[WIP]『 black butterfly 』

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iAsobu
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Re: [WIP]『 black butterfly 』

#46 Post by iAsobu » Thu Apr 29, 2010 1:35 am

I think they'd go by last name.

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Re: [WIP]『 black butterfly 』

#47 Post by fischer22 » Thu Apr 29, 2010 2:07 am

Last name for sure.
And I think all the hiragana order is correct as well.

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Re: [WIP]『 black butterfly 』

#48 Post by lepapillonrouge » Thu Apr 29, 2010 2:53 am

Thanks to you both!

XD I'll probably have some other Japanese related questions throughout writing this, so I hope you can all help me a bit.
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Re: [WIP]『 black butterfly 』

#49 Post by lepapillonrouge » Sat May 01, 2010 4:19 am

So yeah, I did end up with another question ^^;

When teachers address their students, what suffix do they use?
This is a polite teacher, by the way.
Would they use -kun or -san or what?
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Re: [WIP]『 black butterfly 』

#50 Post by LVUER » Sat May 01, 2010 5:47 am

I think it would be -san since it's very general polite way to address practically everyone.
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Re: [WIP]『 black butterfly 』

#51 Post by curry nochi rice » Sat May 01, 2010 8:50 am

I think they use -kun if they want to play with their students....
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Re: [WIP]『 black butterfly 』

#52 Post by lepapillonrouge » Sat May 01, 2010 3:14 pm

Oh. That's what I was thinking as well...

Oh, you may have not noticed, but there's a new drawing of the ??? girl.
4_prev.png
And there's also a new drawing of someone else as well...
5_prev.png
This is Minami's mom, Emiko.

Yes, she really is Minami's mom, by the way. >D
----
When I thought about it, when I watch anime based off otome games, I notice there's not a lot of other girls...
>D Maybe because I'm a fan of Clannad and Air as well, I thought that there should be more girls than usual in this game. XD;
But don't worry, the guys will be coming...
I've asked Zanahoria to draw the characters in a certain order, however, so be patient ^^;
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Re: [WIP]『 black butterfly 』

#53 Post by IonicMomo » Sat May 01, 2010 3:35 pm

They look amazing! :O
(I love the little birds on the mom's apron.)
Keep up the good work!
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Re: [WIP]『 black butterfly 』

#54 Post by iAsobu » Sat May 01, 2010 4:52 pm

GAH! More shocking sprites!

So, how are you informing Zanahoria about the way you want the sprites to look? Do you just describe things to him/her or do you show him/her a rough, somewhat sketchy picture?

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Re: [WIP]『 black butterfly 』

#55 Post by Zanahoria » Sat May 01, 2010 5:32 pm

Hi. :) She has given me sketches for every character so far. She also tells me exactly which facial expressions she's going to need. It's a blast working with her because she gives me a lot of details (including the character's personality traits) so it's very easy and spontaneous for me. :)

Thank you so much for your comments. ;)

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Re: [WIP]『 black butterfly 』

#56 Post by lepapillonrouge » Sun May 02, 2010 1:17 am

Ugu~

Thank you again, Zanahoria. I also really like the birds on the apron (which I didn't tell her to do, by the way)
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Re: [WIP]『 black butterfly 』

#57 Post by azureXtwilight » Sun May 02, 2010 9:12 am

Emiko looks more like an older sister. XD and. . . I ADORE THE ??? GIRL SO MUCH! She's so cute!
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Re: [WIP]『 black butterfly 』

#58 Post by lepapillonrouge » Mon May 03, 2010 9:34 pm

azure: XD That's the point.
XD Ah yes, she's definitely adorable.

-_- You know, considering the amount of sprites in this game, I should probably post more information in a blog or something, instead of posting all of them here XD;

Oh, here's a little status report
The game contains 885 screens of dialogue.
These screens contain a total of 5551 words,
for an average of 6.3 words per screen.
The game contains 7 menus.
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Re: [WIP]『 black butterfly 』

#59 Post by iAsobu » Tue May 04, 2010 12:58 am

lepapillonrouge wrote:The game contains 885 screens of dialogue.
These screens contain a total of 5551 words
How did you figure that out? o.o You didn't count that yourself, did you?

Also, how are you typing your script? Are you using multiple files or keeping it all on one long page thing?

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Re: [WIP]『 black butterfly 』

#60 Post by MaiMai » Tue May 04, 2010 1:04 am

iAsobu wrote:
lepapillonrouge wrote:The game contains 885 screens of dialogue.
These screens contain a total of 5551 words
How did you figure that out? o.o You didn't count that yourself, did you?

Also, how are you typing your script? Are you using multiple files or keeping it all on one long page thing?
There's a lint function on Ren Py' that generates those sort of statistics
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