Thanks in advance.
Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
Exception: Expected transition to be a displayable, not a <curry <class 'renpy.display.transition.Dissolve'> () {'new_widget': <Fixed at 111f97d10>, 'old_widget': <Fixed at 111f97f10>}>
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "/Users/riccardobucci/Downloads/renpy-6.99.10-sdk/renpy/ast.py", line 805, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/Users/riccardobucci/Downloads/renpy-6.99.10-sdk/renpy/python.py", line 1641, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/_layout/screen_main_menu.rpym", line 30, in <module>
ui.interact()
File "/Users/riccardobucci/Downloads/renpy-6.99.10-sdk/renpy/ui.py", line 278, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/Users/riccardobucci/Downloads/renpy-6.99.10-sdk/renpy/display/core.py", line 2496, in interact
repeat, rv = self.interact_core(preloads=preloads, **kwargs)
File "/Users/riccardobucci/Downloads/renpy-6.99.10-sdk/renpy/display/core.py", line 2720, in interact_core
raise Exception("Expected transition to be a displayable, not a %r" % trans)
Exception: Expected transition to be a displayable, not a <curry <class 'renpy.display.transition.Dissolve'> () {'new_widget': <Fixed at 111f97d10>, 'old_widget': <Fixed at 111f97f10>}>
Darwin-14.5.0-x86_64-i386-64bit
Ren'Py 6.99.11.1749
Blackout-time_0 1.0