Recruiting: artists and graphic designer for both games
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- NeoAngelique
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Re: Recruiting: Writer, programmer and co-artist
Are you still looking for a writer?
- hiko27
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Re: Recruiting: Writer, programmer and co-artist
For the second project, re:Girl, yes we are!NeoAngelique wrote:Are you still looking for a writer?
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Re: Recruiting: Writer, programmer and co-artist
If you still need a free programmer for the RPG one, I can do it. I know a lot about RPG coding in Ren'py.
- hiko27
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Re: Recruiting: Writer, programmer and co-artist
These are actually the features we would most likely have for the second project:briannavon wrote:If you still need a free programmer for the RPG one, I can do it. I know a lot about RPG coding in Ren'py.
- A battle system screen
- A CG, music, and bonus/info gallery
- Usual otome game/VN features: auto-mode, skip mode, read skip mode, save, load, temp save, temp load, in-game menu/settings
- And if we do manage to get voice acting, we might need a voice and/or video gallery
- A hero type selection screen
- Some animation for the sprites or the CGs
- Hero customization/options screen (skills to choose, what costume, etc)
- And manga reading screen (since this project is based on manga style, this might be an option, instead of a video/voice gallery)
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Re: Recruiting: Writer, programmer and co-artist
hiko27 wrote:These are actually the features we would most likely have for the second project:briannavon wrote:If you still need a free programmer for the RPG one, I can do it. I know a lot about RPG coding in Ren'py.For the battle system, we might just have the sprites in battle poses, changing from costume to costume and from how far their health is already and if they were hit or stuff like that. Like playing with paper dolls lol. Is that okay?
- A battle system screen
- A CG, music, and bonus/info gallery
- Usual otome game/VN features: auto-mode, skip mode, read skip mode, save, load, temp save, temp load, in-game menu/settings
- And if we do manage to get voice acting, we might need a voice and/or video gallery
- A hero type selection screen
- Some animation for the sprites or the CGs
- Hero customization/options screen (skills to choose, what costume, etc)
- And manga reading screen (since this project is based on manga style, this might be an option, instead of a video/voice gallery)
I can do the animation, battle screens, and the hero customization screen. For the others, I am a bit rusty but I can remember how to do it with a quick look at Ren'pys documentation.
- hiko27
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Re: Recruiting: Writer, programmer and co-artist
Oh awesome. And it's okay, all the help we can get is appreciated! And if you're sure, kindly PM me your email so I can add you to the folders. Thanks!briannavon wrote:hiko27 wrote:These are actually the features we would most likely have for the second project:briannavon wrote:If you still need a free programmer for the RPG one, I can do it. I know a lot about RPG coding in Ren'py.For the battle system, we might just have the sprites in battle poses, changing from costume to costume and from how far their health is already and if they were hit or stuff like that. Like playing with paper dolls lol. Is that okay?
- A battle system screen
- A CG, music, and bonus/info gallery
- Usual otome game/VN features: auto-mode, skip mode, read skip mode, save, load, temp save, temp load, in-game menu/settings
- And if we do manage to get voice acting, we might need a voice and/or video gallery
- A hero type selection screen
- Some animation for the sprites or the CGs
- Hero customization/options screen (skills to choose, what costume, etc)
- And manga reading screen (since this project is based on manga style, this might be an option, instead of a video/voice gallery)
I can do the animation, battle screens, and the hero customization screen. For the others, I am a bit rusty but I can remember how to do it with a quick look at Ren'pys documentation.
- Sitraxis
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Re: Recruiting: Writer, programmer and co-artist
I could only offer characters with a functional designs if that's okay with you.
Here are some examples of the functional clothing I have designed:
http://fav.me/d6rhghv
http://fav.me/d5gcdhh
Here are some examples of the functional clothing I have designed:
http://fav.me/d6rhghv
http://fav.me/d5gcdhh
- hiko27
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Re: Recruiting: Writer, programmer and co-artist
Uhm, functional designs/clothing? I'm a little bit confused. And for which project is this?Sitraxis wrote:I could only offer characters with a functional designs if that's okay with you.
Here are some examples of the functional clothing I have designed:
http://fav.me/d6rhghv
http://fav.me/d5gcdhh
- Sitraxis
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Re: Recruiting: Writer, programmer and co-artist
Functional clothing is where you can use the articles as something else that it makes a different outfit as you can see in the examples. I can also manage intricate designs if that's what you're looking for.hiko27 wrote:Uhm, functional designs/clothing? I'm a little bit confused. And for which project is this?Sitraxis wrote:I could only offer characters with a functional designs if that's okay with you.
Here are some examples of the functional clothing I have designed:
http://fav.me/d6rhghv
http://fav.me/d5gcdhh
I'd like to work for re:Girl since it's a fantasy genre and perhaps, my designs could work there?
- hiko27
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Re: Recruiting: Writer, programmer and co-artist
Oh. OHHHHH. You meant multifunctional/interchangeable clothing designs? re:Girl actually goes more along the magical girl/mahou shoujo clothing designs.Sitraxis wrote:Functional clothing is where you can use the articles as something else that it makes a different outfit as you can see in the examples. I can also manage intricate designs if that's what you're looking for.hiko27 wrote:Uhm, functional designs/clothing? I'm a little bit confused. And for which project is this?Sitraxis wrote:I could only offer characters with a functional designs if that's okay with you.
Here are some examples of the functional clothing I have designed:
http://fav.me/d6rhghv
http://fav.me/d5gcdhh
I'd like to work for re:Girl since it's a fantasy genre and perhaps, my designs could work there?
And oh, we were already considering someone and we didn't hear from them until now. Your art is really nice though and we really appreciate your time. Thank you!
- Sitraxis
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Re: Recruiting: Writer, programmer and co-artist
Sure. Let me know when you're available.hiko27 wrote:Oh. OHHHHH. You meant multifunctional/interchangeable clothing designs? re:Girl actually goes more along the magical girl/mahou shoujo clothing designs.Sitraxis wrote:Functional clothing is where you can use the articles as something else that it makes a different outfit as you can see in the examples. I can also manage intricate designs if that's what you're looking for.hiko27 wrote: Uhm, functional designs/clothing? I'm a little bit confused. And for which project is this?
I'd like to work for re:Girl since it's a fantasy genre and perhaps, my designs could work there?
And oh, we were already considering someone and we didn't hear from them until now. Your art is really nice though and we really appreciate your time. Thank you!
Re: Recruiting: Writer, programmer and co-artist
The premises of both games are interesting! Imo the rpg elements are always a plus. If any game's still open, I'd love to contribute to writing.
- hiko27
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Re: Recruiting: Writer, programmer and co-artist
Ah thank you! Yep, RPG elements are always a plus, especially when it's done right and goes with the story. Oh, the writer position for re:Girl is open, as we already have one for otoge-Real! (though since it's a fairly big project, I might consider looking for another). But definitely re:Girl. Can I see some of your samples?helando wrote:The premises of both games are interesting! Imo the rpg elements are always a plus. If any game's still open, I'd love to contribute to writing.
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Re: Recruiting: Writer
quote wars
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Re: Recruiting: Writer
Haha, that's a nice way to call them. I don't know if wars are allowed in this section of the forum though.
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