I fan of Ren'ai games, who is interested in making his own

Ideas and games that are not yet publicly in production. This forum also contains the pre-2012 archives of the Works in Progress forum.
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Warren-kun
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I fan of Ren'ai games, who is interested in making his own

#1 Post by Warren-kun »

Eh... I'm sorry if its a stupid title but, eh.

I'm a fan of Ren'ai games. I have wanted to make one, or at least try since I first ran across them two or three years ago. It was suggested that I come here and ask for advice by my friend "Chaoticatomicbomb".

I'd like to know what you guys suggest to use, and for any help that could be offered.

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rioka
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#2 Post by rioka »

Hi! Glad to hear another one has been taken in to the dark side - ah, I mean - the wonderful world of ren'ai games. =)
Anywhoooo, here's a bunch of places you should check out if you haven't already:

Engine's: Ren'Py - most used engine
Official Ren'Py forum
-Flash
-GameMaker

Articles of interest: Lem'ai Ren'ai Devlopment Center - some nice tips plus some other cool stuff
Ren'ai Games.com Development Corner - a good chunk of articles including Ren'Py 101 tutorials

Other original ren'ai games: Ren'ai Archives - mostly to see what's already been done, get ideas for your game, and so forth

If you have anything specific you want to know, just ask away and someone will answer you... eventually.
j/k We're usually pretty good at helping others. ^^

Warren-kun
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#3 Post by Warren-kun »

Thanks for he help so far. I'm off to check those sources, though I've already checked a few of them.

Shii
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#4 Post by Shii »

Don't forget also to either be a superb artist or find one :wink:

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#5 Post by Warren-kun »

If you'd like.. I could show you some of mine. I have alot of friends that are better artists though. I'm good, but not really really good.

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mikey
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#6 Post by mikey »

Personally, I think you can be average or even below average in any of the game elements (story, art, music, programming...). The difference between those who made a game it and those who didn't is mostly focus and discipline.

Warren-kun
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#7 Post by Warren-kun »

Thats the thing. I'm not sure if I can get ahold of any music that I think would be good for it. ^^;;;

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rioka
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#8 Post by rioka »

Wel, you're in luck! shizeetv2 is offering his talents to create BGM. =)
Check out his thread here: Offering BGM services

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#9 Post by ChaoticAtomBomb »

see warren? told ya you would find lotsa useful help here. Just PM me here with what stuff you want me to help with, so I do not get confused. I usually check here oce a day. (well, maybe not weekends.)

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#10 Post by Warren-kun »

Okay. Thanks everyone. I'm still in the beginningstages of this project though.. but Thanks for all of your help!

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#11 Post by lina inverse »

Warren-kun wrote:Okay. Thanks everyone. I'm still in the beginningstages of this project though.. but Thanks for all of your help!
i can give some theme music
red hair
not tall
very cute

money, boys, sex, games, sport and shoping is all

kara24601
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#12 Post by kara24601 »

http://lemmasoft.renai.us/forums/viewto ... highlight=

A bunch of other stuff to consider when you're not looking for individuals but rather materials and such...

Good luck and best wishs.

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#13 Post by Warren-kun »

Thanks for the resource. It will help me alot I think.

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#14 Post by chronoluminaire »

And if you haven't read it, I really recommend you read Blue Lemma's Ren'Ai Game-Making Tips... :) There's some very good advice. This board has many people who've seen projects get abandoned... if you're serious about getting your game finished, I really really recommend taking the advice there.

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mikey
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#15 Post by mikey »

Hmmm, I'll shamelessly suggest my own advice. It includes also thoughts on technology being instrumental for your concept. Yeah, it's self-promotion, but I wrote it for a reason and this is it.

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