Featured Ren'Py Games
Posted: Mon May 11, 2009 11:54 pm
(This is more concerned with the Ren'Py wiki, than the code itself.)
I'm considering establishing some sort of "Featured Ren'Py Games" process. To some extent, there's already an ad-hoc process by which games are added to the rotation on the front page of the website, but frankly, it's not a good one. It lacks comprehensiveness, and it's biased towards older games (largely because I've had less free time, and no longer play through every Ren'Py game made). So I'm thinking of instituting a slightly more formal featured games process. This will have three benefits:
- Games that I'm personally biased against (like many otome games, and pretty much all boys love games) may have a shot at being featured.
- The best games that the community has made will be featured. This will make it easy for people to find games likely to appeal to them, and make them more likely to join the community here. I've had people tell me that they've played a few Ren'Py games picked out at random, and didn't like any of them. And I think part of that is because a random pick of 3 games out of our 150 might not yield one of the better games. By stacking the deck, we're more likely to help people find the best games.
- A list of criteria for featured games might also form a sort of "best practices" for game-makers.
So, what could the criteria be? In no particular order, but numbered to make thing easier to refer to:
1) The game should tell a complete story, rather than just a fragment. It should go beyond just introducing characters to each other, and actually introduce some conflict and then resolve it.
2) The game should have high-quality and original writing, art, music, and design. This is a very subjective criteria, but at the same time I think there are at least some games where people go "wow, that was a good game". These should be the featured games.
3) The game should have some existence independent of these forums. This means a web page of some sort, and hosting that isn't these forums, renai.us, or rapidshare, megaupload, etc. Ideally, the game will have some notability outside of our community.
4) The game should make reasonable use of Ren'Py. At the very least, this means things like customizing the menus and in-game interface. Beyond that, the more a game uses Ren'Py to help its presentation, the more likely it should be featured.
5) The game should be legal and tasteful. Sorry Mugenjohncel, but TFQ is out, due to the latter.
6) The games should be available and work well on all major platforms Ren'Py supports.
My sense is there's some sort of balance here. For example, a game that has phenomenal art and story might become featured even if it only uses the basics of Ren'Py. The idea is to identify the 10-20 Ren'Py games people like best, and think are a good introduction to the community. Those would then go into the front page rotation. There would probably also be a list of all featured games that would be prominently linked from renpy.org, to help people new to Ren'Py and VNs in general, and to help grow the community.
My gut feeling is that I'd like this process to proceed in two steps. The first is identifying which older games (pre-process) should become/remain featured. This could be as simple as everyone posting a list of games that they think should be featured, and posting them here. If people want to avoid offending someone, they can post the list as a guest. Forum administrators like myself are able to see who posted from the IP of a guest post.
Once we have a basic list, we can evaluate new games as they are created. When people play a game and like it, they should mention that they think the game should be featured. I'm also thinking calling out some of the near-misses might be appropriate, like mentioning that the game would have been featured had it not been hosted on rapidshare. There would probably be some sort of basic waiting period after the game was released before it could become featured, so that a zeitgeist about the game could form.
Basic ground rules should be that while it's acceptable to explain why you like a game, it's not okay to question a vote, or to vote against a game. Also realize that the target is to feature the top 10% or so of games, and so many good games will not make the cut, and that it's nothing personal if your game doesn't make it. In fact, I'd expect some games to not make it because they're good games, but not something you'd recommend to someone new to VNs.
I'd propose that for now, I take over the job of evaluating these recommendations, and deciding if a game has enough support to be featured. I would to some extent weigh things like the standing in the community of the recommender (someone who's been here for a while and has a good base for comparison will be trusted more than a raider from n-chan), selectivity (someone who recommends a few games will probably be more influential, in the long run, than someone who recommends every new game), and compliance (If someone recommends something that doesn't comply with these standards, and doesn't have great reasoning, then I'll somewhat discount their recommendations).
This differs from the Lemmys in two important ways:
a. It's less formal.
b. It's an acclaim-based process, rather than a voting-based one. I think a problem with the Lemmys was that it asked you to rank which of three games was best. With this process, you just have to indicate which games (that you've already played) you've liked. (I also think there were some management problems with the Lemmys, but that's not something we should go into this thread.)
With that, I'd like to open this up to comments. Everything is fair game, but let me just defend this by thinking that some sort of evaluation process for games is necessary, now that we have so many games that it's hard for someone new to the community to play a large fraction of them. I'm not 100% sure of my criteria above, but I'm hoping that they will define a sort of minimum set of best practices for good games, that will encourage us to open the community up a little and to put our best feet forward.
