Recruiting for Golden Cauldron (Looking for artists still!)

For recruitment of team members to help create visual novels and story-based games, and for people who want to offer their services to create the same.
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wyverngem
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Recruiting for Golden Cauldron (Looking for artists still!)

#1 Post by wyverngem »

I am currently recruiting a small team to join my in a non-commercial project Golden Cauldron // http://lemmasoft.renai.us/forums/viewto ... 43&t=18075.

Image
So what's Golden Cauldron? Golden Cauldron has been called a mix between a Sim and otome. You play out the life of our main character Nadine, who is just starting her apprenticeship under the master at the Golden Cauldron. Nadine's mother Beatrice is quit the prodigy, though throughout Nadine's life she refused to pass down any of her trade. Nadine defies her mother and lies on her application to gain her apprenticeship, and all seems well enough, until the owner's nephew to realize she's lying. He swears to keep her secret, but his terms seem a little less innocent. Please see the forum topic for more information" http://lemmasoft.renai.us/forums/viewto ... 43&t=18075

I'm looking for those who are enthusiastic about collaborating with me for this project. I have spent the last two years working on my own and have completed the coding and finishing up the story. I am eager to see this project done and see it release free to play. This is a test before I start commercial works. I am recruiting the following; artist, editor, and musician. I ask for finished tasks assigned and check in weekly with progress reports. I don't want to accept someone who can't keep up communications. If you drop out of the project then I keep all assets and will still give in game credits. In return for joining up you will get credit in the game for your specific role and I will send the finished digital file.

As for my own resume I'm a writer and can code for renpy. My first game released to the public was Lady Luck's Due: Blackjack, a card game simulator with a small story. It was made for fun as a challenge to actually code Blackjack into renpy [and for the love of playing blackjack]. It's free to play and can be found here: http://lemmasoft.renai.us/forums/viewto ... 11&t=20154

Descriptions of roles:
[:D Here are the following minimum that will be expected. They are subject to change as the story grows]

Artists:
- Primary responsible for the background game art in the game. (A sprite artist has been contacted) Styles similar to current backgrounds
- A range of backgrounds and varieties; Seasonal outdoors, indoors, day and night. [10 known in game]
- Openings for CG Artist

Musicians: (Found! :D)
- Responsible for the sound track of the game. There are already a few tracks from another musician.
- Between 4-5 songs [character themes, sad song, title theme]

Editor: FULL Thank you AoyamaReika and Ordog!
- Responsible for correcting spelling, grammar, and sentence flow.
- Makes suggestions for clarity and works
- English is my native language
- [I will update with the word count.]


So this is my shot in the dark, if you're interested in the project please send me a private message!
Last edited by wyverngem on Mon Jun 09, 2014 2:12 pm, edited 3 times in total.

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Golden.Fleece
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Re: Recruiting for Golden Cauldron

#2 Post by Golden.Fleece »

Sounds nice. For some reason though, I cannot see any picture on the blogs. What gives? Do you set them to private?
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wyverngem
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Re: Recruiting for Golden Cauldron

#3 Post by wyverngem »

I am as surprised as you are about the image gone missing. I edited the post and they seem to be back again. The blog needs to be updated.

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wyverngem
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Re: Recruiting for Golden Cauldron (Looking for artists stil

#4 Post by wyverngem »

Still looking for artist.

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wyverngem
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Re: Recruiting for Golden Cauldron (Looking for artists stil

#5 Post by wyverngem »

Yep, still looking.

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wyverngem
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Re: Recruiting for Golden Cauldron (Looking for artists stil

#6 Post by wyverngem »

:D Still searching!

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wyverngem
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Re: Recruiting for Golden Cauldron (Looking for artists stil

#7 Post by wyverngem »

:D Still welcoming collabs!

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