A character set for Khmix's character maker

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Adsiltia
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A character set for Khmix's character maker

#1 Post by Adsiltia » Thu Jul 23, 2009 3:09 am

I've been lurking around here forever and finally decided to sign up and contribute something.

I don't understand Japanese but I've managed to figure out a few things through trial and error to create a custom character set using Khmix's character maker (http://khmix.sakura.ne.jp/download.shtml).

This is an ongoing project for me for now since this makes it easy to randomly generate character templates and expressions on the fly. This set doesn't have a lot of clothing yet. I present to you, Katou!
preview.png
You can download the custom character set I made here: http://www.mediafire.com/?zjf4zzzyomj

For anyone else interested in creating their own custom set or adding on to my own, here's a rough idea of how it works.

Your folder structure must look like this:

[set name]
--[accessory_back]
--[accessory_front]
--[accessory_middle_back]
--[accessory_middle_front]
--[body_back]
This is where the nude body of the doll goes. It must have the same file name as the clothing from body_front & body_front_color.This is the layer that has the shadows for the clothing.
--[body_front]
This is where the clothing goes. It must have the same file name as body_back and body_front_color.
--[body_front_color]
This must have the same file name as body_back and body_front. This is what allows you to change the color of the outfit. You can even place just the outline of the clothing in the body_front.
--[eye]
This is where all the eyes go.
--[face_back]
--[face_front]
This is where you can put all the expressions in except the eyes.
--[hair_back]
This is where the back of the hair goes
--[hair_back_accessory]
--[hair_front]
This is where the bangs and side burns go
--[hair_front_accessory]
--[head]
This is where you can place any overal facial changes are such as blushes.

character.ini <- you need to change the dimensions to be the same as your doll. Make sure you edit using notepad.

When you create your images, make sure you save them in PNG-24.

All this should make more sense once you take a look at my custom set. It should also make it easier to figure out the program if you don't understand Japanese.
Attachments
boy.zip
unzip and place the folder inside the "data" folder of Khmix's character maker. To use, from Khmix's program, click on the third tab > drop down and select "boy." The note that appears below should confirm this. Click on the button to the right of the drop down to confirm that you want to use this set.
(681.9 KiB) Downloaded 443 times

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Re: A character set for Khmix's character maker

#2 Post by dstarsboy » Thu Jul 23, 2009 3:28 pm

Your stuff works pretty well (except the accessories at the bottom). That program is pretty nifty, good find. :)
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Re: A character set for Khmix's character maker

#3 Post by rimir » Thu Jul 30, 2009 3:33 am

Somehow it always reports an error when I try to load your character set.Tell me what I'm doing wrong?
error2.PNG

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Re: A character set for Khmix's character maker

#4 Post by Adsiltia » Thu Jul 30, 2009 12:20 pm

@dstarsboy: I don't know why the clothing shows up as accessories. I'm not sure if this is a bug or I need to add a prefix that I don't know about to indicate that it's only supposed to be clothing. The accessories area is supposed to have some kind of prefix to adopt the color you assign hair, or clothing.

@rimir: I encountered this error message when I was first creating the set and I suspect it has something to do with my character set bigger than the default program size. So here's the trick that seems to make it work for me: Go into the "data" folder for the character maker > boy > right click on "character.ini" and edit in notepad.

You'll see this data
[Size]
size_x=450
size_y=600


[Parts]
hair_front=
hair_back=
head=
face=
eye=
body=
accessory=

[Color]
hair_rgb=2
hair_gray=3
eye_rgb=2
eye_gray=3
skin_rgb=0
skin_gray=3
body_rgb=0
body_gray=3
Edit the bolded text above to reflect this
size_x=300
size_y=400

save, then open the character set in Khmix's program. You'll get a blank. Close Khmix's program, then edit the character.ini again to reflect the real size:
size_x=450
size_y=600

At this point it should work. Let me know if this helps.

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Re: A character set for Khmix's character maker

#5 Post by rimir » Wed Aug 12, 2009 7:02 pm

Oh I am so sorry I hadn't checked this thread earlier. :oops:

Your method worked perfectly.Thanks. :D

BTW,resizing it to 300x400 doesn't actually show a blank but rather shows katou shifted to the side of the window at a closeup. :)

Do you have any more character sets to share?

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Re: A character set for Khmix's character maker

#6 Post by gekiganwing » Mon Mar 22, 2010 7:25 pm

As of this writing, Adsiltia's custom character set is no longer available on Mediafire. Is it archived anywhere else?
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Re: A character set for Khmix's character maker

#7 Post by ForgottenVision » Sun Jul 11, 2010 5:24 pm

Does anyone possibly know how to change the program so that the hair goes on the front of the face rather than having the eyes show on a layer above it?

I kinda need that if I want to continue working on the imageset thing I want to give a try =/
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Re: A character set for Khmix's character maker

#8 Post by Koizumi » Fri Jul 16, 2010 5:20 am

ForgottenVision wrote:Does anyone possibly know how to change the program so that the hair goes on the front of the face rather than having the eyes show on a layer above it?

I kinda need that if I want to continue working on the imageset thing I want to give a try =/

ummm... you can try exchange folder places? XP

example:

Put your Hair files in your Eyes folder
and your Eyes in your Hair front folder...

I think it'll work.... I guess ^^

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Re: A character set for Khmix's character maker

#9 Post by ForgottenVision » Fri Jul 16, 2010 7:25 pm

I did *kind of* think of that, but it would move everything into different places in regards as to where you select them from. Even so, it might be something worth looking at - thanks :)
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Re: A character set for Khmix's character maker

#10 Post by Koizumi » Sat Jul 17, 2010 9:24 pm

ForgottenVision wrote:I did *kind of* think of that, but it would move everything into different places in regards as to where you select them from. Even so, it might be something worth looking at - thanks :)
I tried it and it worked! :shock: XD

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Re: A character set for Khmix's character maker

#11 Post by Lyraevi » Mon Jul 26, 2010 9:57 am

Can you upload this file again? I tried to download it, but it writes that "the file is deleted".

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Re: A character set for Khmix's character maker

#12 Post by Koizumi » Tue Jul 27, 2010 4:55 am

Lyraevi wrote:Can you upload this file again? I tried to download it, but it writes that "the file is deleted".

look at the end of Adsiltia's post, there's an attachment that you can download :)

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Re: A character set for Khmix's character maker

#13 Post by Lyraevi » Wed Jul 28, 2010 7:26 am

Oh ^^' Thank you!

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Re: A character set for Khmix's character maker

#14 Post by paku » Fri Nov 19, 2010 1:25 am

Adsiltia wrote:Edit the bolded text above to reflect this
size_x=300
size_y=400

save, then open the character set in Khmix's program. You'll get a blank. Close Khmix's program, then edit the character.ini again to reflect the real size:
size_x=450
size_y=600

At this point it should work. Let me know if this helps.
I have followed exactly the same way, however the program still shows error and closed right after I selected 'boy' and clicked on the button on the right. Thereafter I could not enter the program again, and what I did was to edit the config file outside the data folder, and changed the character back to default before I could open again. Would appreciate if you can walk me through.

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Re: A character set for Khmix's character maker

#15 Post by dm251 » Fri Nov 19, 2010 2:13 am

This one is pretty cool.
Thanks for Sharing Man. XD , Now I won't get troubled on a few simple Character designs...

would be better if someone can translate it for us o,o

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