The vibe that I'm picking up from everyone so far is that pacing seems to be about right.TheQueen wrote:I liked the way that the story flowed. I felt that the pace was good. Not too fast or too slow.
That has been one of my major concerns—That the story won't seem immersive enough and won't draw the reader in. It appears my default reaction was to include far too much detail. But, it seems that thanks to everyone's feedback, I've been able to re-balance that equation.
Beyond that, I have a particular aversion to stringing together too many coincidences, or too many important scenes. After all, this is a story of one person's daily life. I would certainly hope it's not jam-packed with unbelievable revelations and amazing incidents every five minutes. While at the same time...I certainly don't want to bore people with mundane details. It's a far more tricky task than I first anticipated.
Well that's just it. You can consider everything up to Lira's departure merely a prologue. Consequently, most of the characters are just incidental.CaesMRaenes wrote:The other characters, not so much, since they didn't have a lot of screen time but maybe that's the case.
The next demo should provide a much better example of Lira's character, as well as the personalities of the primary characters.