Featured Ren'Py Games

In this forum we discuss the future of Ren'Py, both bug fixes and longer-term development. Pre-releases are announced and discussed here.
Message
Author
User avatar
Vatina
Miko-Class Veteran
Posts: 862
Joined: Mon May 08, 2006 2:49 am
Completed: Blue Rose, AO: Broken Memories, My Eternal Rival, Dust
Projects: AO: Fallen Star
Organization: White Cat
IRC Nick: Vatina
Tumblr: vatinyan
Deviantart: Vatina
itch: whitecat
Contact:

Re: Featured Ren'Py Games

#31 Post by Vatina »

I think that maybe people are thinking that PyTom's "high standards" are much higher than they really are. I think there would definitely be games that could fulfill those criteria. I mean, it's supposed to show the "best" of what is already here, not something that isn't created yet.

If you want him to draw graphs and write numbers on what he expects from the featured games, then that will never be possible to do. Maybe just try to nominate the games you want, and see what happens?

Also, "complete story" does not exclude short games, since short stories can be complete as well.
I think that some additional review site for all kinds of OELVN-ish games would be a very good idea, but this isn't it.
True. It would be good to have as a different project - it's too bad that the one that started up seems to have died again :(

Jake
Support Hero
Posts: 3826
Joined: Sat Jun 17, 2006 7:28 pm
Contact:

Re: Featured Ren'Py Games

#32 Post by Jake »

Vatina wrote:I think that maybe people are thinking that PyTom's "high standards" are much higher than they really are.
If you want to exclude anything that has bad art, then you say "must not have bad art", not "must have high-quality art". There's a gulf of difference between the two meanings.
Server error: user 'Jake' not found

User avatar
Vatina
Miko-Class Veteran
Posts: 862
Joined: Mon May 08, 2006 2:49 am
Completed: Blue Rose, AO: Broken Memories, My Eternal Rival, Dust
Projects: AO: Fallen Star
Organization: White Cat
IRC Nick: Vatina
Tumblr: vatinyan
Deviantart: Vatina
itch: whitecat
Contact:

Re: Featured Ren'Py Games

#33 Post by Vatina »

Hmm I see. Well I guess you have a point there.

What about "high-quality for ren'py standards" ? ^^;

Jake
Support Hero
Posts: 3826
Joined: Sat Jun 17, 2006 7:28 pm
Contact:

Re: Featured Ren'Py Games

#34 Post by Jake »

Vatina wrote:What about "high-quality for ren'py standards" ? ^^;
So that the meaning changes over time as the average quality of a Ren'Py game goes up or down? ;-)
Server error: user 'Jake' not found

User avatar
mikey
Lemma-Class Veteran
Posts: 3249
Joined: Sat Jan 10, 2004 6:03 am
itch: atpprojects
Contact:

Re: Featured Ren'Py Games

#35 Post by mikey »

Honestly, it would be SO much more practical to have just one person pick 10 showcase games, let others briefly comment on that selection, and then the person (editor) would create the game pages.

This task is wonderully fitting as a job for a single person with authority, rather than a virtual process driven by collective inputs. It's infinitely more effective for PyTom to sit down with an editor and have a quick chat about what the purpose of the showcase games is, and let his/her intuitive judgment do the rest.

User avatar
usul
Veteran
Posts: 415
Joined: Mon Oct 29, 2007 12:35 pm
Projects: Teachings of the Buddha, System-Addict, Generation XxX
Location: Quebec
Contact:

Re: Featured Ren'Py Games

#36 Post by usul »

Pytom mentioned that he didn't play through all the games, and that's why he wants our input.

Maybe this is turning out to be more formal than it needs to be. Perhaps it's justs a question of popular consensus of the best games with a minimum of guidelines.
"The universe is non-simultaneously apprehended"
— Buckminster Fuller

User avatar
DaFool
Lemma-Class Veteran
Posts: 4171
Joined: Tue Aug 01, 2006 12:39 pm
Contact:

Re: Featured Ren'Py Games

#37 Post by DaFool »

How do sites with tons of games of popular engines like Game Maker, RPG XP, and AGS work out their games listings?

... oh wait, they're backed by companies

Ideally, maintainers would not be developers. I'd like to opt out of my duties if I can. If I'm playing every single game out there, I won't have time to make my own.

I reiterate that the current random front page is fine (minus a few games).

User avatar
PyTom
Ren'Py Creator
Posts: 16096
Joined: Mon Feb 02, 2004 10:58 am
Completed: Moonlight Walks
Projects: Ren'Py
IRC Nick: renpytom
Github: renpytom
itch: renpytom
Location: Kings Park, NY
Contact:

Re: Featured Ren'Py Games

#38 Post by PyTom »

http://emshort.wordpress.com/
Ren’Py… I don’t know. I have no specific recommendations here about works that were too awesome to miss, and yet I think a knowledge of the form doesn’t hurt. I’ve played a few of these, especially by Tycoon Games and Hanako Games, but I’d be interested in any suggestions if there are Ren’Py games with really fabulous stories that I’ve missed.
I'm thinking that we should go ahead with this, as a list of the best Ren'Py games will serve a need (more outside the forums than in). So I think people should start nominating the games they think should be featured.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
Software > Drama • https://www.patreon.com/renpytom

User avatar
Samu-kun
King of Moé
Posts: 2262
Joined: Mon Sep 03, 2007 3:49 pm
Organization: Love in Space Inc
Location: United States
Contact:

Re: Featured Ren'Py Games

#39 Post by Samu-kun »

Like I said earlier...

Tying Threads
Songs of Araiah
Winter Shard
Katawa Shoujo Act 1

On second thought, add Starlit Skies to the list as well.

