Beuc wrote: ↑Sat Oct 10, 2020 5:41 am
v1.7 is out!
It relaxes language name checks, improves error reporting and documentation.
Hello, can I translate from Spanish to English? If so, I would like you to clarify the steps, since I do not understand the translation very well, if it were something more automated and less manual, I would feel more comfortable.
Beuc wrote: ↑Mon Nov 23, 2020 11:11 am
I clarified the install instructions a bit in the original post.
Would you like to contribute a video tutorial?
Lo haría si entendiera claramente los pasos a seguir, no hablo ingles, pienso que tal vez el traductor esta haciendo de la suyas en la traducción de la documentación o bien yo mismo me estoy complicando, pero tal vez con un video aprendería muy bien.
v1.8 is out!
In addition to a few clean-ups, it improves strings order (so Ren'Py engine strings don't stand in the middle of the catalog), and avoids unexpected gettext catalog info when translating an empty string ("").
Just a heads-up if anyone gets an IOError: [Errno 2] No translation file found for domain: 'game'
The toolkit generates languages based on the LANG environment variable, but that is the last variable in the gettext priority.
gettext loads them in this order: LANGUAGE, LC_ALL, LC_MESSAGES, and only then LANG
If the contents of LANG are not in either of the previous, an IOError will show up. Temporarily changing the LANGUAGE environment variable or the LANG can do the trick. As for myself, I removed the ".UTF-8" which was present on LANG but not on LANGUAGE.
Beuc wrote: ↑Sun May 19, 2019 9:35 pm
renpy-ttk-1.7.png
The Ren'Py Translation ToolKit is a converter between the Ren'Py native translation format and a PO file, which is usable by editors such as Poedit.
Here's The Question imported in it:
poedit.png
The .po translation file can be easily synchronized whenever you want, including in the middle of game development.
Translations can then be injected back into your Ren'Py "tl" directory as needed.
How to run
Download and unzip renpy-ttk in your Ren'Py games folder, like one of your games, and start it using the Ren'Py Launcher:
renpy-ttk-launcher.png
Or you can run the Python scripts directly for easy automation.
Is it possible to separate the ".po" files from the common, screen files? I mean to translate only the dialogs and not all together.
example:
out/[game folder]/*.po