
Summary from my site:
A third view is based around a character called Inochi Ushina who isn’t in the SSS, the character plays the role as someone who sees the Angel Beats! story from a third person perspective. Unlike everyone else he isn’t one to believe in God, and has ‘regretted something’ he would never forgive himself for in his past life. The story basically goes through the whole Angel Beats! main story line in the background etc, as he tries to live his life like normal in that world.
Story is less towards open paths and more into trying to discover what happens to the main characters around him during all of the events that took place in Angel Beats!, multiple choices leads to him either getting involved with the SSS or not bothering to do anything at all.
This project’s visual novels will be released in a series of chapters, every month or two one chapter is released and so on.
The Re-build is a upgrade project:
Angel beats! The Third View (which is an upgrade of the previous version found here: http://lemmasoft.renai.us/forums/viewto ... =11&t=7752 will recieve a secondary upgrade, instead of chapters it’ll be layed out into parts so it’s something like this:

Compared to the old version which is this one:

- This way I’ll add a new chapter/part and so on, this is easier for me since one way download is more simple instead of having to download multiple parts and this would get very confusing.
Other features are these:
- Blatant errors will be pointed out and fixed, such as story contradictions and spelling mistakes, extras will be added into the story (like how I added Oyama into the 3rd version of chapter 01 and such)
- New screen resolution widescreen, I will be re-doing BG’s with the blu-ray releases higher quality and much nicer, game will now be in wide screen 1067 X 600, and a later release on a HD release afterwards (after I find out whether or not it’s possible to do so) I’ll also do a compressed release maybe if I can compress files however this will affect quality.
- Higher quality sound effects maybe if I can find a new SFX provider we are currently looking for one or at least a link with really good sound effects, so if you do find one just email me at Link2link8@live.co.uk for further details.
- Longer and longer chapters, what I mean is chapter 01 will kinda remain the same just expanded a little bit in comparison to the previous version, as for chapter 02 will be added on as an expansion, however it’s due to this you wouldn’t be able to transfer your save data if I was to release a newer version each time.
- PSP compatibility, allowing you to transfer your data onto the PSP by copy and pasting and then being able to play it without much effort, I’m working on a way to do this since it’s possible, this is another reason why I made the game widescreen. don’t worry this won’t make things longer for me since I know how to work around this.
- Bonus stories merged into the system, using the bonus story of GDM I made a while back, I was thinking how to implement it into the visual novel without having to mess up/destroy the story, so here is a typical situation where you can access these stories from the main story, at some point within chapter 02 the main character will find Sekines diary and you the player will be giving access to read it and so that’s my solution, to trigger this event multiple conditions will need to be set up to access this situation, when later releases are made this system will be applied to the other bonus chapters and thus leading to the whole track zero story being implemented into the visual novel as well.

Main upgrade notes/points:
- Making the character the main point: Everyone wanted to make the character focused overall, so I did what the image is showing right now of Shiina.
- Outlining more – I thought it was gonna be counted as a bad thing if I did use outlines in the previous version, but judging from the comments it was apparently a good thing (whew) however I used it again but to think and not only using a black outline, (such as multiple colors based on the outline given)
- Matching background: I used the original edit from the character, and changed the contrast, not having real backgrounds created is a pain sadly.
- Like most Key games the layout for the game is like this so I thought it may work out fine as well.
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I'd like to keep these thread open for anyone who wants to help out, anyway here is a link to the site and what we need here: http://abvisual.wordpress.com/team-recruitment/
High SFX Provider –
Again our sound effects in previous releases are cheap and low quality we are looking for someone who would be kind enough to provide us soud effects that is as says high quality, if no one can within a certain amount of time I'll end up doing it.
Screen shots (Blu-ray) -
The current BG’s are edited from the TV version of the show (this has the logo in the corner. we are looking for someone who can gather screenshots from the blu-ray releases (720p or 1080p would be more useful) this way higher quality shots can be edited for higher quality edits. or if someone knows any tools or can use them to gather a lot of screenshots from the episodes without going through it one by one and saving them (to be more precise, like creating a batch of multiple images.
CG Artist –
Again I don’t count myself (will have to eventually if no one is willing to) the CG artist has to be good at drawing of course and is needed to draw the plan I provide them, whether or not they want to color in the image is up to them (I will if they can’t) the plan is more of a rough sketch and an example of your work will need to be shown to show how well you can draw.
Contact me here: Link2link8@live.co.uk for recruitment.
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Progress on project so far:
Angel Beats! The Third View Part 01:
Graphics: 23%
Story: 81%
Script: 24%
Music: 100%
Angel Beats! The Third View Bonus Chapter Extra 01:
Graphics: 46%
Story: 100%
Script: 0% (mind we have the previous version which has the main script anyway.)
Music: 100%
Hope I can leave this here since this is the best place to store and keep updates on my own project and such.
