WOLF3D-based game in development...
Posted: Sat May 21, 2005 9:21 pm
I'd just like to let you know that I started yet another project. this one's in a genre I particularly like, so I'm probably going to see it through... even if I have to do all the spritework myself (which would suck. if you really wanna see the only sprite I've done so far, start sending PM's now).
pretty much, here's the story. you play as some person who's Girlfriend (unnamed as of post time) has been kidnapped during a nazi raid (why nazis? saves time doing spritework. if you are offended, I'll try and change as many of the... 200 or so sprite images as possible.) granted, there's a catch: you can't just go in, guns blazing, or else you'll get shot up real quick. also, the point is not to kill every single guard in the level. you can't. I specifically structure each level as to not allow you to kill all the guards without using cheats. so basically, you have to sneak through each floor and get to where your GF is being held hostage. (granted, there will be some times you HAVE to kill someone. namely to A)get a special key [Ep. 1, floor 1, "normal exit"], or B) to save yourself from death [there are times when you can let loose and shoot all the men down.])
progress will NOT be in my sig. until the first episode is complete (thus allowing me to release a demo version). assistance with the source code would be appreciated. a sprite artist would help, but I think I can handle the sprites on this one.
(speaking of progress, I've done the first and final levels of Episode 1 [floors 1 and 9], working on the second actual level [floor 10 doesn't count.], and I've got the ending text modified already. what I need the source code for is to change the number of levels the game recognizes and to enable the "Read This!" on the main menu for viewing the intro.)
pretty much, here's the story. you play as some person who's Girlfriend (unnamed as of post time) has been kidnapped during a nazi raid (why nazis? saves time doing spritework. if you are offended, I'll try and change as many of the... 200 or so sprite images as possible.) granted, there's a catch: you can't just go in, guns blazing, or else you'll get shot up real quick. also, the point is not to kill every single guard in the level. you can't. I specifically structure each level as to not allow you to kill all the guards without using cheats. so basically, you have to sneak through each floor and get to where your GF is being held hostage. (granted, there will be some times you HAVE to kill someone. namely to A)get a special key [Ep. 1, floor 1, "normal exit"], or B) to save yourself from death [there are times when you can let loose and shoot all the men down.])
progress will NOT be in my sig. until the first episode is complete (thus allowing me to release a demo version). assistance with the source code would be appreciated. a sprite artist would help, but I think I can handle the sprites on this one.
(speaking of progress, I've done the first and final levels of Episode 1 [floors 1 and 9], working on the second actual level [floor 10 doesn't count.], and I've got the ending text modified already. what I need the source code for is to change the number of levels the game recognizes and to enable the "Read This!" on the main menu for viewing the intro.)