~Kitsune Zeta

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#47 Post by mikey » Tue Apr 19, 2005 12:03 pm

Megaman Z wrote:I'll be able to work on the game at school again...
I'm getting impatient already... anyway I think once you finish the game there will surely be folks who can do some emergency hosting for you, if things get very critical, I think I could have a word with manga.sk and host it for a few days. So I wouldn't worry too much - all powers combined you shouldn't be sitting on a finished game for long :P

Right... give us a release date! (This is what I like about projects that are announced, you can actually bug the people and pressure them, muhahaha!!!) :twisted:

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#48 Post by Megaman Z » Tue Apr 19, 2005 3:22 pm

mikey wrote:Right... give us a release date!
at the rate it's going, assuming that I don't hit writer's block, it could possibly be done THIS WEEK! (A FULL... [22 minus 4 is... is... is... *gears turn*]... 18 WEEKDAYS EARLIER THAN ORIGINALLY PLANNED!)

(also, (after releasing the game [duh!])I may redo the game and have graphics in it...)
~Kitsune Zeta

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#49 Post by rioka » Tue Apr 19, 2005 3:53 pm

Wow, this week?! :virtually jumps around in anticipation:

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#50 Post by Megaman Z » Tue Apr 19, 2005 8:18 pm

eclipse wrote:Wow, this week?! :virtually jumps around in anticipation:
that's best case scenario... worst case is looking to be a couple weeks from the original release date... (this not taking into account upload time.)

oh, and no complaints about the ending... (or the lack of a "good" one... wait... I said too much...)
~Kitsune Zeta

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#51 Post by Beta » Tue Apr 19, 2005 8:23 pm

Megaman Z wrote:oh, and no complaints about the ending... (or the lack of a "good" one... wait... I said too much...)
I think so too... too late to change it now, Zetakun... :)

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#52 Post by mikey » Wed Apr 20, 2005 12:56 pm

Go for it then... It'd be nice to have something to play over the weekend :P Geez, I am getting spoiled here - but what can you do? This year, there have already been wait... 10 projects already? :o

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#53 Post by Megaman Z » Wed Apr 20, 2005 3:46 pm

okay, guys, I need email addresses for people to host this game.

(and D. Zeta says make it quick... or else he'll... umm... you know, that's inhumane, D. Zeta...)
~Kitsune Zeta

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#54 Post by bookie » Wed Apr 20, 2005 10:23 pm

bookgrl1190@gmail.com

don't go selling it to anyone, kay? I'll see how long I can host it without getting yelled at by my provider. XD

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#55 Post by PyTom » Wed Apr 20, 2005 10:28 pm

Does it fall into the mandate of renai.us? If so, we can host it. And since I'm my own provider...
Supporting creators since 2004
(When was the last time you backed up your game?)
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#56 Post by Megaman Z » Wed Apr 20, 2005 10:30 pm

noted down. [the game is freeware, BTW. I don't think I could make a living selling these types of games... considering piracy problems and what-not... (actually, I don't think the game would even be pirated if it was sold...)]

(looking at the game in general, I may need to write a walkthru for it... nah, if ya'll could figure out Transfer Teacher, ya'll can figure the game out... also, the name you choose DOES affect which ending you get. just a heads-up so I'm not bombarded with hate-PM's from people playing the game 269 times and still not getting the real ending [with the password for Ch. 2])

PyTom>>I don't -quite- think so, but I'll ultimately leave that one to you. host it if you want (AFTER playing it, of course)
~Kitsune Zeta

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#57 Post by mikey » Thu Apr 21, 2005 1:30 pm

Megaman_Z wrote:TOZ: ~97% done;
Oh no... SO close... *looks around for d/l link* Aaaa!
*waits*

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#58 Post by Megaman Z » Thu Apr 21, 2005 3:25 pm

I'm trying to find a floppy drive to use... none of the four (wait... *Leaves computer to count the # of usable computers in the building...* yeah, four) usable computers have a floppy drive installed, and I don't think I have one of those "floppy drives that plug into a USB port" things... so officially it's at:
99.999...%

[EDIT: I think I've gotten a workaround for it... can you wait until saturday or sunday for the game?]
~Kitsune Zeta

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#59 Post by Megaman Z » Fri Apr 22, 2005 6:05 pm

still waiting for the floppy's content to be transfered to a USB drive...

I'll make a seperate thread for the game's release in the completed ren'ai games section (considering it has a bit more renai stuff then a certain NaNoRenO entry... yes, Dre, yours). this thread will remain here for discussion of the series of games making this up.

if you haven't noticed yet, [mis]Tales of Zeta CH. 2 is in preplanning right now. this is basically getting the layout set up and the general code stable. like I said to Otaku Dash, this chapter will have artwork if an artist will contribute. [Labbit, I'm gonna send a PM to you with one of the character's description...] and a major change should be noticed in the layout (I'll release a "demo" version so you can see it as well as the general direction in which the story will be going. it'll come out alongside the source code for the first chapter, which will be within a month or so...)
~Kitsune Zeta

Beta

#60 Post by Beta » Fri Apr 22, 2005 10:22 pm

Megaman Z wrote:still waiting for the floppy's content to be transfered to a USB drive...
well...? how's it coming? (sorry! I'm just getting impatient... you know it's probably good if I can't wait for it...)

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