Woww, three comments *___* <3 .
Thanks guys!
All your critics are very helpful and I will have them in mind when fixing the songs
.
Bear wrote:
First Song: I completely agree with the previous poster; melody issues & breaks at beginning.
Here, now: I think you're going quite fast,
0:00-0:12 one mood
0:13-0:26 other
0:27-0:39 other
0:40-0:52 other until the end,
then I tried to loop but it didn't went well, which I think it's important since you're making music for a game.
I got this music, it changes on 0:15 and stays the same until 1:23, where it kinda starts again.
You could try with something with less instruments like this one, and adding more when you get used to them.
I ended up to fix this song:
http://www.youtube.com/watch?v=bn_cEy7VjA4
I removed the breaks and a lot of instruments (because the instruments were conveying different moods). Now, I think it's a more proper atmosphere soundtrack. It still doesn't look good looped though @_@ . I will think of a better way to turn this song better later.
Matheus, the songs you gave me are exactly what I'm trying to aim for, those were lovely examples ♥. I will try to compose something like it.
Second Song: I only really like everything from 0:21 onward. This is not to say that a slow part would not work in this song, just that the melody in the slow part is kind of abstract and hard to follow. Also, I can't quite make heads or tails as to whether the kick drum used in quick succession to accompany the fast part should be there or not. I think there should be some kind of percussion there, but maybe not what you have right now; I am not sure about this criticism.
sidenote: Never though of using the same melody across multiple instruments; it works well in this song (especially the violin at the end). I think I need to implement this in some of my songs.
Mystery: I don't liked the first instrument at all, something that beats replacing it will make the song a lot better.
the other thing and 0:42 forward was good.
This song has the thing I was saying, and a 0:42 moment at 1:20 (and for me the good part of the song ends at 1:33).
I've been editing this song but I don't know what to do with it anymore

. The percussions sounds like a racing heartbeat which is kinda bizarre and out of context. I will replace it. This kind of violin I used at the end (0:42 forward) sounds good with everything which is amazing.
The first instrument? Yeah, I see it now! It sounds like a old grandpa guitar and it doesn't go well with the other instruments at all. I will change it.
Ahhh... Umineko's BGMs are wonderful

. Maybe I should start taking notes of its songs!
Third Song: no comment, other than I didn't really like it.
Marble Palace: It was very good, until the alien whistle came along, the ending was a little too loud.
After listening to it for a dozen times, I agree that whistle is annoying at best

. I'm going to remove it.
Fourth Song: The best of the bunch. The only issue I have is with the piano at certain parts in the track, it sounds like it has reached the end of its loop and there is too large of a break. I'm talking specifically about the parts at 0:36-0:37, and 0:40-0:41.
Every Corner: a lot of moods again, but they worked better than the first song.
I'm surprised people like the last one

. It conveys a lot of emotions indeed and it's kinda fast at it. I'm going to fix the breaks and remove some instruments.
Wow some funk beats but tweaking around with them and you would have some killer music
nothing to bad all seem quite good but hard to find how these would settle in a setting but hey might inspire a new idea of things!~
but I love the last one but drops at the ends (made me miss it so much XD)
I see where you are trying to get at, some of the soundtracks convey so many different feelings that is hard to place them in a setting. I still have a lot to learn! I think I will watch more tutorials lol.
MORE SONGS
Broken Accordion:
http://www.youtube.com/watch?v=S6nkHTqWUO0
Description: A lonely accordion playing and some bizarre tune trowed in the middle. I think this one is good because it just conveys one feeling.
Sinister:
http://www.youtube.com/watch?v=bm1esmP6_Mw
Description: Chimes and then what sounds like a robot crying. There's some sort of percussion and piano too.