In this forum we discuss the future of Ren'Py, both bug fixes and longer-term development. Pre-releases are announced and discussed here.
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lanutkan
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#226
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by lanutkan » Sun Feb 15, 2015 4:14 pm
PyTom wrote:I suspect an interstitial ad would be easier to integrate.
PyTom, regarding admob and android renpy issues, I have found something interesting when sutfing the net
http://satels.blogspot.com/2013/12/work ... droid.html
It would be nice if you could integrate that into features in official renpy build
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greeeed
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#227
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by greeeed » Thu Feb 19, 2015 6:28 pm
Hello, anyone know how to make RTL work in android?
When I try to use it in Arabic, the application shutdown
At first I though it was because of my code, so I try to:
1- Made new project
2- Choose Arabic template
3- Configure + build android package
But I still have same problem.
APP will always closed itself after renpy loading screen
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PyTom
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#228
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by PyTom » Thu Feb 19, 2015 8:34 pm
Are you using the 6.99 prerelease? It's the first version that supports RTL on Android.
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(When was the last time you backed up your game?)
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greeeed
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#229
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by greeeed » Fri Feb 20, 2015 5:06 am
it worked like charm in Ren'Py 6.99.
Thanks for helping.
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TrailsInTheSky
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#230
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by TrailsInTheSky » Sun Mar 08, 2015 1:11 am
@tiya_nofurita Me too I have the same problem

the preplash and the icon wont change

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tiya_nofurita
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#231
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by tiya_nofurita » Sun Mar 08, 2015 10:19 pm
@TrailsInTheSky : It was from long long ago but now I'm updated to Ren'Py latest version (I think it's 6.18) and it seems working fine so far. Try to re-install the engine.
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TrailsInTheSky
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#232
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by TrailsInTheSky » Mon Mar 09, 2015 4:24 am
@Tiya okay I will. by the way what is your preplash image size? My icon is working now. but my preplash image is still in default image of renpy

....
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tiya_nofurita
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#233
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by tiya_nofurita » Mon Mar 09, 2015 10:19 am
@TrailsInTheSky : Currently there is no standard presplash image on Ren'Py (AFAIK), but mine is 1280 x 720 px (depends on your game resolution too. I use the same size, 1280 x 720 px) but with some black borders around it. You might want to trial and error for best result though.
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TrailsInTheSky
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#234
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by TrailsInTheSky » Mon Mar 09, 2015 10:59 am
@tiya thanks alot

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Dreamtale
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#235
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by Dreamtale » Thu Mar 26, 2015 9:43 am
I try to build the game using new 6.99 release, but it doesn't work on Anfroid 5.0 (Galaxy Note 3). It builds, installs, but doesn't start - after I launch it, I see just a black screen and some seconds later a red square starts to blink in the corner of the screen. Though the game does create /files/ folder and even /saves/, but not traceback.
On 4.4 it works fine.
upd.: Well, it actually starts and even works, but the screen blinks at the insane speed, so this equals to non-working...
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OverHeatingMyMind
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#236
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by OverHeatingMyMind » Tue Apr 21, 2015 10:27 pm
Hey! Just a heads up because I spent a few hours trying to know where that error came from:
Code: Select all
I'm using Ant to build the package.
Buildfile: C:\Users\Sébastien\Documents\renpy-6.99.1-sdk\rapt\build.xml
BUILD FAILED
C:\Users\Sébastien\Documents\renpy-6.99.1-sdk\rapt\build.xml:90: Cannot find C:\Users\Sébastien\Documents\renpy-6.99.1-sdk\rapt\android-sdk-r23\tools\ant\build.xml imported from C:\Users\Sébastien\Documents\renpy-6.99.1-sdk\rapt\build.xml
Total time: 0 seconds
Basically you can't seem to be able to build your game if you've got a non ascii (or whatever it is)character in your path (in my case Sébastien) so move your ren'py folder around

! I should have guessed this error sooner though, it happens to me all the time because of my name ^^'
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PyTom
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#237
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by PyTom » Tue Apr 21, 2015 11:11 pm
Question - what is your system encoding set to? While non-ASCII often causes problems, this looks like the sort of problem you only get with a directory name that isn't representable in the current encoding.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
"Silly and fun things are important." - Elon Musk
Software > Drama •
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OverHeatingMyMind
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#238
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by OverHeatingMyMind » Thu Apr 23, 2015 9:09 am
PyTom wrote:Question - what is your system encoding set to? While non-ASCII often causes problems, this looks like the sort of problem you only get with a directory name that isn't representable in the current encoding.
I have to admit I'm not really sure how to check that? My computer is in French but the language for non-unicode programs is set to British English, I don't know if that helps...
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PyTom
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#239
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by PyTom » Thu Apr 23, 2015 9:21 am
That may be the problem. (I'm not a huge expert on this.) You may want to set the language for non-unicode programs to French and see if it helps.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
"Silly and fun things are important." - Elon Musk
Software > Drama •
https://www.patreon.com/renpytom
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Jibus
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#240
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by Jibus » Tue May 26, 2015 9:54 am
Hello
I use Genymotion, wich allows to have many VMs of Android. When I move the apk file into the VM, it says that its not a x86 application. The APK made is for ARM only ?
Thanks you
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