Doing a "Oregon Trail" type of game in Ren'Py?
Posted: Sun Jun 09, 2019 11:37 am
I'm evaluating Ren'Py to do an "Oregon Trail" style game but with deeper (branching) character interactions that affect the play. The game will be free.
The game takes place in a dystopian future.
Oregon Trail Description: "The player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon's Willamette Valley via a covered wagon in 1848. Throughout the course of the game, members of your party could fall ill and die from a variety of causes, such as measles, snakebite, dysentery, typhoid, cholera, and exhaustion. People could also die from drowning or a broken leg. The game could show progress on a map "
In my case, it may be a solo character who takes a journey to a "safe place" encountering other characters along the way, which is how I'd like the story to unfold.
Background: I used to create visual adventure games back in the early days of the game industry. From what I can see, I like Ren'Py's approach and tools.
The game takes place in a dystopian future.
Oregon Trail Description: "The player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon's Willamette Valley via a covered wagon in 1848. Throughout the course of the game, members of your party could fall ill and die from a variety of causes, such as measles, snakebite, dysentery, typhoid, cholera, and exhaustion. People could also die from drowning or a broken leg. The game could show progress on a map "
In my case, it may be a solo character who takes a journey to a "safe place" encountering other characters along the way, which is how I'd like the story to unfold.
Background: I used to create visual adventure games back in the early days of the game industry. From what I can see, I like Ren'Py's approach and tools.