Also, Magical Boutique is also quite excellent, but the latest version appears to have a bug, so I'll hold off until I finish playing through v1.2 until I nominate that.

Wintermoon
Miko-Class Veteran
Posts: 701
Joined: Sat May 26, 2007 3:41 pm
Contact:

Re: Featured Ren'Py Games

#40 Post by Wintermoon »

I can't think of a single Ren'Py games that really stands out. (Well, there is "Dino Briefcase Fiasco", but that shouldn't qualify, for obvious reasons. And "The Fucking Question", but that's also disqualified.)

If I lower my standards a bit, there's "Magical Boutique". The game feels unfinished to me, but it uses Ren'Py in a novel way, it has plenty of bells and whistles, and it left me wanting more.

User avatar
jack_norton
Lemma-Class Veteran
Posts: 4084
Joined: Mon Jul 21, 2008 5:41 pm
Completed: Too many! See my homepage
Projects: A lot! See www.winterwolves.com
Tumblr: winterwolvesgames
Contact:

Re: Featured Ren'Py Games

#41 Post by jack_norton »

It's hard to make a list because is subjective. Probably would make more sense divided into some categories like "best stories", "best art", "best soundtrack" etc.
Some people might love some of my games because of art, others might hate them because of the story/writing, etc. :)
follow me on Image Image Image
computer games

Jake
Support Hero
Posts: 3826
Joined: Sat Jun 17, 2006 7:28 pm
Contact:

Re: Featured Ren'Py Games

#42 Post by Jake »

Wintermoon wrote:I can't think of a single Ren'Py games that really stands out.
He asked for a list of "the best Ren'Py games", not "Ren'Py games which meet some arbitrary high standard". If you can't think of any Ren'Py games that stand out in those terms it means you think that all Ren'Py games are of exactly equal quality, which patently isn't the case.

The stupid talk from the early posts of "high quality" games was rendered mostly meaningless when PyTom clarified that he has pretty low standards.


(And such a list is useful even to Emily Short - if she looks over it and it's all well below her threshold of greatness, then she can be content that there's probably nothing worth recommending people look at written in Ren'Py, because even the native community's own "best of" list doesn't have anything good on it.)
Server error: user 'Jake' not found

User avatar
papillon
Arbiter of the Internets
Posts: 4107
Joined: Tue Aug 26, 2003 4:37 am
Completed: lots; see website!
Projects: something mysterious involving yuri, usually
Organization: Hanako Games
Tumblr: hanakogames
Contact:

Re: Featured Ren'Py Games

#43 Post by papillon »

How do sites with tons of games of popular engines like Game Maker, RPG XP, and AGS work out their games listings?
By building a system for users to vote on all the games, discovering that this system completely sucks and returns no useful data at all, giving up, and having the staff pick a few games that they personally think are great. :)

If you play City of Heroes you can see some of the same problems coming in with the user-written missions system. Letting people vote on games sounds like a simple solution, but soon you end up with crazy spammers demanding votes for their games, crazy blackmailers demanding that you do what they say or their whole guild will one-star your game, and no clear way to tell apart the twenty thousand games which all have a four-star average. I can't speak for RPGmaker or AGS but I know GM has had problems in this area.
It's hard to make a list because is subjective. Probably would make more sense divided into some categories like "best stories", "best art", "best soundtrack" etc.
'Best' is still subjective and can lead to arguments or hurt feelings. :)

Possible suggestion:

Take all games that meet the vague quality thresholds stated. Look at each title. Determine what's notable about it. If you can't think of anything notable about it, discard. Display all the rest of them with their brief description and reason(s) for notability.

Reasons for notability might be an interesting art style or gameplay mechanic or really good story or all sorts of other things. If possible, allow user to sort by notability reasons, so that if they want to find something with good art they can.

But being clear that it's notable rather than best means that one can show off, say, a game written by an insane artist in brain-melting colors and bizarre effects and custom interfaces and say that it's NOTABLE for its style without having to have as much argument about whether everyone LIKES that style. 'A Game Of Interactive Psychedelia' might be clearly notable as an example of how much you can do with RenPy outside of the standard dialog box setup, but also clearly be NOT what the population as a whole would vote as 'best art'.

Wintermoon
Miko-Class Veteran
Posts: 701
Joined: Sat May 26, 2007 3:41 pm
Contact:

Re: Featured Ren'Py Games

#44 Post by Wintermoon »

Jake wrote:He asked for a list of "the best Ren'Py games", not "Ren'Py games which meet some arbitrary high standard". If you can't think of any Ren'Py games that stand out in those terms it means you think that all Ren'Py games are of exactly equal quality, which patently isn't the case.
Actually I do feel that a great number of Ren'Py games have reached roughly equal levels of mediocrity. Which is to say that I enjoyed them for what they were, but I also found them flawed, and they made no lasting impact on me. I have fairly specific reasons for not listing some of the more high-profile Ren'Py games, which I won't go into because I think it would be in poor taste. Most of the low-profile games that I like are disqualified for one reason or another.

If you want another nomination, I nominate "The Rutabega". Just played it, liked it, and it seems to meet most of the requirements. I may add to the list as a play more Ren'Py games.

edit: On second thought, I am not sure about the copyright status of the images used in "The Rutabega", so it may not qualify. But I do like it quite a bit.
Last edited by Wintermoon on Wed May 20, 2009 6:19 pm, edited 2 times in total.

User avatar
Samu-kun
King of Moé
Posts: 2262
Joined: Mon Sep 03, 2007 3:49 pm
Organization: Love in Space Inc
Location: United States
Contact:

Re: Featured Ren'Py Games

#45 Post by Samu-kun »

Image Troll...

Post Reply

Who is online

Users browsing this forum: No registered users