Thanks for reading, and I hope people will consider participating.
I'm considering establishing some sort of "Featured Ren'Py Games" process. To some extent, there's already an ad-hoc process by which games are added to the rotation on the front page of the website, but frankly, it's not a good one. It lacks comprehensiveness, and it's biased towards older games (largely because I've had less free time, and no longer play through every Ren'Py game made). So I'm thinking of instituting a slightly more formal featured games process. This will have three benefits:
- Games that I'm personally biased against (like many otome games, and pretty much all boys love games) may have a shot at being featured.
- The best games that the community has made will be featured. This will make it easy for people to find games likely to appeal to them, and make them more likely to join the community here. I've had people tell me that they've played a few Ren'Py games picked out at random, and didn't like any of them. And I think part of that is because a random pick of 3 games out of our 150 might not yield one of the better games. By stacking the deck, we're more likely to help people find the best games.
- A list of criteria for featured games might also form a sort of "best practices" for game-makers.
So, what could the criteria be? In no particular order, but numbered to make thing easier to refer to:
1) The game should tell a complete story, rather than just a fragment. It should go beyond just introducing characters to each other, and actually introduce some conflict and then resolve it.
2) The game should have high-quality and original writing, art, music, and design. This is a very subjective criteria, but at the same time I think there are at least some games where people go "wow, that was a good game". These should be the featured games.
3) The game should have some existence independent of these forums. This means a web page of some sort, and hosting that isn't these forums, renai.us, or rapidshare, megaupload, etc. Ideally, the game will have some notability outside of our community.
4) The game should make reasonable use of Ren'Py. At the very least, this means things like customizing the menus and in-game interface. Beyond that, the more a game uses Ren'Py to help its presentation, the more likely it should be featured.
5) The game should be legal and tasteful. Sorry Mugenjohncel, but TFQ is out, due to the latter.
6) The games should be available and work well on all major platforms Ren'Py supports.
My sense is there's some sort of balance here. For example, a game that has phenomenal art and story might become featured even if it only uses the basics of Ren'Py. The idea is to identify the 10-20 Ren'Py games people like best, and think are a good introduction to the community. Those would then go into the front page rotation. There would probably also be a list of all featured games that would be prominently linked from renpy.org, to help people new to Ren'Py and VNs in general, and to help grow the community.
My gut feeling is that I'd like this process to proceed in two steps. The first is identifying which older games (pre-process) should become/remain featured. This could be as simple as everyone posting a list of games that they think should be featured, and posting them here. If people want to avoid offending someone, they can post the list as a guest. Forum administrators like myself are able to see who posted from the IP of a guest post.
Once we have a basic list, we can evaluate new games as they are created. When people play a game and like it, they should mention that they think the game should be featured. I'm also thinking calling out some of the near-misses might be appropriate, like mentioning that the game would have been featured had it not been hosted on rapidshare. There would probably be some sort of basic waiting period after the game was released before it could become featured, so that a zeitgeist about the game could form.
Basic ground rules should be that while it's acceptable to explain why you like a game, it's not okay to question a vote, or to vote against a game. Also realize that the target is to feature the top 10% or so of games, and so many good games will not make the cut, and that it's nothing personal if your game doesn't make it. In fact, I'd expect some games to not make it because they're good games, but not something you'd recommend to someone new to VNs.
I'd propose that for now, I take over the job of evaluating these recommendations, and deciding if a game has enough support to be featured. I would to some extent weigh things like the standing in the community of the recommender (someone who's been here for a while and has a good base for comparison will be trusted more than a raider from n-chan), selectivity (someone who recommends a few games will probably be more influential, in the long run, than someone who recommends every new game), and compliance (If someone recommends something that doesn't comply with these standards, and doesn't have great reasoning, then I'll somewhat discount their recommendations).
This differs from the Lemmys in two important ways:
a. It's less formal.
b. It's an acclaim-based process, rather than a voting-based one. I think a problem with the Lemmys was that it asked you to rank which of three games was best. With this process, you just have to indicate which games (that you've already played) you've liked. (I also think there were some management problems with the Lemmys, but that's not something we should go into this thread.)
With that, I'd like to open this up to comments. Everything is fair game, but let me just defend this by thinking that some sort of evaluation process for games is necessary, now that we have so many games that it's hard for someone new to the community to play a large fraction of them. I'm not 100% sure of my criteria above, but I'm hoping that they will define a sort of minimum set of best practices for good games, that will encourage us to open the community up a little and to put our best feet forward.
Thanks for reading, and I hope people will consider participating.