Hi,
One of our users is having an issue with rendering.
He is using some notebook with integrated Intel chip that supports DX9 and have 2Gb RAM+.
Sometimes some screen parts or even entire screen becomes black.
This happens both in windowed and fullscreen mode and switching modes helps to re-render the screen.
Issue occures in different parts of our code, mostly on changing locations with lots of dissolve's and showing/hiding ui.imagebuttons.
We are using RenPy 6.99.11 and this seems to never happen on RenPy 6.99.10 game that he used to play before.
"The Question 6.99.11" seems to work normally.
Any ideas?
Render issue: black screen areas after Dissolve()
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Render issue: black screen areas after Dissolve()
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- Veteran
- Posts: 206
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- Projects: iichan erogame
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Re: Render issue: black screen areas after Dissolve()
We found a workaround:
After completely disabling dissolve transitions, game looks crappy, but issue is not reproduced anymore.
Any ideas?
Code: Select all
init 9999999 python in nodissolve_mod:
renpy.store.dissolve = None
renpy.store.diss = None
renpy.store.fade = None
renpy.store.Dissolve = lambda *args, **kwargs: None
renpy.store.Fade = lambda *args, **kwargs: None
Any ideas?
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