Ren'Py Gripes

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ketskari
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Re: Ren'Py Gripes

#451 Post by ketskari » Mon May 29, 2017 8:18 pm

It would be very convenient to be able to extract dialogue, edit and proofread it, then have it somehow automatically update the text in the game.
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Amie
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Re: Ren'Py Gripes

#452 Post by Amie » Wed Aug 09, 2017 1:45 am

It would be great if side images transitioned smoothly from one to another, the problem with the current implementation is that side images don't 'dissolve' parallel with the main character images.

More in-depth explanations of this problem can be found in the links below:

viewtopic.php?f=8&t=44755
viewtopic.php?f=8&t=45126&p=461423&hili ... ge#p461423

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PyTom
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Re: Ren'Py Gripes

#453 Post by PyTom » Sat Aug 19, 2017 1:17 am

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Amie
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Re: Ren'Py Gripes

#454 Post by Amie » Sat Aug 19, 2017 6:14 am

PyTom wrote:
Sat Aug 19, 2017 1:17 am
https://www.renpy.org/doc/html/side_ima ... ransitions

Explains how to do it.
That only seems to work if you change your main character image without using a transition, but if you use (for example) dissolve to change your main character image, the side images do not transition smoothly in parallel with the main character image, that's the problem...

So, for example, if I do the following:

Code: Select all

show Amie sad
with dissolve
Then the side images do not transition properly, even if I use the code in the link you provided.

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