Transforms not inherited during skip/rollback in v 6.99.5
Posted: Thu Aug 13, 2015 11:08 pm
It began after i moved my project from version 6.13.12 to 6.99.5. It occurs when passing over show statements that replace an image with the same tag during skip or rollback (when rolling forward).
The game works as previously when progressing through the scenes normally; however, during skip/rollback, if the show statement does not have its own 'at', it will use the default transform instead of inheriting from the image it's replacing.
The game works as previously when progressing through the scenes normally; however, during skip/rollback, if the show statement does not have its own 'at', it will use the default transform instead of inheriting from the image it's replacing.