Pytom wrote:With the maximize button, it's too easy to get the window to grow until the start orb covers it - at which point performance drops from ~300 fps to ~25.
Software mode doesn't support scaling the image, like GL mode does. (It supports an older, slower way of scaling that I'd like to deprecate.) Also, we will eventually be getting some GL-only features. So I really want to avoid anything that depends on software mode.How odd. I vaguely wonder if it might make sense to have maximized windowed-mode Seven switch to software mode?
The alternative choice I had is that hitting maximize would place the game in fullscreen mode. But I don't like that, as it means the interface for entering fullscreen mode would be different than the one for leaving.