Gah, sorry for the late reply, I almost forgot someone replied here!Otakumi wrote:Hello I'd like to know more about the colorist position and what it entails? Unless it's already taken of course.
It's mostly in the name of the postion. The colorist colors in the artwork for the game -- sprites, CGs, backgrounds (still considering this as I'm going to work on the backgrounds). We have one colorist, though if another colorist wants to apply, we'll be happy to have one more on board to lessen the workload (read: please apply lol). We have yet to decide on a coloring style, though we're going to aim for a kind of painting feel that you see in most professional CGs nowadays. The colorist can apply even if they haven't gotten a really great, amazing coloring style since this is more of us (me and Kimi) experimenting and trying to improve. So as long as I can see that you have the potential to improve, we'll take you in and you can suffer with looking for an coloring style with us. Also, as with other positions, you'll need to have a Skype, or some form of communication to be able to talk with me. We have no set weekly minimums for the artwork yet, but once we've gotten everything figured out, it'll most likely be at least 4-5 CGs, or 3-5 sprites, or 2 backgrounds each month. The beginning of the artwork process will probably be slow, so I'm not hoping for 4-5 cgs a month, but once the colorist gets used to it, we're hoping to get around that much at least.
Hope that helps? I think I gave too much info out.