Doppelganger (GXB,mystery,horror)+demo [on hold]

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azureXtwilight
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Re: Doppelganger (GXB,mystery,horror)+demo

#466 Post by azureXtwilight » Sat Aug 13, 2011 8:02 am

Kay then!

Here's Anastasia's CG. Non-spoiler at all because this is in the demo.

Violence enabled mode:


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Violence disabled mode

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Last edited by azureXtwilight on Sat Aug 13, 2011 9:00 am, edited 2 times in total.
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Lumen_Astrum
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Re: Doppelganger (GXB,mystery,horror)+demo

#467 Post by Lumen_Astrum » Sat Aug 13, 2011 8:18 am

Hitman... XDDD
Going awesome so far! :)

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Coren
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Re: Doppelganger (GXB,mystery,horror)+demo+update13/7

#468 Post by Coren » Sat Aug 13, 2011 8:35 am

HITMAN AND CHAIRMAN MAW

SITTIN' IN A GARDEN DRINKIN' TEA

OH YEAH

[/shot]

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Lumen_Astrum
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Re: Doppelganger (GXB,mystery,horror)+demo+update13/7

#469 Post by Lumen_Astrum » Sat Aug 13, 2011 9:02 am

Kirroha wrote:HITMAN AND CHAIRMAN MAW

SITTIN' IN A GARDEN DRINKIN' TEA

OH YEAH

[/shot]
That... made my day XD
LOL XDDDD

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Re: Doppelganger (GXB,mystery,horror)+demo+update13/7

#470 Post by OTM » Sat Aug 13, 2011 10:15 am

So the demo now has more scenes than before?

C:

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azureXtwilight
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Re: Doppelganger (GXB,mystery,horror)+demo+update13/7

#471 Post by azureXtwilight » Sat Aug 13, 2011 10:16 am

Not really, demo stays demo.

I'm adding what you'll see in full game C:
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Re: Doppelganger (GXB,mystery,horror)+demo+update13/7

#472 Post by Serendipity » Mon Aug 15, 2011 6:40 am

For some reason I LOL'd at the violence enabled/disabled modes. It wasn't until I was done laughing that I remembered my on and off blood phobia... GAH! I'm so weird >_<. But anyways :o Beautiful screenies!

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Re: Doppelganger (GXB,mystery,horror)+demo+update13/7

#473 Post by Kyminara » Mon Aug 15, 2011 8:42 am

It took me over an hour to play the demo. I guess my reading is slower than most.

When you're doing Violence Disabled mode, do you change the text also? Frankly, the Anastasia picture you posted is not even close to how gory I had imagined that scene when I read the description.

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azureXtwilight
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Re: Doppelganger (GXB,mystery,horror)+demo+update13/7

#474 Post by azureXtwilight » Mon Aug 15, 2011 9:31 am

I don't know yet, but some people already found it squeamish in my DA. And I'm not going to show some gory images over the limit also... Like in umineko. So yeah.
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Re: Doppelganger (GXB,mystery,horror)+demo+update13/7

#475 Post by Kyminara » Wed Aug 17, 2011 3:23 pm

I'm afraid you might have misunderstood my intent.
I just think that the text of the game is more gruesome than the pictures. It seems to me that if you're worried about people getting too squeamish while playing, then blurring images probably isn't enough fix it. I could be wrong about that, though.

On the other hand, it might be impossible to remove the violence from the story without breaking the plot. I just can't imagine any way to say
"It cut our her eyeball while she was still awake"
without it sounding sick and disgusting.

In any case, the story is interesting, and the way you wrote it in the demo is very engaging. I'm looking forward to seeing how it ends.

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azureXtwilight
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Re: Doppelganger (GXB,mystery,horror)+demo+update13/7

#476 Post by azureXtwilight » Wed Aug 17, 2011 8:39 pm

Ah, I see then! XD

I will put that in consideration then!
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Re: Doppelganger (GXB,mystery,horror)+demo+update13/7

#477 Post by Poketto Kunoichi » Thu Aug 18, 2011 4:06 am

1. Fave chara? I liked Lucia, but Jun seemed nice too.
2. Found bugs/typo? I didn't catch anything, but that's because I was probably too focused on the story.

I very much enjoyed the demo! The biggest factor that decides my enjoyment of a visual novel is whether I can imagine myself within the world and interacting with the characters. Your game has successfully accomplished that!

I found Lucia surprisingly likeable. It bothers me when characters lack balls, but I can tell she has something there instead of being like Nagisa from CLANNAD. I wanted to slap Anastasia in the face and looked forward to seeing how she would get punished, but wow that was kind of too much right there (Awesome CG, by the way! ;D). Lee, he's cute. Personally I don't like being protected, so I kinda wished popped out a gun out of no where and be like, "I'll be just fine."

Anyway, great demo! Very engaging and arouses curiosity. I don't think I have any complaints, and if I do it probably doesn't matter since I don't feel like recalling at the moment. xD

I look forward to completion~! :D

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azureXtwilight
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Re: Doppelganger (GXB,mystery,horror)+demo+update13/7

#478 Post by azureXtwilight » Thu Aug 18, 2011 7:17 am

Poketto Kunoichi wrote:1. Fave chara? I liked Lucia, but Jun seemed nice too.
2. Found bugs/typo? I didn't catch anything, but that's because I was probably too focused on the story.
I'm really glad someone likes Lucia a their favorite character, because yeah. She's my favorite as well.
I very much enjoyed the demo! The biggest factor that decides my enjoyment of a visual novel is whether I can imagine myself within the world and interacting with the characters. Your game has successfully accomplished that!

I found Lucia surprisingly likeable. It bothers me when characters lack balls, but I can tell she has something there instead of being like Nagisa from CLANNAD. I wanted to slap Anastasia in the face and looked forward to seeing how she would get punished, but wow that was kind of too much right there (Awesome CG, by the way! ;D). Lee, he's cute. Personally I don't like being protected, so I kinda wished popped out a gun out of no where and be like, "I'll be just fine."
I haven't play CLANNAD, but I really hope you'll like her more. To me Lucia is more like someone who has set her goals clearly and she doesn't want anything to affect that. Don't worry, Lucia will have to wield a gun sooner or later. She lacks in the physical department, and she has to team up with someone else who is also lacking in that XD So guns are awesome.
Anyway, great demo! Very engaging and arouses curiosity. I don't think I have any complaints, and if I do it probably doesn't matter since I don't feel like recalling at the moment. xD

I look forward to completion~! :D
YAY! :D
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azureXtwilight
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Re: Doppelganger (GXB,mystery,horror)+demo+update13/7

#479 Post by azureXtwilight » Wed Aug 24, 2011 10:55 am

Code: Select all

Statistics:

The game contains 9,229 screens of dialogue.
These screens contain a total of 89,080 words,
for an average of 9.7 words per screen.
The game contains 40 menus.
Word count! I'm almost done through Blake's path now ^_^

When this is done, four more paths to go!
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Re: Doppelganger (GXB,mystery,horror)+demo+update13/7

#480 Post by Serendipity » Wed Aug 24, 2011 1:57 pm

You're amazing Azure. XD And it look with as much as you have left you will easily hit the 100,000 word mark! That makes me even more excited.

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