Hey Hey. I'm Wakagana, lead Dev of the VN Driftwood
I'm not very savvy with Ren'py, so I know when we get all our art assets and actually start coding I'm not going to have a clue of what to do. Sooooo. I'm looking for someone that can help answer questions regarding code, and possibly even do some of it for the project on a regular basis.
As the job gets more complicated, I'm not against paying a little if you end up coding. But all I'm really looking for is someone to chat/troubleshoot with that has hands on experience and can help me out.
Thanks! PM me or add me on Skype and message me at Wakagana.
Looking for someone with experience in Ren'py
Forum rules
Do not bump threads - post some new content instead.
Do not bump threads - post some new content instead.
- noeinan
- Eileen-Class Veteran
- Posts: 1153
- Joined: Sun Apr 04, 2010 10:10 pm
- Projects: Ren'Py QuickStart, Crimson Rue
- Organization: Statistically Unlikely Games
- Deviantart: noeinan
- Github: noeinan
- Location: Washington State, USA
- Contact:
Re: Looking for someone with experience in Ren'py
What level of programming are you planning to include in your game? Will it be fairly standard, with branching storylines? Or a dating sim, with stats? Or a battle engine?
I'm available to answer questions regarding Ren'Py, but I am by no means an expert-- I wouldn't be able to help with more complex systems. But if it's fairly standardized stuff, such as what I've included in my Ren'Py quickstart (link in my signature) I'd be comfortable answering questions and helping out.
I'm available to answer questions regarding Ren'Py, but I am by no means an expert-- I wouldn't be able to help with more complex systems. But if it's fairly standardized stuff, such as what I've included in my Ren'Py quickstart (link in my signature) I'd be comfortable answering questions and helping out.
Who is online
Users browsing this forum: No registered users



