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Transforms not inherited during skip/rollback in v 6.99.5

Posted: Thu Aug 13, 2015 11:08 pm
by BlueScorpion
It began after i moved my project from version 6.13.12 to 6.99.5. It occurs when passing over show statements that replace an image with the same tag during skip or rollback (when rolling forward).

The game works as previously when progressing through the scenes normally; however, during skip/rollback, if the show statement does not have its own 'at', it will use the default transform instead of inheriting from the image it's replacing.

Re: Transforms not inherited during skip/rollback in v 6.99.

Posted: Fri Aug 14, 2015 12:33 am
by PyTom
Can you put together an example to demonstrate this, please?

Re: Transforms not inherited during skip/rollback in v 6.99.

Posted: Sat Aug 15, 2015 5:49 pm
by PyTom
So, it turns out that the code was using Position, rather than Transform. Position is largely obsolete, and a lot of newer code that's meant to take Transform doesn't understand it. Since Transform is largely a superset of the old Position interface, you can probably just change your code to use Transform and it should start working.