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Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Sun Mar 03, 2013 5:29 pm
by Badriel
Thank you for the positive feedback :)
I do my best to not get stuck in one style, and progressively improve myself.

Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Wed Mar 06, 2013 2:50 pm
by Badriel
And here's a preview of sprites made for promising Victorian Olives :)

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Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Sun Mar 10, 2013 11:46 am
by arachni42
I want to chime in and say I commissioned a background from Badriel and had a good experience. He listened to what I was asking for and asked questions when needed. Turnaround was pretty quick. I loved his backgrounds here and I was not disappointed with how mine turned out. Thanks!

Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Mon Mar 18, 2013 9:25 am
by Badriel
arachni42 wrote:I want to chime in and say I commissioned a background from Badriel and had a good experience. He listened to what I was asking for and asked questions when needed. Turnaround was pretty quick. I loved his backgrounds here and I was not disappointed with how mine turned out. Thanks!
Thanks for the positive comment :)

Another preview: characters from Urban Life! http://lemmasoft.renai.us/forums/viewto ... 43&t=19839

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Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Mon Mar 18, 2013 7:09 pm
by Rinrinnya
~CONTENT CONFIDENTIAL BUT I STILL LIKE YOUR ART A LOT <3~ oops >wO;~

Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Tue Mar 19, 2013 8:32 am
by Badriel
Rinrinnya wrote:~CONTENT CONFIDENTIAL BUT I STILL LIKE YOUR ART A LOT <3~ oops >wO;~
hehe, thanks, I appreciate it ;)

Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Fri Mar 29, 2013 9:16 pm
by Badriel
A small update, a preview of a background in multiple variations:
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Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Sat Mar 30, 2013 12:44 am
by TrickWithAKnife
Gorgeous. I'm curious about a couple of things.
I'll presume that you may have used a 3D image as a reference, just because the angles are flawless.
If so, did you create the 3D reference, or was it supplied by the commissioner?

Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Sat Mar 30, 2013 1:11 am
by Obscura
Just another comment in praise of Badriel's work. You can see 2 samples of what he's done for my game if you check out my tumblr (or wordpress) site in my sig below.

Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Sat Mar 30, 2013 2:33 am
by Tempus
TrickWithAKnife wrote:I'll presume that you may have used a 3D image as a reference, just because the angles are flawless.
If so, did you create the 3D reference, or was it supplied by the commissioner?
I'm interested to know that too. If you created it, what did you use?

Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Sat Mar 30, 2013 4:00 am
by Badriel
TrickWithAKnife wrote:Gorgeous. I'm curious about a couple of things.
I'll presume that you may have used a 3D image as a reference, just because the angles are flawless.
If so, did you create the 3D reference, or was it supplied by the commissioner?
I make 3d models first and then draw over then.

Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Mon Apr 15, 2013 3:22 pm
by Badriel
And an example of work with a slightly altered style:
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Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Mon Apr 29, 2013 2:51 am
by Taleweaver
Bumping this guy for super-fast delivery speed. Badriel's almost faster at delivering the final product than I am at ordering it. And I'm very satisfied with the quality.

Really, give him work to do! You won't be disappointed!

Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Sun May 05, 2013 12:24 pm
by TrickWithAKnife
I'm curious, have you ever tried dynamic backgrounds? Light shining through a window, curtains rustling a little, clouds moving, etc?

Re: Artist for hire: Sprites, CGs, Backgrounds

Posted: Sun May 05, 2013 3:52 pm
by Badriel
Taleweaver wrote:Bumping this guy for super-fast delivery speed. Badriel's almost faster at delivering the final product than I am at ordering it. And I'm very satisfied with the quality.
Really, give him work to do! You won't be disappointed!
Thanks for the kind words! I'm glad you like my work :D

TrickWithAKnife wrote:I'm curious, have you ever tried dynamic backgrounds? Light shining through a window, curtains rustling a little, clouds moving, etc?
It's funny that you ask, because I am experimenting with them right now in Knifepoint Horror. Segment IV will have animated backgrounds. I'm currently trying to estimate how much more time it takes to make an animated background.
I've also been experimenting on animated CGs, and the first results you can see in the 10 second intro for Segment III. I've already made some tests towards making anime-style animations, like a camera driving through a street, or a panorama of a town. Maybe even something more complex, like a full-blown intros, or CG sequences. However, without animated characters at the moment.