Rynspyr: Desert Pyrates -- I swear, the game is not dropped!

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emihaumut
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Re: Rynspyr: Desert Pyrates -- I swear, the game is not drop

#106 Post by emihaumut » Wed Nov 24, 2010 1:34 am

That's just Mr. Gryphon. :3

I feel like playing favorites is kinda my downfall because I have two or three of the characters still pretty underdeveloped, one of whom is drastically underdeveloped. I'm trying to work on Arc 2 script, but I came up to her part, and I'm like, "Well damn. I've no idea how she would react to this." Every time I try to develop her, I just hit a blank or get distracted by the other characters. (-.-')

Hrmmm, seems that line spacing didn't fix the cutting off of the top of the text. >.>

Also, here's a link to that comic strip I started a few posts ago. Warning: lame ending is laaaaaaaaaame.

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Re: Rynspyr: Desert Pyrates -- I swear, the game is not drop

#107 Post by Jake » Wed Nov 24, 2010 9:20 pm

emihaumut wrote: is there a way to change the line spacing so the top of the text doesn't get cut off?
I don't think you should be seeing text cut off with line-spacing issues. However, Jack_Norton had a similar problem a while back, which turned out to be a problem with the font file, and PyTom said he'd fixed it in version 6.10.0e of Ren'Py.

So the first question is: are you running a version previous to 6.10.0e? If you are, you could try upgrading to the latest version (6.11.2) and see if that fixes your cut-off-letters issue.
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Re: Rynspyr: Desert Pyrates -- I swear, the game is not drop

#108 Post by emihaumut » Wed Nov 24, 2010 11:08 pm

I've been using the latest Renpy. ^^; I've noticed that there are a few fonts that have the tops cut off. I guess I could choose a different font.

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Re: Rynspyr: Desert Pyrates -- I swear, the game is not drop

#109 Post by Jake » Thu Nov 25, 2010 5:24 am

emihaumut wrote:I've been using the latest Renpy. ^^; I've noticed that there are a few fonts that have the tops cut off. I guess I could choose a different font.
You could also bring the issue up with PyTom - it could be that there is something else wrong with Ren'Py, or possibly that there's something else Ren'Py could do to accomodate fonts with a particular kind of bad metadata.

(To be honest, though, fonts can be a bit of a pain to work out the sizes for, in my experience - the font creator is supposed to put enough information into the font file to be able to work out how much space each character needs, but it seems that this only happens about half the time...)
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Re: Rynspyr: Desert Pyrates -- I swear, the game is not drop

#110 Post by emihaumut » Tue Nov 30, 2010 3:20 pm

So... I got really bored while waiting for music (and too lazy to write Arc 2 script) so I made a demo video. Feel free to check it out, it shows Jake's awesome battle engine and Skyler's notebook. In action.

Youtube | Vimeo

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Re: Rynspyr: Desert Pyrates -- I swear, the game is not drop

#111 Post by emihaumut » Thu Dec 16, 2010 1:37 pm

More random arts...
Image
:) It plays into a funny situation in my head which I may draw out in comic form.

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Re: Rynspyr: Desert Pyrates -- I swear, the game is not drop

#112 Post by emihaumut » Wed Dec 29, 2010 11:52 pm

Image
I meant to draw the guys too, but I got lazy. ^^;

On a side note, I may be in the market for a new composer, sigh.

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Re: Rynspyr: Desert Pyrates -- I swear, the game is not drop

#113 Post by emihaumut » Tue May 31, 2011 11:01 pm

Just felt like saying that this game is still on my mind. Just kind of backburner'd to life and school (mainly school). Haven't dropped it or anything.

Haven't made much progress either sadly. Music's been.... absent. Sigh. I haven't heard from my music gal in a while. Oof. I don't know what to do about this whole music thing anymore. I've also been stuck on chapter 2's script. It's just not going in the right direction and I'm tempted to scrap it, but I don't know what to do in its place. (*A*) . Though, I think I can comfortably say that 10/11 of my characters are fairly well developed now. That last one still give me a lot of strife.

But yeah. Now that school's coming to a close (two more weeks @.@), it's time to get cracking on this again.

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Re: Rynspyr: Desert Pyrates -- I swear, the game is not drop

#114 Post by emihaumut » Sat Jun 11, 2011 5:37 pm

Alright, so I've been able to get ahold of my music gal now that school's out for the summer. Here's her rendition of Vaeryl's theme: [url]http://www.4shared.com/audio/5mddKISG/Vaeryl_4.html[/ur]. It still doesn't feel quite right to me, but I'm not sure what it is. I'd love to hear what you think of it. :)

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