I'm writing my game in Python, I need to bring in RenPy

For recruitment of team members to help create visual novels and story-based games, and for people who want to offer their services to create the same.
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pk space jam
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I'm writing my game in Python, I need to bring in RenPy

#1 Post by pk space jam »

Hi there!

Are you familiar with both ren py and python?

I have a team including some members from the site and others and we are all making a game together, but as i tried writing everything in renpy first, i was getting all kinds of bugs in the interpeter. So i have decided to write everything in python first, and we need someone to seamlessly add in ren py so it runs within that framework, using all the art, music, and code we have wrote.

this could be a paid gig, and as i have plans to sell the game in the future we can always work out something for that as well.

ANYWAY, hit me up if interested please, you chan check out the project as i work on it in real time here. www.github.com/lerugray/pickett

pk space jam
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Posts: 22
Joined: Mon Nov 18, 2013 2:46 am
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Re: I'm writing my game in Python, I need to bring in RenPy

#2 Post by pk space jam »

Bump for this, I have a team of other members making content for the game, please let me know if you are interested!

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PyTom
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Re: I'm writing my game in Python, I need to bring in RenPy

#3 Post by PyTom »

Ren'Py isn't intended to be embedded in other projects. You'd pretty much have to port your code to run inside Ren'Py.

One way to do this is to have a class with a .next() method.

Code: Select all

label start:
    $ game = MyGame()

    while game.next():
        pass

    return
Then inside the .next() method, you can call whatever you want.
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pk space jam
Newbie
Posts: 22
Joined: Mon Nov 18, 2013 2:46 am
Contact:

Re: I'm writing my game in Python, I need to bring in RenPy

#4 Post by pk space jam »

PyTom wrote:Ren'Py isn't intended to be embedded in other projects. You'd pretty much have to port your code to run inside Ren'Py.

One way to do this is to have a class with a .next() method.

Code: Select all

label start:
    $ game = MyGame()

    while game.next():
        pass

    return
Then inside the .next() method, you can call whatever you want.
So could I basically just dump my main engine in there? that makes life easy...

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