Looking for a Combat Coder

For recruitment of team members to help create visual novels and story-based games, and for people who want to offer their services to create the same.
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squark
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Looking for a Combat Coder

#1 Post by squark » Thu May 12, 2011 10:33 am

It's taking too much of my time to figure this out right now, and I won't have time in the near future. So instead of running myself into the ground with this, I'm looking to put together some sort of team.

I need someone who's willing to write a combat/levelling/spoils script for me out of the goodness/evilness of their heart. I know it's time-consuming and tricky at best, but I have a lot left to do to even get a decent length demo out there.

I'm listening to my common sense by asking this. I've commented out where the obligatory introduction combat would go in my script and have started writing out what happens after.

Basically, I'll settle for a basic, working script first.
I can't offer money as it's a free thing I'm doing.

In the end, I'd like it to look like Shining The Holy Ark's battle screen.
But as it's a demo version I'm releasing first, there are a couple of things I'm willing to omit, namely Special Battle Skills (Think Phantasy Star IV's Skills) and Magic Abilities.

However, I AM currently planning a path through the game tht involves ZERO battles.
Please. I really need someone to write this for me.
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Anima
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Re: Looking for a Combat Coder

#2 Post by Anima » Thu May 12, 2011 11:02 am

Hi squark,

I would be interested in writing a simple combat system. Since my own project is kinda missing focus, getting something done would be nice.
Could you tell me a bit more about your expectations? Here or per PM, either is fine.
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